Name | Class | Rarity ↓ | Useful? | Notes |
---|---|---|---|---|
General Liu |
Rifle | ★★★★★ | Fairly useful and unique actually | Named after a Chinese rifle most of you have never heard of, because the dude who it's named after managed to die before he really got the rifle into mass production. Remember those old jokes about Chinese human wave attacks? For a rifle that's basically rarer than non-corrupt Chinese officials during its era, there are somehow enough of them to equip a human wave of dolls, since she can equip a bunch of extra dolls on top of her dummy links. She's actually interesting since her skill can let her swap between forward and back targeting priorities and the sheer number of links she has is useful in situations where you need a large number of hits to deal with enemies' mechanics. It got a lot of use in later rankings for good reason. |
AUG Para |
Submachine Gun | ★★★★★ | Quirky multi-mode sub-tank | Another one of those attack/defense mode sub-tanks. Weirdly cheerful unlike her somewhat gloomy sister, though she's probably even weirder in the head. The stat changes and adjustments are applied every 0.1 seconds, so it takes a few seconds for it to take full effect. The big quirk is she gains a flat amount of stats rather than a percentage which applies after all other buffs, but ALSO after the night time accuracy penalty, which means she's about as accurate as a PEQ-equipped AR at night while she's in attack mode. It also happens after Fairy debuffs are resolved, so you can also use her to dodge or attack even while under Parachute Fairy debuffs. |
VHS |
Assault Rifle | ★★★★★ | Quirky, but has funny potential | No, she's not a video tape. One of her skins shows her recent arrival in the US has apparently given her quite the dump truck ass. Must be all the McDonalds. Her skill powers her up with extra stats relative to the enemies she's fighting, meaning she has basically no real use vs. mooks. Potentially handy vs. bosses, but being a RoF-focused AR, she suffers from chips existing. |
Type-97S Mod |
Shotgun | ★★★★★ | Hotter on the outside, mostly the same inside | The change of artist did her a world of good. She went from kind of cute to straight up hot. Too bad your waifu still sucks. She isn't the shittiest shotgun in the game, but her mod's not exactly groundbreaking. The decrease in enemy movement speed is almost an afterthought since it lasts one second and she has a very low rate of fire making the skill questionable at best. If the duration were longer and knockback didn't have such a low chance to go off maybe it'd be better, but alas. |
SIG MCX |
Assault Rifle | ★★★★★ | Hark, an interesting AR for once | Status warfare doesn't come up too much in GFL too much given bosses are routinely immune to it and elites get shortened status effect durations, but if you actually need status effects from an AR, the stun is surprisingly far-reaching behind the initial target, and she prioritizes enemies suffering from debuffs. |
RPK-203 |
Machine Gun | ★★★★★ | An actually excellent multipurpose MG | Between her two modes AND a passive that helps keep shotguns alive, I don't think there's much more to say other than "she's great, you will probably find a use for her." |
HS.50 |
Rifle | ★★★★★ | Hates Armor. Has use but YMMV | A pastiche of fetishes that the game somehow didn't cover before. Behold, armor-destroying big gun brown eyepatch girl. Fixed fire rate that's slightly jank due to how the game handles frame count (shouldn't matter though), and absolutely hates armor. Her skill is passive and her basically permanent 400% damage vs armored enemies lets her shred armored units fairly early on. Her five second reload time may or may not matter very much, depending on circumstances. Notably used in data sim setups. |
SR-2 |
Submachine Gun | ★★★★★ | Anti-Elite SMG. Usable. | Off-tank DPS that hates Elite units and provides various benefits. Her damage increase isn't stellar, but she has enough rider effects that you can probably find some use for her. Like C-MS, she can equip AP rounds. YMMV with regard to how useful that is. |
Type-80 MG Mod |
Machine Gun | ★★★★★ | Usable, but not a priority | Capped out, her FP stat isnt bad for an MG, and her cooldown time was MASSIVELY cut down (12s instead of 18) making her way better in long fights, she just doesn't have the raw performance of a sheer damage MG compared to someone like Lewis. The passive is potentially useful and she's an alright supporter, but you're not going to be needing her all that much. YMMV. |
Kolibri |
Handgun | ★★★★★ | Potential Extremely powerful but finicky to use. | A weird Austrian thing with a commissar hat. Despite having a gun that is quite literally going to be stopped by a sufficiently thick sweater, her buffs are potentially quite top notch. However the zero second initial cooldown and her slightly odd conditions mean you may have to do some funny things to play around with her quirk. You may want to have her on manual control for skills, depending on what buffs you're going for. On the other hand, a zero second cooldown also potentially means you can get at least a good FP buff going from the very start. |
Villar Perosa 1915 |
Submachine Gun | ★★★★★ | Anti-Boss Buffer, Questionable for other things | No seriously, where in the fuck is G&K getting these? Most people are familiar with this only because it's gotten brought up by Forgotten Weapons and C&Rsenal. Anyway, she's a funny damage SMG in that instead of contributing to damage herself, she makes others hurt shit more. Potentially OK for boss fights (where she can give you a 34% damage increase after a few seconds), but there's very few practical enemy types you'll be shooting for long enough that it'll really be noticeable outside of that. |
Savage Model 99 |
Rifle | ★★★★★ | Awkward and sometimes self-sabotaging. Very Inconsistent | This doll is EXTREMELY inconsistent due to the way she works. Sometimes she's really powerful, sometimes she sucks. If she kills at least two things, her performance is quite excellent. If she can't, she wallows until she does. If the fight has only one powerful enemy, don't even bother. Her active making her go after the strongest enemies seems good, but in practice it often delays getting her buff, though it can be powerful if you kill things before it triggers. With manual control, this is somewhat less of an issue, but then you can't just AFK with it. She has potential, but goddamn, sometimes it just isn't worth the hassle. |
SCR |
Assault Rifle | ★★★★★ | Pretty mid | (Not a Xecty review, take with grain of salt) The most notable thing about her is the fact that she has perfect accuracy during her battle rifle mode. This could be pretty useful if not for the fact that generally that’s not really needed, and AS Val mod would outperform her at night. Day battles currently don’t have anything that needs perfect accuracy outside of specific enemies which are better fought with rifles (striders). While you can use her in conjunction with AS Val if you were to use her at night, her performance is very middling. From some observations, ST AR-15 can outdo her in simple DPS tests. One of the major contributors to that is the requirements to effectively use her skill. Supplying a large variety of buffs can just be very awkward to do. To add to that, she stops firing entirely to swap to her battle rifle ammo, which kills some of her DPS uptime. |
A-545 |
Assault Rifle | ★★★★★ | Decent but not a must raise | (Not a xecty review, take with a grain of salt) She allows you to completely forego crit scopes in shorter fights with her skill. This can be particularly useful at night since you’re now able to crit consistently despite having a PEQ. With her passive 20% boost to crit damage, even in a chip-filled world, she provides a damage increase for the entire echelon. The "target elite enemy" part of her skill isn’t of too much consequence as only A-545 herself will target the elite enemy. Her DPS alone wouldn’t do much to the majority of elite enemies. Do note that her accuracy takes a sharp drop after skill usage, and after two uses she’ll be sitting around the accuracy of an MG, which may or may not impact your damage. |
SP9 |
Submachine Gun | ★★★★★ | G36Cmod's best friend when she comes out. Useful otherwise. | Alright as an HP tank SMG, but her big thing is when G36C Mod comes into play, she stops the self-damage effect, which makes G36C even better. |
Class:
Misc:
Role:
Skill:
Ar Bamboo
Big Bamboo
Broken As Shit
Buff Acc
Buff Armour
Buff Crit
Buff Dr
Buff Eva
Buff Fp
Buff Fucking Everything
Buff Movement Speed
Buff Rof
Buffs Anti Rain Mod
Bullshit Hax Bamboo
Cdr
Damage Amplification
Damage Reduction
Debuff Acc
Debuff Armour
Debuff Dmg
Debuff Eva
Debuff Fp
Debuff Movespeed
Debuff Rof
Double Edged Sword
Forceshield
Garbage
Grenade
Hand Grenade
Has A Passive
Hg Bamboo
Hp Damage
Hp Shield
Hunting Impulse
Increase Rounds
Infinite Ammo
Knockback
Molotov
Multishot
Perfect Accuracy
Pierce
Self Debuff Acc
Self Debuff Eva
Self Debuff Fp
Self Debuff Msd
Self Debuff Rof
Selfbuff Acc
Selfbuff Armour
Selfbuff Crit
Selfbuff Crit Damage
Selfbuff Damage
Selfbuff Eva
Selfbuff Fp
Selfbuff Fucking Everything
Selfbuff Movement Speed
Selfbuff Rof
Small Bamboo
Smoke
Stun Grenade
Stun Not A Grenade
Taunt
Terminating Barrage
Unique