Glasses optional
Name Class Rarity Useful? Notes


Machine Gun Special Better than nothing, but if you have better MGs, use those

Suffers from not only being an MG, but an inconsistent one due to her passive. Her stats are alright, but her passive skill is unreliable, not that it matters much since it only activates on reload. The active suffers from the problem of activating slowly enough that you'd expect MGs to have already killed most of what you'd want to stun anyway.


Rifle Special Actually really good if you meet her skill's conditions

Yes, Pekola, as opposed to a certain dumb rabbit. The eternally-starving once-most-powerful angel. She actually won't attack at all until you meet her conditions of getting enough buffs. Thankfully, stuff like Python's FP buff stacks count as individual buffs. More hilariously, the fairy talent Fervor also counts as three buffs. This makes satisfying the conditions for her skill actually pretty easy.

What you get for doing so is a ridiculous RF that completely ignores enemy armor and shields. A major downside to this though is she wont deal as much damage as another RF if you don't need such capabilities, since she isn't affected by very many damage buffs due to how she works.

This should be obvious, but you should pick up her unique gear if you plan on using her.


Rifle ★★★★★ Paratrooper-ready Anti-trash Rifle

With her skill kicking, she deals a fixed amount of bonus damage based on how many enemies show up, and deals bonus damage when she changes targets. The good part is that since it's a fixed amount based on enemy count, the rest of her stats don't matter. Doubly so because it ignores Armor, Evasion, Shields, etc., so she can still be useful while suffering from the stat penalties of using Parachute Fairy.


Shotgun ★★★★★ Competes with SAT8 for the best shotgun to use your True Core Mask on

OBEY. Made from a less-lethal shotgun meant to give police forces more options to put down people without killing them. In G&K's case, however, she certainly helps with takedowns.

Incredibly good stats for a shotgun, good formation buffs, and her skill has the unique ability to cancel enemy buffs. These buffs include ENEMY SHIELDS (including Patroller shields) and stat buffs (including bullshit enemy evasion buffs). Her mechanics are unique, so she actually ignores normal knockback immunity. Oh, and her armor buff stacks are multiplicative. Unfortunately, the Minotaur's damage reduction is a weird thing that can't be removed, but regardless, you get so much utility from her. Even if you don't need her skill, her stats are just that good.

If you don't have her, get her from a True Core Mask or something. She's just too useful in things like later Theater events.

Webley Revolver

Webley Revolver
Handgun ★★★★★ Good Utility HG

At some point, G&K started running out of real guns and broke out more of the early 20th century guns.

Surprisingly, the dolls with them are actually not godawful.

If she's the leader, she gives a general buff, but whatever, most HGs do that. What makes her interesting is that if she's NOT the squad lead, she buffs the hell out of them, thus making her useful in any formation where you want to pack as much as possible into one doll's ability. Lookin' at you, M4, IWS. (And a few others)


Machine Gun ★★★★★ Useful Support MG

Quite useful, but not great on her own. Her own DPS isn't especially impressive for an MG, but she can give a decent amount of extra ammo to other MGs, which can be worth it or not depending on who you pair her with, in addition to giving shotguns extra armor.


Assault Rifle ★★★★★ Looks good, doesn't quite live up to it. Not awful at least.

She introduces herself as Bushmaster ACR, except she fires in full auto, meaning she's actually a Remington ACR. This is kind of annoying. They should have just let her use her original name of Magpul Masada, seriously. It sounds cooler.

That aside, she has the potential to be stronger than AR-15! ...If you don't mind crippling the rest of your echelon's DPS to do so (Dusk has math figures in the expanded section).

She's honestly not bad, with 65% DPS up baseline and can get free damage stuff in if you have debuff effects already going, but she's not critical or anything. Basically suffers from "there's lots of super good ARs and she's not super good enough to displace the ones you already have."

Desert Eagle

Desert Eagle
Handgun ★★★★★ The Most Powerful Anmiface

She's an Anmiface, which some people are conflicted over. Unlike the other Anmifaces, she didn't get disowned by her mom (unlike a certain Goat). Stat-wise, remember how much I gushed about Python? She's the more selfish version, with a skill that would have really been nice the stage AFTER you get her.

There's not much to say besides "there's a reason there were so many videos of her beating shit up in 5 HG groups." She makes things with shields cry. She does all sorts of shenanigans that ups her rate of fire and also makes anything with HP type shields cry (she can actually utterly CRUSH bosses like Ares with 5HG formations because of this) and can get an effective 531% DPS increase if her skill is going full tilt on 1 target (like a boss), putting her DPS well over most T-dolls.

Like all HGs, she does require you to have some idea of what you're doing, but the reward is basically a hand cannon that Agent Smith would be proud to use.

Borchardt C-93

Borchardt C-93
Handgun ★★★★★ Niche uses

Potentially really fun with 5HG formations. Actually quite good with Desert Eagle. Some people have used her with Parachute Fairy echelons because that also activates her debuff skill effect, but she's not exactly the go-to doll for a lot of formations. The fact she demands the 1 tile isn't helpful either.

ZVI Falcon

ZVI Falcon
Rifle ★★★ Basic data sim champ

kazuki wrote this because xecty is a lazy fuck, it'll probably get rewritten

One of the best login reward T-Dolls, yeah I know it's not saying much but you could use her and not hate life.

She has two passives and an active skill so what the fuck mica. Passive 1 gives her special bullets that her active skill uses as well as buffs her FP and ACC when you have them stored up.

Passive 2 turns her normal shots into something like MGs where she has a limited mag and needs to reload. However, her shots do 1.5x damage to offset this. No, it does not work with Jericho.

Her active skill is a skillshot that works similarly to M200 while her skill is up, meaning it's perfect accuracy and can crit, but she doesn't fire nearly enough to solve all the problems in the world. Which ultimately kills her use now that M200's available. RIP good login doll

Still great for basic data sim cause all you need is her to fire once!

Type-4 Self-Loading Rifle (4-Shiki)

Type-4 Self-Loading Rifle (4-Shiki)
Rifle ★★★★ Can shoot through enemies so kinda useful

Basically M1 Garand hit by a Japanizing beam courtesy of the IJN (which is why she has a sailor uniform). ...And then it changed her skill to something actually vaguely useful.

Every 3rd shot she fires is a line AoE that doesnt miss, but sadly cant crit. This is actually pretty cool at night vs evasive enemies, like Uhlan formations in a post CT-environment (Uhlan formations start having evade), though actually a bit of a DPS loss on nonevasive enemies.

Not exactly a normal use rifle, but the niche she has comes up fairly often so having 1 on hand is useful.

Heckler & Koch P30

Heckler & Koch P30
Handgun ★★★★ The perfect answer to a question noone asked

A doll that suffered from looking really cool in the previews up until people saw her face and went "wtf is this."

Her skill is unique, and answers a question nobody asked. While not completely useless, there's nowhere really where it's actually required. The RoF boost is.... kind of paltry and borderline useless, so all she has going for her is the movespeed boost.

If you really REALLY hate dealing with dreamer and otherwise suck at micro, this might come in handy. Other fights like typhons however, are more reliant on observation and dealing with the early onrush of mobs, since HGs like Python and Contender, or SMGs like CMS, are fast enough on their own.

Oh right, if you do plan to use her, do note that as usual, you cant do shit while moving. Be wary.


Rifle ★★★★★ Iffy in use, has some potential

Imoko's much less loved daughter, because at some point she apparently adopted a Kongou class Battlecruiser. Unlike G36 who gets more costumes than any 2 dolls combined, QBU has had all of... 1.

Performancewise, she joined the weird rifle pile by being another theoretically good on paper weapon that has issues in practical field use. Basically, every few times she fires at an enemy, she causes an explosion with a 1.5 unit radius, and when she pops her active, she hits for less than a normal small bamboo's worth of damage and then causes an explosion on top.

The bamboo skill adjustment was a boon for her, since EN will never have to deal with her dumb 8s original cooldown and can now fire it off at 4s, making her usable as an anti-medium-scale unit, kinda handy vs paradeus, but otherwise not exceptional.

Was actually handy in Shattered Connexion, but kind of questionable before then. YMMV.

ADS (Avtomat Dvukhsredny Spetsial'ny)

ADS (Avtomat Dvukhsredny Spetsial'ny)
Assault Rifle ★★★★★ Specialist. Potentially Hilarious for Red Golyats.

Another weird Russian specialist gun, meant to fire both above and below the water, which is why the doll has weird underwater parts replacing her left leg.

Her skill is as annoying to explain as she is boring. Basically whenever she fires, she has a chance to apply debuffs (that reduce target RoF and move speed) on her target, which at 5 stacks, explodes in a grenade-like effect that deals damage and stuns the target. That's the passive. The active fires a debuff grenade that applies 3 debuff stacks (+2 for the primary target) and briefly increases her debuff proc chance to 100%.

Honestly it's really weird, but it has use for things like Golyats, which, coupled with things like shotgun knockback and some RoF buffs, can help deal with some of the more annoying enemies in the game (for certain patterns.)

Also has potential synergy with ACR kinda (though resetting debuff stacks when she triggers explosions makes it a little awkward)

NTW-20 Mod

NTW-20 Mod
Rifle ★★★★★★ Very Weird Removal Specialist

The very first 6 star on EN! And she's... buggy as fuck actually and with more weird shit going on than the UNS secret weapons programs. For example the way she misses her first firing cycle is a patchwork for a different bug and basically it's awkward to use her for a lot of meme things.

Boasting really high FP and multipliers though (especially with her unique equipment and ability to hit 200 affection if oathed), she got converted from a straight boss killer to a very weird assassin that removes certain enemies from the field. Her second skill makes her preferentially target units she can destroy, which makes her actually pretty handy for quick removal. Moreover, if she DOES actually kill it, she gets buffs for the next shot which... unfortunately can miss, which makes her less useful at night for this.

She's not particularly useful right now, but if you have specific needs for that sort of thing, she can work. She is however, a very expensive investment, so make sure it's what you actually want.

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