Glasses optional
Name Class Rarity Useful? Notes


Shotgun ★★★★★ Niche

Oh hey. DPS shotgun. Like every other DPS shotgun, she has the issue of “when would this even be relevant?” So, I’m not going to focus on that.

The main eye-catching bit of her skill is the instant kill shot once she hits 100 stacks. While useful, it only happens once per battle, so you can’t rely on it. Her real strength comes from her having perfect accuracy, higher knockback chance, and no need to reload. This can make her an absolute monster when knockback is desired.

The problem with this comes with the constraints that you need to follow to really get her going. First, you need another shotgun with her, which isn’t terribly difficult. Next, you need to have her hit 100 stacks. You get one per hit on an enemy, which may sound like a lot, but it isn’t. This takes into account dummy links, as well as the fact that shotguns hit multiple enemies, so you can get up to 25 stacks per shot. (Assuming you’re using bird shot, which you should be using) It’s entirely feasible to get 100 stacks in one of her mags. However, this can be an issue in battles with lower enemy count, which will hamper her stack gains.


Submachine Gun ★★★ Forgotten Weapons Star

Is your name Ian McCollum? If not, you probably don't care.

She's Honeybadger, but 3 star, and the tiles are kinda upside down.

She's surprisingly alright for a 3 star, but she's not going to wow you.

Insert bad joke about 7mm French Long here.

Pistolet-Mitrailleur de 9 mm modèle 1949 (MAT-49)

Pistolet-Mitrailleur de 9 mm modèle 1949 (MAT-49)
Submachine Gun ★★★★ She Does It For Free

4* version of JS 9 with slightly different stat spread (worse eva, basically) and awkward tiles. Can be used similarly to her, if you don't mind kiting her more to make up for the goofy positioning.

Her biggest advantage is that you will be farming 12-4E enough to get sufficient copies of her to x5 link her for free, but by the time you can reach 12-4E you should have better SMGs.

So overall… meh. Does the job, but so will others.

JS 9

JS 9
Submachine Gun ★★★★★ Pretty good. DPS or Eva tank flex is nice

kazuki wrote this because xecty is a lazy fuck, it'll probably get rewritten

On skill activation, gain stacks of EVA or FP. The caveat for this is the amount of enemies on the field, the more enemies on the field, the less stacks of FP (base of 3) you get and in exchange, you get more stacks of EVA(max of 6). So what this means is, versus a boss she'll be a DPS SMG with her three stacks of FP, and versus swarms of enemies, she's an evade tank. So be sure to think about how you'll be deploying her.

One particular area she excels in, and probably the most useful, is during night battles. Her tiles allows for you to run her with Mk23 on 5 so you don't need to drop an AR for a HG.

AAC Honey Badger

AAC Honey Badger
Submachine Gun ★★★★ Decent Enough

Yet another very small rifle that got classed as an SMG. Basically a 4 star SCW, but with much better tiles and less blah %s on the skill. Stats are ok, but not exceptional. Like SCW, trades some firepower for more +eva on the skill. Whether this is worth it... ehhh YMMV. Personally not, but maybe it'll help for some of you?The big thing is really the nice tiles with some extra shootiness. Not the most impressive offtank but there are worse ones and she'll get the job done for most basic applications.

She's sufficiently straight offtank that there isn't much to say

M4A1 Mod

M4A1 Mod

After literally years, M4 demonstrates WHY SHE IS THE HEROINE and becomes METAL GEAR.

She keeps all her old benefits but has 5 star multipliers and better stats now. This gets even better when Mod3 when she gets a unique that ups her firepower and ALSO gives her armour, so she can kinda tank in a pinch. Her buff tiles are ALSO slightly improved. Her mod 2 skill also tags enemies and enhances the mod skills of other Anti-Rain units.

The big thing however is the desperation mode. At mod2 onward, when 3 or fewer allied dolls are in battle (you can retreat 2 units to force this, or simply deploy her with a partial strength echelon), she pulls out the portable cannon and proceeds to deal hilarious damage that makes grenadiers wet their pants, as huge AoE blasts firing from every dummy. The blasts are kinda 100% accurate (the main hit can never miss, even at night, but the splash damage can. Its weird), and can partly crit (its complicated), and is meant to be a last ditch thing to save a fight under dire circumstances (of course, we instead abuse it). This is however, a doubled edged sword, as her RoF also goes down, so its possible for some enemies to slip by if you havent taken this into account.

Basically, Mod her first. She's pretty much priority #1 for modding.


Submachine Gun ★★★★★ Good

AKA Shrimp

A strong direct damage SMG that badly needs an ACOG sight to boost her acc above the standard abysmal rating that SMGs normally get. She's basically an AR that can take the front row rather than an actual tank, since her idea of tanking is "If enemies are dead, I don't have to dodge right?" Very good for raw firepower type SMG/AR echelons, not so good if the fight(s) drag on and she takes damage.

If you have enough acc boost (which will need fairies, unless you're up against 0 evasion armoured enemies), you can use a critscope too, which makes her even dumber. Warning though that she relies VERY HEAVILY on gear, so be prepared to shell out for sweet sweet +10 Max Calib Bling Gear to truly make her shine. Also trips lolicon radars and may land you in jail.

I sincerely hope that everyone at this point has stopped trying to build echelons around her. Stop. It's ((current year)) just don't. Get help.

United States Carbine, Caliber 5.56 mm, M4A1

United States Carbine, Caliber 5.56 mm, M4A1
Assault Rifle ★★★★ Recommended

The cinnamon roll heroine. One of three ARs that buffs other ARs. A decent DPS who buffs other DPS. Later upgrades into a fucking metal gear. Which you should 150% get. So regardless of how good she is now, raise her anyways.

You can find her mod here

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