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Name ↑ Class Rarity Useful? Notes

Heckler & Koch P30

Heckler & Koch P30
Handgun ★★★★ The perfect answer to a question noone asked

A doll that suffered from looking really cool in the previews up until people saw her face and went "wtf is this."

Her skill is unique, and answers a question nobody asked. While not completely useless, there's nowhere really where it's actually required. The RoF boost is.... kind of paltry and borderline useless, so all she has going for her is the movespeed boost.

If you really REALLY hate dealing with dreamer and otherwise suck at micro, this might come in handy. Other fights like typhons however, are more reliant on observation and dealing with the early onrush of mobs, since HGs like Python and Contender, or SMGs like CMS, are fast enough on their own.

Oh right, if you do plan to use her, do note that as usual, you cant do shit while moving. Be wary.

Howa Type-64 Battle Rifle

Howa Type-64 Battle Rifle
Assault Rifle ★★★★★ Weird niche uses

Aka 64 Shiki if you're a weeb.

She's a bit of a complicated unit in that certain enemy thresholds alter what her skill does, thus making her work better vs bosses (with her colossal 90% FP boost for a few seconds) than for regular encounters. However, the timings are awkwardly short for the big boost, and the 2nd half reduces her firepower a bunch but also buffs the hell out of the stuff in front (which, if it's SR3, means more damage for her.) Note that the skill is less awkward than it seems, as it counts doll groups, rather than individuals, so 5x 5-linked enemies is totally fine, and so on.

Unfortunately, they removed cool tile buff tricks so her potential of giving insane buffs is a lot more limited than before

Jill Stingray

Jill Stingray
Handgun Special Mixing Drinks, Changing Metas

It's time to mix drinks and change formations. As a bartender, one might wonder exactly WHAT Jill can possibly do on a battlefield, and I'm sure she's asking the same thing.

Jill has a lot of firsts. She's the first unit in the game a player can use that doesn't shoot at all. She's the first one to have 8 different unique gears, and she's the first one to have a skill whose effects vary based on equipment. She's also the first one to have such an annoyingly complicated skill. The skill is everything. Her tile buffs are great, but they HAVE to be, because she doesn't contribute damage on her own. What her FP stat does is make her skill CD go down faster (except initial. Also caps at 30%, but this is INDEPENDENT of the reduction from rifle tilebuffs so yes, THOSE stack. Multiplicatively.). Unfortunately this means while she's good, how good she is depends almost entirely on how much you can use her ability to mix drinks, which btw, she can't do properly until lvl80.

Drinks are discussed in more detail in the detail page, because this is gonna be a long one.

LTLX7000

LTLX7000
Shotgun ★★★★★ Competes with SAT8 for the best shotgun to use your True Core Mask on

OBEY. Made from a less-lethal shotgun meant to give police forces more options to put down people without killing them. In G&K's case, however, she certainly helps with takedowns.

Incredibly good stats for a shotgun, good formation buffs, and her skill has the unique ability to cancel enemy buffs. These buffs include ENEMY SHIELDS (including Patroller shields) and stat buffs (including bullshit enemy evasion buffs). Her mechanics are unique, so she actually ignores normal knockback immunity. Oh, and her armor buff stacks are multiplicative. Unfortunately, the Minotaur's damage reduction is a weird thing that can't be removed, but regardless, you get so much utility from her. Even if you don't need her skill, her stats are just that good.

If you don't have her, get her from a True Core Mask or something. She's just too useful in things like later Theater events.

M4A1 Mod

M4A1 Mod
Assault Rifle ★★★★★ A WEAPON TO SURPASS METAL GEAR

After literally years, M4 demonstrates WHY SHE IS THE HEROINE and becomes METAL GEAR.

She keeps all her old benefits but has 5 star multipliers and better stats now. This gets even better when Mod3 when she gets a unique that ups her firepower and ALSO gives her armour, so she can kinda tank in a pinch. Her buff tiles are ALSO slightly improved. Her mod 2 skill also tags enemies and enhances the mod skills of other Anti-Rain units.

The big thing however is the desperation mode. At mod2 onward, when 3 or fewer allied dolls are in battle (you can retreat 2 units to force this, or simply deploy her with a partial strength echelon), she pulls out the portable cannon and proceeds to deal hilarious damage that makes grenadiers wet their pants, as huge AoE blasts firing from every dummy. The blasts are kinda 100% accurate (the main hit can never miss, even at night, but the splash damage can. Its weird), and can partly crit (its complicated), and is meant to be a last ditch thing to save a fight under dire circumstances (of course, we instead abuse it). This is however, a doubled edged sword, as her RoF also goes down, so its possible for some enemies to slip by if you havent taken this into account.

Basically, Mod her first. She's pretty much priority #1 for modding.

MAG-7

MAG-7
Shotgun ★★★★ In the dumpster with the rest of the DPS shotguns

Like every other DPS shotgun, she really doesn’t have a place in current content. A phrase commonly used around here is “a solution in search for a problem”, but the real problem with MAG-7 is that I’m not entirely sure she’s a solution either.

Her passive effect can be very nice when enemies start having 600 armor, but the times there are less than three targets are very rare. Her active skill can make her damage go sky high if it’s allowed to stack, but her being on the frontline gives her the same issues a lot of DPS SMGs have. She’ll lose links, cutting her damage by a ton. Not to mention that it takes a little while for it to ramp up. The DR afforded to her by the skill isn’t high enough to keep her healthy enough to do much.

Nambu Type 100 Submachine Gun

Nambu Type 100 Submachine Gun
Submachine Gun ★★★★★ Carried by her mod

Aka Hyaku Shiki if you're a fucking weeb.

Originally pox upon the 5 star SMG drop pool. The reserve girl holding the current record for "longest time from production to actual release" at over 2 years from being mentioned to being worked on to finally seeing light of day (SCAR doesn't count, as she was only rumours). I think she forgot how to be a t-doll with how long she was left there. She's... pretty I guess. But for the most part, her performance makes you go "Ah, that's why they lost the war."

Possibly utterly shit due to being designed by the same dude that designed possibly the least safe service pistol ever issued in the history of humans shooting each other, but this was 1 of his actually decent guns dammit.

Thankfully she got a mod that made her actually good (although RO existing means you wont use it too much). The base version however suffers from long startup and poor numbers that take way too long to get going.

RPK-203

RPK-203
Machine Gun ★★★★★ An actually excellent multipurpose MG

Between her two modes AND a passive that helps keep shotguns alive, I don't think there's much more to say other than "she's great, you will probably find a use for her."

Remington M870

Remington M870
Shotgun ★★★★★ Niche Skill but has 5 star SG stats

Basically every weird Hell's Angels meme in 1 go, and also probably a little crazy. Sometimes called Super Longty.

Her skill is pretty much a Force Shield that works similarly to the Paradeus ones, except instead of an HOC depleting it, it slowly weakens on its own. Pretty much works the same way where at max level, you have a 1000 strength barrier that blocks out everything for a second, then it goes down by 100 every second, weakening the shield (so after 1s, it's 90% DR, after 2s it's 80%, and so on) until the shield shuts down at the 6s mark.

This is actually not bad DR at all and with timing, CAN be used to tank Golyats.

Except it has a 10s initial cooldown so AGGHHHHHHH.

It does have it's uses sometimes, but it's not your first pick because of that usually.

She does however, have typical good 5 star shotgun stats so if for some reason you lack shotguns, you can just bring her along and she wont really be bad at that.

ST Kinetics SAR-21

ST Kinetics SAR-21
Assault Rifle ★★★★ If want can

Wife of everyone from National Service according to your encik. Terras make her cute, but how come like Airline waitress instead of battle standard leh? Wish they make her look more garang.

Someone at Mica damn siao and give her same skill as Aug. Slowest rof service rifle become machinegun wat. She think she ultimax lor. Osso make her manmode, debuff self acc and target become random every shot. At lvl10 no more acc debuff but still say she have (because coding is liddat), but is ok since it actually 0. (still look damn stupid sia). Like AUG but with 4 star stat, and tile buff for smg only (though is not bad). If Aug already have, is not as important unless want more of her skill leh.

Look at detailed entry on AUG for more info.

Saab Bofors CBJ-MS (C-MS)

Saab Bofors CBJ-MS (C-MS)
Submachine Gun ★★★★★ Good

Ok, first things first: TURN OFF HER AUTOSKILL AND SET HER TO MANUAL IMMEDIATELY.

Also, NEVER SET HER ON A FRIEND ECHELON EVER.

UPDATE: This is fixed everywhere now so you can ignore that bit.

That out of the way, she's a pretty decent SMG with your choice of permanent passive buff. She renders most of the long-duration-but-average-buff Evade type SMGs completely pointless, having more HP than most, and basically infinite duration buffs you can choose.

Your choice of permanent 65% Evade buff (default), 85% Firepower Buff (2nd choice) or 200% Acc buff (3rd choice). Using her skill cycles between all 3 of them (if you cant tell, they're color coded. Evade is blue, FP is red, hit is orange. If you're colorblind... sucks to be you I guess.) Noone actually uses the Acc buff though. Also if you leave her autoskill on, it constantly cycles between these 3 and it gets annoying. In a friend echelon, you cant turn it off ever so it forever spams it and annoys people.

Oh, and she can load AP ammo, if you for some reason need an SMG that can do that. This does come up sometimes.

Honestly, she's not bad, but there's just...nicer SMGs now.

Steyr AUG

Steyr AUG
Assault Rifle ★★★★★ Good (enough)

Aka StG 77, the ARMEEUNIVERSALGEWEHR.

Because Austrians are crazy and German is a meme language.

-Her tiles give slightly weaker buffs than Ribey's or M4A1's, but since she buffs all types, she'll also boost your SMGs. This unfortunately isnt as relevant as it once was.

-She was a pretty decent damage dealer vs unarmored enemies, but later enemies are surprisingly resistant and later ARs can punch through. She kind of cant, lacking any real damage increases.

-Her skill sets her RoF to 150 and basically turns her into an MG (sounds included. Yes, it changes her firing sound to match an MG.), with goofy targeting that you CANNOT CONTROL BY ANY MEANS (Including Contender). At level 10, it will have no accuracy penalty

At one point she was a centerpiece of many formations and things were good. Then the game powercrept the idea of raw aspd without damage increase. STAR at least got gear to keep her relevant and punch through armor. AUG has yet to get any love (her SPEQ doesnt help much vs armor and is just winmoar vs unarmored) and so currently has fallen behind.

Triple Action Thunder

Triple Action Thunder
Handgun ★★★★ Tragic, just like her life up to now

More famous for suicide memes and her ship with Calico than actually being used. I really want to like her, but she has a few glaring flaws that drag her down more than all her emotional baggage already does.

Her skill, while packing way more multiplier than any other skillshot (12x!) AND also boasting an impressive 46 Firepower on a handgun, suffers from being able to miss (uses standard acc formula). Now, 57 hit is enough for most applications most of the time and she can equip PEQs at night to deal with that, and she reloads extra fast if she misses, but it's simply not as good as many other skillshots that have ZERO chance to miss to begin with. It does at least, come online very fast at 4 seconds.

Next, while the tilebuff itself is impressive, the shape is... not suited for most applications, pretty much forcing her to be in the 5 position to get much real use out of it unless you're buffing something at 4. Having her in that position wouldn't be so bad if she didn't ALSO have the worst Eva stat of any HG, so know what you're getting into.

She isn't the worst HG in the game, but there's so many better choices for most roles that you would put her in that most simply don't have a real reason to resort to using her.

UMP45 Mod

UMP45 Mod
Submachine Gun ★★★★★ Mod1 is an insane bang for your buck The others YMMV.

So if it hasn't been said enough, absolutely get the Mod1 the very second you can. It's 200 fragments and some cores for a fair boost in performance. Extra stats, a bit more FP buff on her tiles, a little extra HP, and an improvement to the slowdown effect on the smoke.

The real problem is her 2nd skill is janky and not extremely practical. It's a little bit of a bonus, but not likely to make or break a fight. So yeah, the Mod2 isn't great. The mod 3 however, gives her a unique equipment that goes in the suppressor slot and is basically a suppressor with better stats (+5 EVA over normal) which helps her tanking ability somewhat. Whether this is worth it up to you, but definitely get the Mod1 at least.

The rest of this is basically the same song and dance where she has top class offensive buffs that continue to remain unmatched among SMGs, so you WILL likely continue to use her.

Webley Revolver

Webley Revolver
Handgun ★★★★★ Good Utility HG

At some point, G&K started running out of real guns and broke out more of the early 20th century guns.

Surprisingly, the dolls with them are actually not godawful.

If she's the leader, she gives a general buff, but whatever, most HGs do that. What makes her interesting is that if she's NOT the squad lead, she buffs the hell out of them, thus making her useful in any formation where you want to pack as much as possible into one doll's ability. Lookin' at you, M4, IWS. (And a few others)

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