Name | Class | Rarity | Useful? | Notes |
---|---|---|---|---|
AK-Alfa |
Assault Rifle | ★★★★★ | Acceptable if you still need more ARs for bog knows why | She has a very weird and complicated set of skill interactions for a role that really just wants good, consistent dakka. Has a funny combo skill with M82 (the bullpup AR, not the RF). In terms of performance she's actually not awful, but she doesn't stand out, and there are enough good ARs to use other than her. |
KSVK Mod |
Rifle | ★★★★★ | As good as a specialist as she was awful pre-mod (So, actually pretty good!) | Thanks Mica, for actually buffing someone with cool art for once. In her pre-mod state, she's dire, not really worth using, and honestly a waste of really REALLY nice art (including porn by her original artist). With her mod, she has ridiculously high stats and a powerful skill at Mod 2. The big issue is she needs setup, and can't really be used on her own, but that's pretty much every funny specialist rifle anyway, so it's not really a downside. What makes her stupidly good is that you get more damage if you have more debuffs from other sources, so go nuts. She was handy for Dual Randomness. It is now past DR. Her previous form is found here. |
General Dynamics LWMMG Mod |
Machine Gun | ★★★★ | She's a better LWMMG, but now with more utility. | She actually gets some fairly hefty stat increases in her mod, with Mod 2 hitting as much FP as M2HB. The issues that 2 stars normally face (low skill values compared to higher ones, etc.) are pretty solved thanks to being upgraded to a 4 star, and it also gives her extra base ammo which helps out a lot. Overall a cheap mod to get, and honestly you get a fair bit of value off even just Mod 1. She's pretty much an all-rounder MG, and with the Mod 2 skill, technically you're not limited to just SGs, but uh... the shield values are so low otherwise that it only really helps armored things, though I guess some people might find a use for that anyway. MATH BIT: Her Special Equip actually isn't awful, but tbh you're better off with an EOTech in most cases. Her original form can be found here. |
Izhmash SV-98 Mod |
Rifle | ★★★★ | Outdated Except for CE Padding | She could have been useful if we got her a lot earlier. Her skill is reliant on her standing still, so if you move her past the first two seconds, her second skill will effectively give the first one a three second cooldown if you manual it, unless it's enough to kill on its own without the buff. Her Mod 3 equip is just a cape with some extra damage on it, but she shouldn't be moving a lot anyway given her skill, so it's worth it if you do choose to mod her for whatever reason. Also, she is the true cinnamon roll and if you don't mod her Yuzhong will fly in your kitchen and mess up your pots and pans. Her original version can be found here. |
Henrietta |
Submachine Gun | Special | Decent SMG that is also very memeable | The meme potential of a girl with a camera and a smiling face is good enough reason to have her (now that we have multiple secretaries), but she's also not half bad as a combat unit. She gets a shield, and having the shield gives her FP buffs, while losing the shield means she's getting EVA buffs. The uptime is quite good, so she's not a bad side DPS (she has a 69% damage buff at 2 stacks and 119.7% at three stacks) that can sub-in for off-tanking and can even work as a main tank (44% eva at two stacks and 72.8% at 3). The problem is the optimal timing can be a little iffy, but she's alright for AFK fighting since it'll generally be good enough, just not fully optimized. The tradeoff between her and SR-3MP is just uptime vs power. As expected of the main girl I guess. Oh, and her tiles are weirdly shaped, but this is not uncommon for off-tank dolls anyway. |
Triela |
Shotgun | Special | Meme Shotgun Goes Stab | On one hand, she's actually not bad in melee. On the other, she suffers from dumb mechanics (like not being able to switch to melee while reloading, which WOULD HAVE BEEN REALLY NICE). She's not terrible at the role of "melee shotgun" (she's actually quite good at it), but the number of situations where you'd actually want a melee shotgun are quite limited. |
Angelica |
Assault Rifle | Special | Basically AUG but less random | She's basically AUG, but without the random fire mechanic. Which makes sense because she has an AUG. This logic doesn't work for any of the other girls, but shush. If you'd like an evaluation of AUG to get an idea of how good Angelica is, here's AUG's article. |
Rico |
Rifle | Special | What QBU-88 wishes she were | She has an SVD so she's... EXACTLY NOTHING LIKE SVD. She's closer to QBU-88, having an AoE effect, but she has self-buffs on top of that and, in some situations, can match and exceed such DPS staples as M14 Mod. Honestly if you're coming out of the event with only one of the girls (besides Henrietta who you get just for doing story), then it really should be Rico. Also remember that her tarot cards are used up BEFORE the active part goes off, so you don't get the passive benefit for the nukey bits. |
ZVI Falcon |
Rifle | ★★★ | Basic data sim champ | kazuki wrote this because xecty is a lazy fuck, it'll probably get rewritten One of the best login reward T-Dolls, yeah I know it's not saying much but you could use her and not hate life. She has two passives and an active skill so what the fuck mica. Passive 1 gives her special bullets that her active skill uses as well as buffs her FP and ACC when you have them stored up. Passive 2 turns her normal shots into something like MGs where she has a limited mag and needs to reload. However, her shots do 1.5x damage to offset this. No, it does not work with Jericho. Her active skill is a skillshot that works similarly to M200 while her skill is up, meaning it's perfect accuracy and can crit, but she doesn't fire nearly enough to solve all the problems in the world. Which ultimately kills her use now that M200's available. RIP good login doll Still great for basic data sim cause all you need is her to fire once! |
Type-4 Self-Loading Rifle (4-Shiki) |
Rifle | ★★★★ | Can shoot through enemies so kinda useful | Basically M1 Garand hit by a Japanizing beam courtesy of the IJN (which is why she has a sailor uniform). ...And then it changed her skill to something actually vaguely useful. Every 3rd shot she fires is a line AoE that doesnt miss, but sadly cant crit. This is actually pretty cool at night vs evasive enemies, like Uhlan formations in a post CT-environment (Uhlan formations start having evade), though actually a bit of a DPS loss on nonevasive enemies. Not exactly a normal use rifle, but the niche she has comes up fairly often so having 1 on hand is useful. |
ADS (Avtomat Dvukhsredny Spetsial'ny) |
Assault Rifle | ★★★★★ | Specialist. Potentially Hilarious for Red Golyats. | Another weird Russian specialist gun, meant to fire both above and below the water, which is why the doll has weird underwater parts replacing her left leg. Her skill is as annoying to explain as she is boring. Basically whenever she fires, she has a chance to apply debuffs (that reduce target RoF and move speed) on her target, which at 5 stacks, explodes in a grenade-like effect that deals damage and stuns the target. That's the passive. The active fires a debuff grenade that applies 3 debuff stacks (+2 for the primary target) and briefly increases her debuff proc chance to 100%. Honestly it's really weird, but it has use for things like Golyats, which, coupled with things like shotgun knockback and some RoF buffs, can help deal with some of the more annoying enemies in the game (for certain patterns.) Also has potential synergy with ACR kinda (though resetting debuff stacks when she triggers explosions makes it a little awkward) |
AN-94 |
Assault Rifle | ★★★★★ | The Power of Russian Space Magic Is Real | There are not enough ways to say "use her if you have her." I want to make a joke, but its hard to overeemphasize just how good she is. Besides her immensely good uptime (5/8 type), it's raised even HIGHER by her passive, which triggers it everytime she switches targets. In most cases, she will pretty much outperform G11 handily. Basically the best of the best among daylight ARs, and powerful even at night vs up to light armour. She wants the #7 position on your formation, and there's little reason not to give it. Also she has enough of an Acc Buff that everyone who used to do stupid shit to prop up SR3 can be quiet now, it's all the buff you need to run her. |
Skill:
Buff Armour
Buff Dr
Buff Eva
Buff Fp
Cdr
Damage Amplification
Damage Reduction
Debuff Movespeed
Debuff Rof
Double Edged Sword
Garbage
Grenade
Has A Passive
Hp Shield
Hunting Impulse
Infinite Ammo
Knockback
Multishot
Perfect Accuracy
Self Debuff Acc
Self Debuff Eva
Self Debuff Msd
Self Debuff Rof
Selfbuff Acc
Selfbuff Armour
Selfbuff Crit
Selfbuff Crit Damage
Selfbuff Eva
Selfbuff Fp
Selfbuff Fucking Everything
Selfbuff Movement Speed
Selfbuff Rof
Small Bamboo
Stun Not A Grenade
Terminating Barrage
Unique
Team: