Name | Class | Rarity ↓ | Useful? | Notes |
---|---|---|---|---|
Dorothy Haze |
Submachine Gun | Special | Versatile, especially in bed | Yes I know that's not really her name. And yes, you'd think the unit whose hands are actual guns would be a handgun, but nope, she's an SMG. MICAAAAAAAA. She has a pretty interesting skill that reminds some of C-MS. What it is is mildly more complicated, because it comes with good AND bad sides, and allows her to be both a main tank and an off tank. As an off tank, she provides decent firepower with 100% uptime, a debuff no one cares about (-acc) and a really nice buff (constant eva up!) for the main tank, while as a main tank she has permanent Eva up, buffs acc of the same column ("vertical row") but actually makes the off tanks (or just people in the same column) a little less survivable. Skill discussed in more detail in her entry, but its fun stuff. A problem she has though is the shape of the tiles. That lacking middle row really gets in the way, but she has enough other uses that this isn't too awful if you know what you're doing (For example, you want to buff the everloving bajeezus out of your main tank's dodge instead). Also she buffs Rifles with her tiles too too, but this doesn't seem to come up all that much. |
Stella Hoshii |
Rifle | Special | Trash Cleaner | She has very weird mechanics. I want to say something witty but that's really how it works. The most immediately noticeable thing is that her damage is actually cut in half and she fires twice. This seems odd but no, its not just a visual thing either, and both shots actually can end up on different targets. The first shot uses normal RF targeting, while the other has real time targeting to always shoot the farthest target. Vs heavily armoured (enough that AP rounds wont go all the way through) or high HP enemies, this can be bad. Or it can be excellent at trash clear. Also note that because she shoots twice, it only takes half as many firing cycles as it says on the skill to get stacks, as she gets 2 stacks per cycle (1 per shot). It also has interactions with Sei and Jill that are in the detailed page. |
Claes |
Machine Gun | Special | Extremely accurate to the anime and manga (which is not a good thing) | Props for accuracy. She spends the animoo's story just living in the dorms and only coming out for tests or really weird situations where they cant spare bodies, and she's basically the same in the game - she'll be in your dorms a whole lot. She also has three unique items that affect her passive but otherwise all do the exact same thing. She isn't completely useless, but there's not much reason to pick her over other MGs that don't have finnicky mechanics, because you frankly will not need that many MGs anymore. |
Triela |
Shotgun | Special | Meme Shotgun Goes Stab | On one hand, she's actually not bad in melee. On the other, she suffers from dumb mechanics (like not being able to switch to melee while reloading, which WOULD HAVE BEEN REALLY NICE). She's not terrible at the role of "melee shotgun" (she's actually quite good at it), but the number of situations where you'd actually want a melee shotgun are quite limited. |
Henrietta |
Submachine Gun | Special | Decent SMG that is also very memeable | The meme potential of a girl with a camera and a smiling face is good enough reason to have her (now that we have multiple secretaries), but she's also not half bad as a combat unit. She gets a shield, and having the shield gives her FP buffs, while losing the shield means she's getting EVA buffs. The uptime is quite good, so she's not a bad side DPS (she has a 69% damage buff at 2 stacks and 119.7% at three stacks) that can sub-in for off-tanking and can even work as a main tank (44% eva at two stacks and 72.8% at 3). The problem is the optimal timing can be a little iffy, but she's alright for AFK fighting since it'll generally be good enough, just not fully optimized. The tradeoff between her and SR-3MP is just uptime vs power. As expected of the main girl I guess. Oh, and her tiles are weirdly shaped, but this is not uncommon for off-tank dolls anyway. |
Rico |
Rifle | Special | What QBU-88 wishes she were | She has an SVD so she's... EXACTLY NOTHING LIKE SVD. She's closer to QBU-88, having an AoE effect, but she has self-buffs on top of that and, in some situations, can match and exceed such DPS staples as M14 Mod. Honestly if you're coming out of the event with only one of the girls (besides Henrietta who you get just for doing story), then it really should be Rico. Also remember that her tarot cards are used up BEFORE the active part goes off, so you don't get the passive benefit for the nukey bits. |
Lee-Enfield No.4 Mk.I |
Rifle | ★★★★★ | Good, mod makes her better | Madam Lee, The Empress, and a whole bunch of other names because she's popular with CN server. The gun that armed the British Empire through both world wars. High damage per shot, decent RoF. Has somewhat more issues with swarms than WA2000 and the other RoF-centric rifles, but will out damage them per shot and benefits greatly from RoF boost from accompanying HGs. Compared to Wa-chan, best for roles with smaller numbers of higher HP enemies. |
Heckler & Koch G41 |
Assault Rifle | ★★★★★ | Good if you have her special equipment | Kind of fetishized and sort of jailbait, but she's still a very solid option if you have her special equipment. Outside of that, she's pretty mid. She used to be the standard ARs were judged by, but now she's pretty irrelevant. |
QBZ Type 95 |
Assault Rifle | ★★★★★ | Not really used anymore | Kishiyo face, and a silly source of drama, because he had a bitchfest over her VA not being someone super famous. As of GFL2, this continues to be true! She caused even more drama! As a T-Doll? She's...not really that good anymore. |
TsKIB OTs-14 Groza |
Assault Rifle | ★★★★★ | Good at night | The Night Empress. Unfortunately, she's been going the way of many a monarch with the lower class overthrowing her. She used to be the last word for night battle ARs, but with AS VAL's mod, she has fallen behind. Turns out, being able to use a crit scope at night is very good. That being said, +200% damage at night is still decent and if you can't afford the mod, she's a good replacement. Also, while enemy armor stacks superhard now, it's actually fine if you have sufficient +FP on your ARs to punch through. If you don't though, this still wont save you. |
Taurus ART556 |
Assault Rifle | ★★★★★ | Usable | Similar to G41 in performance (actually slightly worse, but not significantly) and the artist just drawing their weird fetishes that land you in jail. She's basically a 5 star equivalent of Tavor sharing the primary weakness of taking 6s to startup instead of 4. The skill is good while active, but YMMV. Honestly, the issue with any AR outside of the big mod ones, is that they just get gapped so hard unless they have a niche. ART556 does not. So you could use her, but....eh...? Extra notes available. |
Kel-Tec RFB |
Assault Rifle | ★★★★★ | Good | Her skill consists of two parts:
Overall solid. If you need her gimmick, she's amazing. If not...well, AR powercreep is real. |
T91 Assault Rifle |
Assault Rifle | ★★★★★ | Core fodder | Known on other servers as 5 cores. There's so much better now, there's really zero reason why you should run her. |
SR-3MP |
Submachine Gun | ★★★★★ | Good | AKA Shrimp A strong direct damage SMG that badly needs an ACOG sight to boost her acc above the standard abysmal rating that SMGs normally get. She's basically an AR that can take the front row rather than an actual tank, since her idea of tanking is "If enemies are dead, I don't have to dodge right?" Very good for raw firepower type SMG/AR echelons, not so good if the fight(s) drag on and she takes damage. If you have enough acc boost (which will need fairies, unless you're up against 0 evasion armoured enemies), you can use a critscope too, which makes her even dumber. Warning though that she relies VERY HEAVILY on gear, so be prepared to shell out for sweet sweet +10 Max Calib Bling Gear to truly make her shine. Also trips lolicon radars and may land you in jail. I sincerely hope that everyone at this point has stopped trying to build echelons around her. Stop. It's ((current year)) just don't. Get help. |
Desert Tech Stealth Recon Scout (SRS) |
Rifle | ★★★★★ | Usable | Another piece of Jarv bait. Kind of. Also a vegetarian who dislikes the smell of meat... which of course other servers produced fanart of that has... interesting explanations that involve "does not love the spell of napalm in the morning.". Statwise, the FP-buffing counterpart to T-5000; stats wise she's mostly between G28 and Lee-Enfield, and so a reasonable alternative for either if you need another another FP selfbuffer for some reason. Like T-5000, she had fairly meh ratings on other servers since while you basically had other options and she kinda isn't as good as Lee Enfield during AND is more expensive an option than G28. Her schtick is done way better by M200 and newer rifles can just straight out muscle her even in her niche. |
Class:
Misc:
Role:
Skill:
Broken As Shit
Buff Acc
Buff Crit
Buff Dr
Buff Eva
Buff Fp
Buff Rof
Buffs Anti Rain Mod
Damage Amplification
Debuff Eva
Debuff Movespeed
Double Edged Sword
Grenade
Hand Grenade
Has A Passive
Hp Shield
Infinite Ammo
Multishot
Perfect Accuracy
Pierce
Self Debuff Eva
Self Debuff Fp
Self Debuff Msd
Self Debuff Rof
Selfbuff Acc
Selfbuff Armour
Selfbuff Crit
Selfbuff Crit Damage
Selfbuff Damage
Selfbuff Eva
Selfbuff Fp
Selfbuff Movement Speed
Selfbuff Rof
Small Bamboo
Taunt
Unique