Name ↑ | Class | Rarity | Useful? | Notes |
---|---|---|---|---|
Heckler & Koch HK23 |
Machine Gun | ★★★ | She shares a skill with MG4, what do you think? | Yet another poor doll whose only notable trait is "lewd art." So forgotten that the most common reason she comes up is "mistaken for HK21." Pretty much useless aside from her tilebuff, except even that is questionable since other MGs can fill that role. There's simply not much to say about her besides that not even most HK fanboys care about her very much. |
Heckler & Koch MG4 |
Machine Gun | ★★★★★ | Garbage until modded | The "IM READY!" but Never ready meme girl. Well, until she gets a mod, then she's ready. But for her base version? She sucks. |
Heckler & Koch MG5 |
Machine Gun | ★★★★★ | Usable, but powercrept | Has the skill that makes M2HB so good (but with better numbers!), but with a little less attack in exchange for a non-garbage Accuracy score and having 16 max rounds (instead of 15) with a maxed gold ammo box, making her really good. Probably the best general purpose MG right now. |
IWI NEGEV |
Machine Gun | ★★★★★ | Niche uses | The cursed MG that eats your ammo and calls you a Nazi for having pathetic logistics. Fixes to the game have not been kind. She used to be pretty good back in the days of Reload Cancel, tearing apart armored bosses and enjoying high bonuses on reload. Those things are gone and there are now MGs that do her job better. Maybe she'll get a mod one day that'll actually help. |
Kord |
Machine Gun | ★★★★★ | Probably will be a primary for many tryhards | She has extremely high firepower that gets reduced by her skill, with the lowest accuracy of any 5 star MG, and a mere 9 round base capacity. What you get in exchange for this is an amazing two-part skill that provides piercing without any stupid strings or conditions to start. Yes, her AP values drop, yes her FP is reduced by the skill, but this won't matter in most contexts where you'd actually want her. You start the fight with piercing and have the option to go into a single target mode that ups her acc and firepower. Now, her stats in single target mode don't seem exceptional, but they're more than enough for general work to get her to the battles where she would be good (assuming there are any for that map, this is still on you to get her to those), and also she has the benefit of it working from the get-go without any timing issues. Like anything with piercing you need to position her properly, or else you waste everything. This is super important because piercing is basically the entire reason you use her to begin with, so make sure you look at what formations the enemy actually has first and position her based on that. Seriously. if you're tryhard enough to use her but not tryhard enough to figure out your enemy? You're probably retarded. Don't be that guy. Basically you want her shooting through or across enemies, such that you get as many hitbox contacts as possible. |
LS26 |
Machine Gun | ★★★★ | Weird Niche Combo with M26 MASS | OK, so she can give ammo to other MGs in same echelon and decreases enemy stats while she's reloading. The actual interesting part is that any ally on her buff tiles gets a special buff that makes enemy hits deal 5 damage. Not "capped at 5 damage", every hit does 5 damage, period, whether it does 1 damage or 1000 damage. They take 5. M26 MASS ignores damage of 5 or less (or 8 or less with flash ammo), effectively making her skill a "Give MASS invulnerability" skill. |
Lewis Gun |
Machine Gun | ★★★★★ | Whenever you need armour buffs and/or second mag performance | A gun so good Crozier doesn't want you to know about her! In-game and in real life, a straight upgrade from Chauchat. Tiles like Negev and a skill that works somewhat similarly with better uptime make her useful in the same circumstances she is, and they work well together if you need ALL the armour stacking. …Also the replacement cinnamon roll now that M4 turned full edgelord. |
M1895 CB (Potato Digger) |
Machine Gun | ★★★★ | Good | With gear, she effectively has a 45 round mag, although shots after her "normal" ammo capacity decrease her acc while upping her FP. This may be good or bad depending on what you're shooting, but she's perfect for low or 0 def enemies that you normally throw MGs at. This is pretty good, but not particularly great compared to the more modern MGs. A quirk though is if she moves after beginning to go into her reserve ammo, her gun will be considered "empty" and she will need to reload. |
M1918 BAR Mod |
Machine Gun | ★★★★★ | She's alright, but she's really showing her age and also costs a lot for what you get | There was a two-year span where BAR Mod was unquestionably one of the best MGs in the game between her great skill and super good early reload cancel frames, that even resulted in debates over whether or not to use an ammo box for maximum early burst. EN skipped that period entirely and introduces her alongside one of her replacements. Now, she's still decent at first mag fire, but she's really expensive for this, essentially making you pay for a full 4-star Mod for slightly better performance than M2HB. In the long term, she's outperformed by Lewis, who is introduced in Isomer. So yeah... she's been replaced at half her job and she's really expensive to build up for the other. If you like her a lot though, she's not the worst Mod to spend on. |
MG338 |
Machine Gun | ★★★★★ | Shoots Until she's #1 | Another Dangerdrop daughter, except not as cute as M200. She has two big things going for her: 1. She keeps firing until she's top of the damage list (fuckin' tryhard). 2. She will shoot the enemy with the highest FP. So if you pair her with Kord who does bigdick burst damage, she will keep firing for a while. |
MG36 |
Machine Gun | ★★★★★ | The Bundeswehr didn't want her, and neither should you! | Weird tiles and an "interesting" (in a Chinese sense) skill. She tries out some ideas, but the execution kinda falls flat. She has some memey uses, like being able to theoretically have near constant fire with formation jank, but those meme formations are for style rather than practical use. The mix of short skill durations, weird effects, and being a solution in search of a problem all play against her, which is a shame since she's cute. |
MG4 Mod |
Machine Gun | ★★★★★★ | Useful for Ranking at Mod3, Meh at 1 and 2 | With a lot of the enemies MICA loves to toss at us now, MG4 mod has seen a lot more use as of late. She does, however, take a ton of investment (all her equipment, mod 3, etc) to get her to that point. Is it worth it? Probably. She's still an MG though, so she's not going to be pulled out as much as a good AR or RF. Her ability to reduce enemy Firepower ONLY comes when equipped with SLAP rounds, which she only gets at Mod 3. Before then, meh. A major thing is that the damage reduction is at the very end of the enemy's damage calculation (because reasons) instead of the beginning, so it has more of an effect on low FP enemies than high FP ones. Note that the bounce effect is buggy as hell, especially when the enemy dies. |
MG42 |
Machine Gun | ★★★ | Core fodder | With MG34, this was Germany's primary machine gun for WW2. You may also note that they lost that war. |
Mk46 |
Machine Gun | ★★★★ | no lol | She's annoying as fuck to farm without a 5* arti and HS2000 and has the lowest FP among MGs. The skill has lower FP boost in exchange for more Acc. On an MG with shit FP. Brilliant. Did I mention she's a second volley MG? Yeah. Into the bin you go. |
NORINCO QJY-88 (Type-88 Machine Gun) |
Machine Gun | ★★★★★ | Usable | Because we need more things named Type-88 clearly. Has both active and passive bits to their skill. Her active mode is basically an FP up - you've seen this before. Her passive mode is based on moving around. By default, she's in LMG mode and fires from the shoulder, and has increased movespeed. Her accuracy however, suffers a debuff while in LMG mode (although thankfully her acc stat isn't awful). Once she sits still for 6 seconds though, she sets up her bipod and goes into HMG mode, which gives her an acc BUFF and extends her belt by 2 shots. She switches back to LMG mode if made to move. Equivalent to Alma. Alma will win early volleys (first 2 mags) but Type-88 will deal more for extended (3+ belts) fights. |
Class:
Misc:
Skill:
Broken As Shit
Buff Eva
Buff Fp
Debuff Movespeed
Debuff Rof
Garbage
Has A Passive
Hp Shield
Hunting Impulse
Increase Rounds
Infinite Ammo
Multishot
Pierce
Self Debuff Rof
Selfbuff Acc
Selfbuff Crit
Selfbuff Crit Damage
Selfbuff Fp
Selfbuff Movement Speed
Stun Not A Grenade
Terminating Barrage
Unique
Tile: