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Name Class ↑ Rarity Useful? Notes

IMI Galil

IMI Galil
Assault Rifle ★★ Enhancement fodder

Actually has more DPS than G3. Still not great.


Extra Notes Available

FN Herstal F2000

FN Herstal F2000
Assault Rifle ★★ Usable

The famed Tactical Tuna. Will do as well as OTs-12 if you're extremely hard up on resources and need another AR immediately for whatever reason. You won't likely need it since you get the AR team early but if you absolutely must have something or it must be 2 star...


Extra Notes Available

FN Herstal FNC

FN Herstal FNC
Assault Rifle ★★★ Usable

"Choco Tabemase?" - The best 3star AR. Performs more like a high end 4 and might border on 5 tbh. Has a long history of suffering in the game and may suffer from PTSD.

Damage bonuses are nice, and she's just strong enough to take down a Jupiter cannon by herself, provided you have some cannon fodder between her and the Jupiter (which is mostly why she has PTSD).

While she IS outperformed by the top end ARs, she's recommended purely on basis of being both decent and cheap to raise since you'll get shittons from drops and AR builds.


Extra Notes Available

Haenel Sturmgewehr 44

Haenel Sturmgewehr 44
Assault Rifle ★★★ Core fodder

AKA StG44

Before: The source of the name Assault Rifle

Now: A source of cores


Extra Notes Available

Spikes Tactical AR-15

Spikes Tactical AR-15
Assault Rifle ★★★★ Use her. If you aren't, you're wrong, period.

AKA ST AR-15, aka Star-chan. High stats, 2 accessory slots, plus Unique Ammo that blows regular HVs out of the water.

Can and will match/outperform most 5 star ARs. Can get close to RoF-cap on her own and basically caps with pretty much any RoF-boost buff. Can easily cap crit. MOD3 makes her even more hilarious with that.


Extra Notes Available

United States Carbine, Caliber 5.56 mm, M4, SOPMOD II

United States Carbine, Caliber 5.56 mm, M4, SOPMOD II
Assault Rifle ★★★★ Good

If it's not clear by now, AR team is pretty good. has the weakest grenade of the 3 major grenadier ARs (FAL/416/Herself), except she's the best actual AR and will outDPS FAL and 416 in direct fire due to good stats and having the same accessory/stat layout as AR15. Less desirable now that G11 and such are out, but still definitely not terrible as far as grenadiers go. Will not perform to the level of a proper direct fire AR though.


Extra Notes Available

United States Rifle, Caliber 5.56 mm, M16A1

United States Rifle, Caliber 5.56 mm, M16A1
Assault Rifle ★★★★ Good with her special equip

With her special gear, she turns into a hilarious tank with 20 armor and 90 evade (more evade when oathed) which, while not ideal for most things, has its uses. Her stun grenade can also be handy.

Not, however, a DPS, unlike virtually all other ARs.


Extra Notes Available

Tavor TAR-21

Tavor TAR-21
Assault Rifle ★★★★ Good

A so called 4.5 star. 4 star rarity, 5 star performance. Think FNC but better. Not as good as the AR team (...well ok she's better than SOPMOD for DPS, and M16 isnt a real DPS so she'll outperform her too), but cheap and effective. Can actually outperform G41 in short battles.


Extra Notes Available

KBP 9A-91

KBP 9A-91
Assault Rifle ★★★★ Recommended

The Night Princess. If you need a Night Battle AR, she's the 2nd best girl behind Groza. Unlike Groza, you can actually build her. Her unique equip makes her even sillier, but she's excellent even without it… at night. At day, she only barely keeps up with FNC or F2000.

Type 56-1

Type 56-1
Assault Rifle ★★★★ Core fodder

Grenadiers in this game suffer from being garbage unless they bring something special to the table. 416 has damage, SOPMOD has being a good AR, Zas has raw speed and area, and FAL has a triple blast. This pile of junk is a bad AK copy with a too-slow to do anything grenade. Cores.

Heckler & Koch XM8

Heckler & Koch XM8
Assault Rifle ★★★★ Core fodder

Like her real life counterpoint, ultimately disappointment despite being not quite entirely worse than many competitors.

She's not the worst grenadier out there, but in the end, both 416 and SOPMOD are better than her, and you don't need more than a few grenadiers.


Extra Notes Available

FN Herstal FAL

FN Herstal FAL
Assault Rifle ★★★★★ Good

The Right Arm of the Free World

One of the few ARs to offer multiple grenades in one skill. 6s to drop 3 intermediate grenades (ironically making her closer to the AR of the grenadier world, in a sense) which can cover a nice hefty area. Kind of shitty in day battles because frankly, shit won't (or shouldn't) live long enough to even fire a grenade, and she's meh as an actual AR.

At night however, the wide area, and the fact grenades ignore armor and evade make her a decent supplement for nuking scouts and the like, with limited anti-armor capability if you need it. Shines especially in floors 95-99 of Defence Drill for those reasons.


Extra Notes Available

Heckler & Koch G41

Heckler & Koch G41
Assault Rifle ★★★★★ Good

Kind of fetishized and sort of jailbait, but the standard by which most day battle ARs are judged by, and thus literally average. She's pretty much pure vanilla and a decent direct fire AR. Worse than G11, but still decent. Potentially usable with SR-3 if you need to. Pretty much the core of many second string teams.

While her equipment from CT ranking makes her better, it doesn't make her stand out too much more compared to the many high end ARs we have now. Still ok to use though!

QBZ Type 95

QBZ Type 95
Assault Rifle ★★★★★ Good

Arguably worse G41. Earlier start and better uptime, but lower %s. Mainly useful for when you absolutely must begin bursting at 2s in and the fight isn't long enough for otherwise better ARs to get their skills in. For the most part, kinda eh, but its easier to buff her than her sister. Decent as a second-stringer for a backup AR squad, but will never really be 1 of the top stars outside her special circumstances.


Extra Notes Available

QBZ Type 97

QBZ Type 97
Assault Rifle ★★★★★ Good

RoF version of Type-95. Can be better than her sister depending on buffs. Keep away from armor units. Do be careful about overfeeding her RoF buffs as its easy to cap it. Feed her firepower instead - she does well with those.


Extra Notes Available
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