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Name Class Rarity ↑ Useful? Notes

Fabrique Nationale Model 1949 Mod

Fabrique Nationale Model 1949 Mod
Rifle ★★★★ ...Actually decent, just she requires you to spend memory fragments.

She's not bad. Actually, to be honest, she has better DPS than Lee-Enfield until Lee's special equipment is available, and is pretty reliable. However, she is releasing after other rifles have come out on EN like R93 and M14mod that supplanted her on other servers, so she might not be a priority for you depending on what you have.

CR-21

CR-21
Assault Rifle ★★★★ Might be useful, but TBH probably not.

Has both less FP AND a lower multiplier than you would want. The targeting thing where she shoots the highest FP enemy might be cool sometimes, but it will rarely ever come up.

Hanyang Type 88 Mod

Hanyang Type 88 Mod
Rifle ★★★★ Wtf how can a shit gun be this good. Seriously, go get her already.

Every bit as good as she used to be awful; this is quite a feat, since she used to be IMMENSELY awful. You can make a fairly convincing argument she's a better value mod than AR team these days. She's that good. She's a little hard to use, sure, but she has piercing on a rifle and all sorts of minor extras.

She does have the issue of "can't equip PEQs" and thus suffers as much as any other rifle at night, but a rifle capable of dealing with enemy clusters a la M4 is very nice to have in general. She gets very heavy use in rankings for a reason.

Ironically for a rifle with a night-oriented skill, she works best during the day, because yeah, that issue about not being able to use PEQs.

Her original page can be found here.

M1895 CB (Potato Digger)

M1895 CB (Potato Digger)
Machine Gun ★★★★ Good

With gear, she effectively has a 45 round mag, although shots after her "normal" ammo capacity decrease her acc while upping her FP. This may be good or bad depending on what you're shooting, but she's perfect for low or 0 def enemies that you normally throw MGs at. This is pretty good, but not particularly great compared to the more modern MGs.

A quirk though is if she moves after beginning to go into her reserve ammo, her gun will be considered "empty" and she will need to reload.

Pistolet-Mitrailleur de 9 mm modèle 1949 (MAT-49)

Pistolet-Mitrailleur de 9 mm modèle 1949 (MAT-49)
Submachine Gun ★★★★ She Does It For Free

4* version of JS 9 with slightly different stat spread (worse eva, basically) and awkward tiles. Can be used similarly to her, if you don't mind kiting her more to make up for the goofy positioning.

Her biggest advantage is that you will be farming 12-4E enough to get sufficient copies of her to x5 link her for free, but by the time you can reach 12-4E you should have better SMGs.

So overall… meh. Does the job, but so will others.

Al-Qadissiya Tabuk

Al-Qadissiya Tabuk
Rifle ★★★★ Probably not

A Zastava AKM turned into a sniper rifle because Saddam is a genius… or… something.

+55% damage against regular enemies is 2* tier, close proximity brings it up to 70.5%, which is okay-ish and 4½* tier, but also means you have enemies closer than you probably want to have. Her stats are also only average for a 4*.

Might be useful if you literally don't have anything better and need to pad echelons, but might as well raise an M14 dupe instead.

Her skill also changes targeting, which can be useful sometimes… but we'll eventually be getting a much better rifle for that purpose with the Liu.

Valmet M82

Valmet M82
Assault Rifle ★★★★ Tavor Mk2, Pinkhair boogaloo

Suffers from there being a more famous, better M82, also with pink hair.

This one is basically interchangeable with Tavor, who by now isn't nearly as useful because you should be drowning in high-end ARs. If you are not drowning in high-end ARs for some unfathomable reason, well, she isn't the worst thing ever.

Also has a combo skill with AK Alfa if you do the side story stuff, but AK Alfa isn't exactly wowing the charts either.

AR-57

AR-57
Submachine Gun ★★★★ Weird multipurpose SMG that can buff allies

She looks like a discount STAR-chan, although it's hard to describe anything that uses a stupidly expensive round like the 5.7 as a discount anything. She has a three second long cooldown and the skill lasts for two seconds. Her big thing is that she can also buff SMGs. She can be used either a mild firepower buff or an actually not awful evasion buff, the downside of which being that getting her evasion buff to work requires moving your dolls around.

MAG-7

MAG-7
Shotgun ★★★★ In the dumpster with the rest of the DPS shotguns

Like every other DPS shotgun, she really doesn’t have a place in current content. A phrase commonly used around here is “a solution in search for a problem”, but the real problem with MAG-7 is that I’m not entirely sure she’s a solution either.

Her passive effect can be very nice when enemies start having 600 armor, but the times there are less than three targets are very rare. Her active skill can make her damage go sky high if it’s allowed to stack, but her being on the frontline gives her the same issues a lot of DPS SMGs have. She’ll lose links, cutting her damage by a ton. Not to mention that it takes a little while for it to ramp up. The DR afforded to her by the skill isn’t high enough to keep her healthy enough to do much.

Supernova

Supernova
Shotgun ★★★★ Good to have

Supernova is a shotgun pretending to be a handgun to go along with her shipmate GSh-18. She’s one of the most supportive shotguns available and she enables some real dumb stuff. You want to use MGs at night? Well, her skill allows for that. Do you need a little more defensive capability for your shotguns? She brings that too, all in a kancolle-flavoured package. Honestly, she’s not an automatic pick on every team. You’re likely going to have to drop a MG in your formation to make use of her fully, which can be an issue.

Her two main draws are her movement speed and her MG buffs. Her roller skates allow her to go almost as fast as a handgun, but not quite. Not much else to say about that, but main reason to take her is the MG buffs she provides.

While crit rate is nice, the accuracy buff she provides to MGs is fixed. This means that MGs are entirely usable at night. It bypasses the accuracy penalty that you would normally have with no PEQ. While not the most relevant thing currently, you definitely want to have Supernova in your back pocket for the future.

Lee-Enfield No.4 Mk.I

Lee-Enfield No.4 Mk.I
Rifle ★★★★★ Good, mod makes her better

Madam Lee, The Empress, and a whole bunch of other names because she's popular with CN server. The gun that armed the British Empire through both world wars. High damage per shot, decent RoF. Has somewhat more issues with swarms than WA2000 and the other RoF-centric rifles, but will out damage them per shot and benefits greatly from RoF boost from accompanying HGs. Compared to Wa-chan, best for roles with smaller numbers of higher HP enemies.

Heckler & Koch G41

Heckler & Koch G41
Assault Rifle ★★★★★ Good if you have her special equipment

Kind of fetishized and sort of jailbait, but she's still a very solid option if you have her special equipment. Outside of that, she's pretty mid. She used to be the standard ARs were judged by, but now she's pretty irrelevant.

QBZ Type 95

QBZ Type 95
Assault Rifle ★★★★★ Not really used anymore

Kishiyo face, and a silly source of drama, because he had a bitchfest over her VA not being someone super famous. As of GFL2, this continues to be true! She caused even more drama!

As a T-Doll? She's...not really that good anymore.

TsKIB OTs-14 Groza

TsKIB OTs-14 Groza
Assault Rifle ★★★★★ Good at night

The Night Empress. Unfortunately, she's been going the way of many a monarch with the lower class overthrowing her. She used to be the last word for night battle ARs, but with AS VAL's mod, she has fallen behind. Turns out, being able to use a crit scope at night is very good. That being said, +200% damage at night is still decent and if you can't afford the mod, she's a good replacement.

Also, while enemy armor stacks superhard now, it's actually fine if you have sufficient +FP on your ARs to punch through. If you don't though, this still wont save you.

Taurus ART556

Taurus ART556
Assault Rifle ★★★★★ Usable

Similar to G41 in performance (actually slightly worse, but not significantly) and the artist just drawing their weird fetishes that land you in jail. She's basically a 5 star equivalent of Tavor sharing the primary weakness of taking 6s to startup instead of 4. The skill is good while active, but YMMV.

Honestly, the issue with any AR outside of the big mod ones, is that they just get gapped so hard unless they have a niche. ART556 does not. So you could use her, but....eh...?

Extra notes available.

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