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BEER FAIRY
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desu
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grizzly
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madcore
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Name Class Rarity ↓ Useful? Notes

Webley Revolver

Webley Revolver
Handgun ★★★★★ Good Utility HG

At some point, G&K started running out of real guns and broke out more of the early 20th century guns.

Surprisingly, the dolls with them are actually not godawful.

If she's the leader, she gives a general buff, but whatever, most HGs do that. What makes her interesting is that if she's NOT the squad lead, she buffs the hell out of them, thus making her useful in any formation where you want to pack as much as possible into one doll's ability. Lookin' at you, M4, IWS. (And a few others)

HP-35

HP-35
Handgun ★★★★★ John Browning's greatest creation. Good with the right synergies. Also KSVK mod's spotter.

After the Lord Browning made the 1911, he decided he could do better still. This is that better pistol. Suck it, fudds.

She has good performance at night, making enemies take more damage as long as they're debuffed (has good synergies with units that debuff) and she herself will inflict debuffs on enemies. She works nicely with KSVK mod, due to how KSVK mod's target priority works.

Even if you don't have her active going, her passive keeps at least some damage up at all times as long as you can keep debuffs up.

IWI Jericho 941

IWI Jericho 941
Handgun ★★★★ Niche uses

Another CZ-75 clone, this time an Israeli one! The doll that Negev got her funny ideas from. Also Spike Spiegel's gun. If you don't know who Spike Spiegel is, you really should. Look it up, watch the show, I'll wait.

Her passive boosts dolls when they reload which... basically gives other MGs and SGs Negev-like buffs, except weaker. Unfortunately this is not helpful at all for general use because you don't want to be reloading in the first place. She also sucks for judge because judge also hits the back row and so she also eats damage. Does much better for other multimag fights but YMMV with that.

The active is ok but the %s are lower than other 4 star dolls are more 3 star territory, and require being in her tiles, which makes your formation kind of cramped, unlike what you can do with K5. It also doesn't help MGs much because... well, the startup CD.

Colt Single Action Army

Colt Single Action Army
Handgun ★★★★ Usable buffer

AKA SAA - THIS IS THE BEST GUN EV-cough Actually has very nice buffs and a decent skill. Not bad at all in night battles either with the acc up if you have crappy PEQs.

Her mod makes her a stronger pick, and more info can be found on her mod article.

Heckler & Koch YEET KANONE 45

Heckler & Koch  YEET KANONE 45
Handgun ★★★★ Usable buffer

Formerly known as Mk23 SOCOM

Highest damage buff among 4* handguns for awhile. Very good for Bamboo Spears too. KR calls her Champy because of weird meme reasons involving weird manhwa.

Avtomaticheskiy Pistolet Stechkina

Avtomaticheskiy Pistolet Stechkina
Handgun ★★★★ Usable buff

Or Stechkin for short. Good RoF buff. Actually combos nicely with other RoF buffs if you need more since her aura shape isn't as weird as Calico's. Works well with IWS. Try to grab her unique equip, it helps.

Has a mod that makes her slightly better.

SPP-1

SPP-1
Handgun ★★★★ Niche uses

+90% Acc Buff aura at 5-links. Also has a +damage up but that's just icing on the weird, underwater-themed cake. With NV equipment, allows you to completely destroy scouts in night battles if you're actually desperate for that. Normally not a buff I recommend, but she actually gives a lot of it so if you're wanting an actual acc buffer, she'll be 1 of the ones you want. Not as important anymore since there will be other sources of acc boost, but... sometimes you might want something?

JSL Spitfire

JSL Spitfire
Handgun ★★★★ Niche uses

A Britbong copy of Cz-75! ...And kinda weird. She's sort of setup for the 2MG 2SG 1HG thing that doesn't come up much and is defensively oriented, but sometimes it comes up. Just... not on any content currently. Does occasionally see actual use as a result, but she's not going to be your first pick for most jobs.

The problem is that RoF reduction is kinda meh, as while it does reduce enemy DPS, it merely slows down the rate of being shot, as opposed to making shots worse (good for SGs as their armour can more readily absorb it) or less accurate (which helps Eva tanks just not be damaged entirely), making it the weakest of the enemy attack stat debuffs.

Daewoo Precision Industries K5

Daewoo Precision Industries K5
Handgun ★★★★ Good

Her basic tile buff is excellent, which instantly makes her the best handgun to use with MG echelons at day. It's also good for AR echelons at night, if you don't have 5* PEQs on your ARs, similar to SAA. The combination of a significant HG evasive buff plus very decent rifle damage buff also makes her a solid alternative to Grizzly for RFHG echelons. So far, so good.

She used to have some tile fuckery, but they have since fixed having fun. At least she has a mod now.

Triple Action Thunder

Triple Action Thunder
Handgun ★★★★ Tragic, just like her life up to now

More famous for suicide memes and her ship with Calico than actually being used. I really want to like her, but she has a few glaring flaws that drag her down more than all her emotional baggage already does.

Her skill, while packing way more multiplier than any other skillshot (12x!) AND also boasting an impressive 46 Firepower on a handgun, suffers from being able to miss (uses standard acc formula). Now, 57 hit is enough for most applications most of the time and she can equip PEQs at night to deal with that, and she reloads extra fast if she misses, but it's simply not as good as many other skillshots that have ZERO chance to miss to begin with. It does at least, come online very fast at 4 seconds.

Next, while the tilebuff itself is impressive, the shape is... not suited for most applications, pretty much forcing her to be in the 5 position to get much real use out of it unless you're buffing something at 4. Having her in that position wouldn't be so bad if she didn't ALSO have the worst Eva stat of any HG, so know what you're getting into.

She isn't the worst HG in the game, but there's so many better choices for most roles that you would put her in that most simply don't have a real reason to resort to using her.

Heckler & Koch P30

Heckler & Koch P30
Handgun ★★★★ The perfect answer to a question noone asked

A doll that suffered from looking really cool in the previews up until people saw her face and went "wtf is this."

Her skill is unique, and answers a question nobody asked. While not completely useless, there's nowhere really where it's actually required. The RoF boost is.... kind of paltry and borderline useless, so all she has going for her is the movespeed boost.

If you really REALLY hate dealing with dreamer and otherwise suck at micro, this might come in handy. Other fights like typhons however, are more reliant on observation and dealing with the early onrush of mobs, since HGs like Python and Contender, or SMGs like CMS, are fast enough on their own.

Oh right, if you do plan to use her, do note that as usual, you cant do shit while moving. Be wary.

M1895 Nagant Revolver Mod

M1895 Nagant Revolver Mod
Handgun ★★★★ Those who disagree with her get shot. (Funny specialist, but good)

Babushka says not one step backward. Every seventh shot, she gives a damage bonus! Also, the thing starts active, making her one of very few buffers with a start-of-battle skill activation. Her first skill is still defensive in nature, and the percentages got bigger. She's actually useful in a number of situations, either for reducing enemy firepower in specific fights (usually Gundam or tank related) or just the straight DPS boost from the get-go. You only really need her up to Mod 2, but the Mod 3 art is cute.

Her pre mod form is here

MP446 Mod

MP446 Mod
Handgun ★★★★ Another funny buffing handgun

Passively, she's Mk23 with better tiles. Regarding her active abilities, she isn't as nice as Mk23's straight damage upgrade for some, but better for others (such as fights with Grape that require her to shoot faster). They're similar but not interchangeable so you'll need to use the space between your ears.

Also she's kind of boring and has no easy jokes besides the Viking name, which doesn't suit her at all, so blah.

Rex Zero 1

Rex Zero 1
Handgun ★★★★ P22 but 4 star and with opposite side tiles.

Another of those HGs that buff based on leadership position, with the Squad Lead getting an alright shield and everyone else getting an FP boost (as opposed to P22 which is positional based). Sometimes you might need that mix. If you do, there you go. Else, she's basically a slightly off-brand P22.

CZ100

CZ100
Handgun ★★★★ Unreliable Jank

Not even a solution in search of a problem, she's a bunch of solutions to a bunch of problems implemented extremely badly. A victim of Mica's experimental phase, as one of those dolls that don't fucking work. Instead of an infinite duration toggle, she has actual skill durations and alternating effects, making it increasingly unlikely you'll get the effect you want in the time you want, since you need to wait for cool downs to use them.

To top it off, her %s aren't even very good and are even more garbo during the day. There are better options if you need 1 or the other, like Mk23 or TEC9.

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