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Chapter 8 Night


Author: Kazuki

It's the long-awaited night chapter! 8-1n's here and oh boy is it exp season. How 'bout the rest of the maps in the chapter? No? Don't 'care cause who cares about FAMAS? Well....play it for the story I guess. Anyway, Chapter 8's night section isn't too difficult. It has some interesting maps, but most of the others don't do much to make you think. So rejoice for the last "easy" night chapter, 'cause 9 night is gonna come knocking sooner or later...

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Chapter 7 Night


Author: Kazuki

You know what's really fun? Scouts at night. That's this chapter, its worse than Chapter 6. It's not entirely that, but hey, that's what makes me hate this the most. Bonus points for also including Dreamer in this mess. That's also a great time. So I hope you've readied some Molotovs and a little bit of micro for this.

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Chapter 6 Night


Author: Kazuki

Chapter 6 is where we'll start seeing proper bosses at the end of each chapter. In this case, Alchemist is the boss. You'll also be able to pick up M16's unique equipment, an exo-frame armor thing. It's pretty good, but not super important to pick up. It does, however, give her a good boost as a corpse-drag tank. So if you're into that, the importance of getting it might be much higher.

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Chapter 5 Night


Author: Kazuki

Chapter 5 is where things start picking up in difficulty for night battles. In light of EN getting this soon, I thought it'd be a good idea to go over the maps quickly to give people an idea of what they'll be facing. 

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Night Battle 101: The Basics


Author: Kazuki

There seems to be a bit of a lack of understanding from newer commanders about what night battles are. Some may even think it’s this scary thing that’s fairly hard. Truth is, they’re very simple.

There are a few small changes between day and night battles. You have no command center, so you don’t need to worry about that being taken and you also have a limit on how many echelons you can deploy at a time.

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