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Name ↑ Class Rarity Useful? Notes

AEK-999 Barsuk

AEK-999 Barsuk
Machine Gun ★★★★ Core fodder

If your name is deathalice, she is the best and most wonderful t-doll ever. Especially with her bike riding skin.

If you are similar to deathalice, she is the best and most wonderful t-doll ever. Especially with her bike riding skin.

Well, maybe not anymore, since even deathalice has seemingly forgotten her. Isn't that sad?

If you are worried about performance, she is godawful and somehow took one of the better MG skills (Hunting Impulse) and produced a shittier version with an 8s startup (missing the point of having HI) that only works well at night.

Alma Armas

Alma Armas
Machine Gun Special Usable

And everyone's favourite "Security Consultant" apparently learned from the Barrack Obama school of physical security. "When in doubt, send drones to fuck it up."

As far as MGs go, it works alright. Needs her special equipment, but she has decent stats and ok buffs, especially when you consider how high her stats actually are (95 firepower with her gear, before any other modifiers) compared to other MGs (the highest base is only 102). She also has 31 base hit, which means like PKP she can use mostly critscopes during the day and potentially gives her surprisingly competitive (actual winner depends on fairies, support, and enemy targets) DPS compared to even M2HB or PK during day battles.

Surprisingly, she's still decent, but her weird niche bullshit pales in comparison to the weird niche bullshit of current day MGs.

CETME Ameli

CETME Ameli
Machine Gun ★★★★ Core fodder

A Christmas tree! Will be her primary job at your base probably. Suffers from the curse of an MG that lacks a passive, a first burst-active like hunting impulse, or usefulness during the day. She has a unique that makes her better than base MG4, which is... not saying much. Unfortunately that unique is also no longer available.

Mod MG4 has some uses now so uhh....goodbye Ameli. Merry Christmas, you're a tree.

Claes

Claes
Machine Gun Special Extremely accurate to the anime and manga (which is not a good thing)

Props for accuracy. She spends the animoo's story just living in the dorms and only coming out for tests or really weird situations where they cant spare bodies, and she's basically the same in the game - she'll be in your dorms a whole lot. She also has three unique items that affect her passive but otherwise all do the exact same thing. She isn't completely useless, but there's not much reason to pick her over other MGs that don't have finnicky mechanics, because you frankly will not need that many MGs anymore.

Colt Defender

Colt Defender
Shotgun ★★★★ Funny Burst Damage Shotgun. Has funny comp use.

An absolute weirdo muscle girl, because Shotguns didn't have that fetish covered. Somehow despite her muscles, nobody bothered to ask her to carry any real armor, because her Armor value is bottom-tier for a shotgun at 18, and she is also mildly annoying to get.

Her skill basically unloads every barrel at once, and at max level her reload time is fixed to two seconds instead of the expected five, and she does extra damage based on how close the enemy is. This gives her surprisingly good DPS for a shotgun and in some cases she can burst harder than an MG. She's also currently the best option for fast times on Intermediate data sim.

Two big things to remember though: 1. DO NOT TRY TO BUILD AN EXODIA SETUP AROUND HER, seriously, and 2. Make sure you have something to defend her. RMB-93 mod actually pairs well with her.

HK21

HK21
Machine Gun ★★★★★ Yet another Armor Buffer

She used to be useful because she had more true RoF than other MGs (9 frames vs 10) and was 1 of the faster reload cancels (with BAR). That was then.

Now type-88 MG and a certain titty hacker exist and her quirks dont apply anymore, and guess which EN got first.

Her skill is interesting but not exceptionally helpful. Also it actually slows down her movespeed, making anything involving walking take longer.

Basically, obsolescent before she was even released, just like the real gun. You can raise her if you want, though the big reason to raise her was she was an advantage doll in theatre mode 3 times in a row rather than combat effectiveness.

HK512

HK512
Shotgun ★★★★ Can buff other shotguns, but isn't great herself

OK, your mileage may vary a lot for this one. Her Armor isn't great and she herself isn't exactly super tanky without her skill up. On the other hand, her skill might buff your other shotgun(s), so it may be useful for that.

Heckler & Koch HK23

Heckler & Koch HK23
Machine Gun ★★★ She shares a skill with MG4, what do you think?

Yet another poor doll whose only notable trait is "lewd art." So forgotten that the most common reason she comes up is "mistaken for HK21."

Pretty much useless aside from her tilebuff, except even that is questionable since other MGs can fill that role. There's simply not much to say about her besides that not even most HK fanboys care about her very much.

Heckler & Koch MG4

Heckler & Koch MG4
Machine Gun ★★★★★ Garbage until modded

The "IM READY!" but Never ready meme girl. Well, until she gets a mod, then she's ready. But for her base version? She sucks.

Basically she is outperformed by even 2 star MGs.

Heckler & Koch MG5

Heckler & Koch MG5
Machine Gun ★★★★★ Usable, but powercrept

Has the skill that makes M2HB so good (but with better numbers!), but with a little less attack in exchange for a non-garbage Accuracy score and having 16 max rounds (instead of 15) with a maxed gold ammo box, making her really good. Probably the best general purpose MG right now.

IWI NEGEV

IWI NEGEV
Machine Gun ★★★★★ Niche uses

The cursed MG that eats your ammo and calls you a Nazi for having pathetic logistics.

Fixes to the game have not been kind. She used to be pretty good back in the days of Reload Cancel, tearing apart armored bosses and enjoying high bonuses on reload. Those things are gone and there are now MGs that do her job better. Maybe she'll get a mod one day that'll actually help.

Kord

Kord
Machine Gun ★★★★★ Probably will be a primary for many tryhards

She has extremely high firepower that gets reduced by her skill, with the lowest accuracy of any 5 star MG, and a mere 9 round base capacity. What you get in exchange for this is an amazing two-part skill that provides piercing without any stupid strings or conditions to start. Yes, her AP values drop, yes her FP is reduced by the skill, but this won't matter in most contexts where you'd actually want her. You start the fight with piercing and have the option to go into a single target mode that ups her acc and firepower.

Now, her stats in single target mode don't seem exceptional, but they're more than enough for general work to get her to the battles where she would be good (assuming there are any for that map, this is still on you to get her to those), and also she has the benefit of it working from the get-go without any timing issues.

Like anything with piercing you need to position her properly, or else you waste everything. This is super important because piercing is basically the entire reason you use her to begin with, so make sure you look at what formations the enemy actually has first and position her based on that. Seriously. if you're tryhard enough to use her but not tryhard enough to figure out your enemy? You're probably retarded. Don't be that guy.

Basically you want her shooting through or across enemies, such that you get as many hitbox contacts as possible.

Lewis Gun

Lewis Gun
Machine Gun ★★★★★ Whenever you need armour buffs and/or second mag performance

A gun so good Crozier doesn't want you to know about her! In-game and in real life, a straight upgrade from Chauchat.

Tiles like Negev and a skill that works somewhat similarly with better uptime make her useful in the same circumstances she is, and they work well together if you need ALL the armour stacking.

…Also the replacement cinnamon roll now that M4 turned full edgelord.

M1895 CB (Potato Digger)

M1895 CB (Potato Digger)
Machine Gun ★★★★ Good

With gear, she effectively has a 45 round mag, although shots after her "normal" ammo capacity decrease her acc while upping her FP. This may be good or bad depending on what you're shooting, but she's perfect for low or 0 def enemies that you normally throw MGs at. This is pretty good, but not particularly great compared to the more modern MGs.

A quirk though is if she moves after beginning to go into her reserve ammo, her gun will be considered "empty" and she will need to reload.

NORINCO QJY-88 (Type-88 Machine Gun)

NORINCO QJY-88 (Type-88 Machine Gun)
Machine Gun ★★★★★ Usable

Because we need more things named Type-88 clearly.

Has both active and passive bits to their skill. Her active mode is basically an FP up - you've seen this before. Her passive mode is based on moving around. By default, she's in LMG mode and fires from the shoulder, and has increased movespeed. Her accuracy however, suffers a debuff while in LMG mode (although thankfully her acc stat isn't awful). Once she sits still for 6 seconds though, she sets up her bipod and goes into HMG mode, which gives her an acc BUFF and extends her belt by 2 shots. She switches back to LMG mode if made to move.

Equivalent to Alma. Alma will win early volleys (first 2 mags) but Type-88 will deal more for extended (3+ belts) fights.

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