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Name Class Rarity Useful? Notes

MP40

MP40
Submachine Gun ★★ Enhancement Fodder

If for some reason you absolutely must have a 2 star Molotov. You get Skorpion for free really early so she doesn't see much use (though she does slightly outdamage skorpion). Has not great dodge and okay HP. She does however come with an adorable as hell Children's day skin so I wont entirely fault you for wanting to bring it.

Beretta AR70

Beretta AR70
Assault Rifle ★★★ Trophy Raifu

A product of old design from before the devs really understood what they had going. Mostly notable for her odd aura which gives colossal accuracy boost, but her stats are kinda eh and you end up with an overall DPS loss still. A fairly meh grenade and basically the sort of sort of thing that would be useful for an early player, except at 21 days in at least, you probably have better already (Hint; You do, you should have AR team by then).

Zastava M21

Zastava M21
Assault Rifle ★★★★★ Niche uses

Another grenadier that's not useless. Her grenade fires after just 4 seconds, making it actually matter, and either makes hit enemies take 115% damage for 3 seconds (3 or more hits) or buff her own damage by 60% for 8 seconds.

The self buff isn't too useful, giving her damage output on the lower end of usable at least, but since she hits a wide area she'll probably trigger the much more useful debuff. While much better dolls have largely obviated the need for this, maybe it'll be useful for someone. I dunno.

She does well at corpsedragging in some night maps but I don't know if anyone even does those anymore, doubly so since the main benefits {extreme low cost and mats for upgrading equipment} are no longer as relevant as they once were.

CZ Scorpion EVO 3

CZ Scorpion EVO 3
Submachine Gun ★★★ Trophy Raifu

She's not really much better than Sten. Only you don't get 3 of her to start with. While she's not really worse, getting only 1 copy + getting her way later than you'd find it useful work against her. Think of it as the difference between getting a slightly better car or a car that is not noticeably worse but you get free insurance with it. Both will be replaced shortly either way unless you really, REALLY, want to play 3 star frontline.

CZ-805

CZ-805
Assault Rifle ★★★ Trophy Raifu

A worse FAMAS, and a good argument for why collecting trophy rifles isn't worth the effort.

Beretta ARX-160

Beretta ARX-160
Assault Rifle ★★★ Trophy Raifu

She's a nonstandout grenadier, and those are basically all meh. Technically she's similar to FNC, except she only comes from events and heavy construction so by the time you get her you will have better ARs.

Haenel Sturmgewehr 44

Haenel Sturmgewehr 44
Assault Rifle ★★★ Core fodder

AKA StG44

Before: The source of the name Assault Rifle

Now: A source of cores

Mod isn't worth it either, but has its own entry.

Micro Uzi

Micro Uzi
Submachine Gun ★★★ Her mod is good her base is not

An alright firebomber if you don't have Vector, but you won't get a shitton of free copies of her like you do with Skorpion. Slightly but not significantly better than Skorpion at actual firebombing, but has a much much shittier aura. Bullied by a lot of artists for being retarded.

Her mod makes her a lot better, rivaling if not surpassing Vector. Look at that article for more info.

KRISS Vector

KRISS Vector
Submachine Gun ★★★★★ Strong early, less relevant later.

The flame witch that destroys all with atomic molotovs. Between a 7x damage explosion and 15x more over 5s as a DoT, she's an acceptable tank but does best as an off-tank and dealing damage. Ideal for clearing scouts and other high-dodge targets in night battles, or eradicating swarms. Pump up her raw damage stat and watch the fun. Not great for direct fire, but the molotov is that strong when leveled.

Unfortunately, later in the game, molotovs fall off pretty hard outside of farming setups. Still pretty worth it if you need a molotov and don't want to pay for Micro Uzi's mod.

Heckler & Koch HK416

Heckler & Koch HK416
Assault Rifle ★★★★★ Need investment. Becomes the only grenadier you need.

Has daddy issues with M16 and the grump of Squad 404. She says she's the only one you need. What she doesn't say you need to mod her to do so because she's garbage before the mod.

Her mod article can be found here

FN Herstal FAL

FN Herstal FAL
Assault Rifle ★★★★★ Ex-Grenade Star. Not used anymore

The Right Arm of the Free World

There was a time she was good. That time was before we got grenadiers that shot as fast as she does. She does fire three grenades though, although they are weaker than everyone else's. Has the odd use here and there, but time and powercreep have not been kind to her.

Heckler & Koch G3

Heckler & Koch G3
Assault Rifle ★★ Enhancement fodder

Trash, just as all other 2* ARs. Don't bother going for her Mod3, it's still terrible, effectively giving you what amounts to a slightly better HK416, but with a lot more effort involved.

If you REALLY want to have more info about her mod 3, look at her mod article.

FAMAS

FAMAS
Assault Rifle ★★★★ Core fodder

Hon hon ho—

Actually, cores.

Is a terrible grenadier (low multiplier AND long startup remove any usefulness of her range) with mediocre stats. Will literally be outperformed by 3 star ARs.

No, her exclusive equipment doesn't save her from that godawful skill.

Type 56-1

Type 56-1
Assault Rifle ★★★★ Core fodder (Until you mod her)

Grenadiers in this game suffer from being garbage unless they bring something special to the table. 416 has damage, SOPMOD has being a good AR, Zas has raw speed and area, and FAL has a triple blast. This pile of junk is a bad AK copy with a too-slow to do anything grenade. Her mod gives her actual consideration, but baseline is still cores.

United States Carbine, Caliber 5.56 mm, M4, SOPMOD II

United States Carbine, Caliber 5.56 mm, M4, SOPMOD II
Assault Rifle ★★★★ Usable

If it's not clear by now, AR team is pretty good. has the weakest grenade of the 3 major grenadier ARs (FAL/416/Herself), except she's the best actual AR and will outDPS FAL and 416 in direct fire due to good stats and having the same accessory/stat layout as AR15. Less desirable now that G11 and such are out, but still definitely not terrible as far as grenadiers go. Will not perform to the level of a proper direct fire AR though.

Problem is, grenadiers aren't terribly useful currently outside of some gigabrain ranking echelons. I say that because I'm covering my bases here. Never count grenades out.

You can find her mod here

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