wa2k
Dolls
BEER FAIRY
Fairies
Glasses optional
HOCs
desu
Coalition
Units
grizzly
GUIDES
madcore
Comics
Name Class Rarity ↓ Useful? Notes

Avtomaticheskiy Pistolet Stechkina

Avtomaticheskiy Pistolet Stechkina
Handgun ★★★★ Usable buff

Or Stechkin for short. Good RoF buff. Actually combos nicely with other RoF buffs if you need more since her aura shape isn't as weird as Calico's. Works well with IWS. Try to grab her unique equip, it helps.

Has a mod that makes her slightly better.

Heckler & Koch P7

Heckler & Koch P7
Handgun ★★★★ Usable

Catgirl nuns should be met with fire. Honestly has some use but.. you are likely better off with someone else, due to her aura shape forcing you to push her to the side to give your tanks evade and kind of unflattering aura in general compared to other 4*s. Probably better as cores but she does have her uses. For example, combined with Welrod and Makarov, the +evade/-acc combo does funny things to enemy hitrates (though its impossible to reduce hitchance to zero). Niche, but you may find some use for such things.

SPP-1

SPP-1
Handgun ★★★★ Niche uses

+90% Acc Buff aura at 5-links. Also has a +damage up but that's just icing on the weird, underwater-themed cake. With NV equipment, allows you to completely destroy scouts in night battles if you're actually desperate for that. Normally not a buff I recommend, but she actually gives a lot of it so if you're wanting an actual acc buffer, she'll be 1 of the ones you want. Not as important anymore since there will be other sources of acc boost, but... sometimes you might want something?

JSL Spitfire

JSL Spitfire
Handgun ★★★★ Niche uses

A Britbong copy of Cz-75! ...And kinda weird. She's sort of setup for the 2MG 2SG 1HG thing that doesn't come up much and is defensively oriented, but sometimes it comes up. Just... not on any content currently. Does occasionally see actual use as a result, but she's not going to be your first pick for most jobs.

The problem is that RoF reduction is kinda meh, as while it does reduce enemy DPS, it merely slows down the rate of being shot, as opposed to making shots worse (good for SGs as their armour can more readily absorb it) or less accurate (which helps Eva tanks just not be damaged entirely), making it the weakest of the enemy attack stat debuffs.

Daewoo Precision Industries K5

Daewoo Precision Industries K5
Handgun ★★★★ Good

Her basic tile buff is excellent, which instantly makes her the best handgun to use with MG echelons at day. It's also good for AR echelons at night, if you don't have 5* PEQs on your ARs, similar to SAA. The combination of a significant HG evasive buff plus very decent rifle damage buff also makes her a solid alternative to Grizzly for RFHG echelons. So far, so good.

She used to have some tile fuckery, but they have since fixed having fun. At least she has a mod now.

United States Pistol, Caliber .45, M1911 MOD

United States Pistol, Caliber .45, M1911 MOD
Handgun ★★★★ Early Trash Cleaner

Modded version of M1911

A really expensive trash cleaner.

Basically when she pops smoke, she then goes Alvin York and blasts away 7 times for extra damage, hitting the farthest enemy and working her way closer to the front with every shot. If there are no closer enemies, she just keeps shooting that one until someone else has gotten closer (either because its dead and thus a new thing is closer, or something ran ahead of it).

Note that while the skill has an ICD of 1 second, she doesn't actually start blasting away until 3 seconds in due to the throw animation.

Triple Action Thunder

Triple Action Thunder
Handgun ★★★★ Tragic, just like her life up to now

More famous for suicide memes and her ship with Calico than actually being used. I really want to like her, but she has a few glaring flaws that drag her down more than all her emotional baggage already does.

Her skill, while packing way more multiplier than any other skillshot (12x!) AND also boasting an impressive 46 Firepower on a handgun, suffers from being able to miss (uses standard acc formula). Now, 57 hit is enough for most applications most of the time and she can equip PEQs at night to deal with that, and she reloads extra fast if she misses, but it's simply not as good as many other skillshots that have ZERO chance to miss to begin with. It does at least, come online very fast at 4 seconds.

Next, while the tilebuff itself is impressive, the shape is... not suited for most applications, pretty much forcing her to be in the 5 position to get much real use out of it unless you're buffing something at 4. Having her in that position wouldn't be so bad if she didn't ALSO have the worst Eva stat of any HG, so know what you're getting into.

She isn't the worst HG in the game, but there's so many better choices for most roles that you would put her in that most simply don't have a real reason to resort to using her.

Heckler & Koch P30

Heckler & Koch P30
Handgun ★★★★ The perfect answer to a question noone asked

A doll that suffered from looking really cool in the previews up until people saw her face and went "wtf is this."

Her skill is unique, and answers a question nobody asked. While not completely useless, there's nowhere really where it's actually required. The RoF boost is.... kind of paltry and borderline useless, so all she has going for her is the movespeed boost.

If you really REALLY hate dealing with dreamer and otherwise suck at micro, this might come in handy. Other fights like typhons however, are more reliant on observation and dealing with the early onrush of mobs, since HGs like Python and Contender, or SMGs like CMS, are fast enough on their own.

Oh right, if you do plan to use her, do note that as usual, you cant do shit while moving. Be wary.

M1895 Nagant Revolver Mod

M1895 Nagant Revolver Mod
Handgun ★★★★ Those who disagree with her get shot. (Funny specialist, but good)

Babushka says not one step backward. Every seventh shot, she gives a damage bonus! Also, the thing starts active, making her one of very few buffers with a start-of-battle skill activation. Her first skill is still defensive in nature, and the percentages got bigger. She's actually useful in a number of situations, either for reducing enemy firepower in specific fights (usually Gundam or tank related) or just the straight DPS boost from the get-go. You only really need her up to Mod 2, but the Mod 3 art is cute.

Her pre mod form is here

MP446 Mod

MP446 Mod
Handgun ★★★★ Another funny buffing handgun

Passively, she's Mk23 with better tiles. Regarding her active abilities, she isn't as nice as Mk23's straight damage upgrade for some, but better for others (such as fights with Grape that require her to shoot faster). They're similar but not interchangeable so you'll need to use the space between your ears.

Also she's kind of boring and has no easy jokes besides the Viking name, which doesn't suit her at all, so blah.

Mauser C96 Mod

Mauser C96 Mod
Handgun ★★★★ Good with MGs at night

With the changes to flare skill she's actually usable with MGs at night. Flares work like PEQs now, which actually allows MGs to function at night. With MICA being the way they are, this could prove pretty helpful if they ever decided to release new content.

Rex Zero 1

Rex Zero 1
Handgun ★★★★ P22 but 4 star and with opposite side tiles.

Another of those HGs that buff based on leadership position, with the Squad Lead getting an alright shield and everyone else getting an FP boost (as opposed to P22 which is positional based). Sometimes you might need that mix. If you do, there you go. Else, she's basically a slightly off-brand P22.

CZ100

CZ100
Handgun ★★★★ Unreliable Jank

Not even a solution in search of a problem, she's a bunch of solutions to a bunch of problems implemented extremely badly. A victim of Mica's experimental phase, as one of those dolls that don't fucking work. Instead of an infinite duration toggle, she has actual skill durations and alternating effects, making it increasingly unlikely you'll get the effect you want in the time you want, since you need to wait for cool downs to use them.

To top it off, her %s aren't even very good and are even more garbo during the day. There are better options if you need 1 or the other, like Mk23 or TEC9.

Derringer

Derringer
Handgun ★★★★ Attack Handgun (A lot stronger than she looks)

An absolutely nonsensical DPS handgun that actually can match or exceed Degle vs unshielded enemies thanks to percentage-based damage boosting. Especially good at whittling down damaged enemies and culling the weak, especially with her active letting her just never miss vs. heavily weakened enemies.

Zip .22

Zip .22
Handgun ★★★★ Usable for MG Comps, has a sorta-busted combo

Has a bright side, unlike her real life counterpart which managed to kill a gun company. Initially pretty meh, though her bonuses are useful to MG/SG comps because the downsides don't matter to them very much depending on how it's set up.

She does have a strong combo with PPQ now. You set PPQ as leader, zip.22 will initially debuff the enemies, then PPQ will continue the debuffs, making RO mod functionally immortal.

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