Name | Class | Rarity | Useful? | Notes |
---|---|---|---|---|
Sig Sauer P226 |
Handgun | ★★★ | Basically a Worse Spitfire | The doll is basically Spitfire with slightly different buff tile layout/focus (less FP, more Acc). Frankly, she's really boring statwise and enemy RoF reduction is usually worse than FP reduction (which is good for armor/shield tanking) or acc reduction (Which is good for Eva tanking) and the Spitfire entry has the rest of my thoughts on that. She thinks of herself as an elite doll, due to the P226's previous adoption by the US Navy SEALs (hence the Seal she has with her) and has a bit of a rivalry with M9, claiming she should absolutely be the more popular one. More info on the notes. |
Beretta Px4 Storm |
Handgun | ★★★★★ | Ridiculously Strong Buffer | A ridiculously overpowered handgun in the right hands. If you know what you're doing, she is absolutely bonkers. Led to a meme on older servers where "the practical number of RF teams you could field was equal to your sets of Px4 and Five-seveN." Strictly speaking it isn't true, but it gives you an idea of how valued she is. What she does with her active skill (at lvl10) is reduce crit rate by 20%, but increase your crit damage multiplier by 50% for all dolls in her tiles. Considering that crit damage STARTS at 150%, and that its tile based, which means you can engage in tile fuckery (which makes these effects stack MULTIPLICATIVELY), and there you go. For RFs, with a +10 Gold Scope and 5-7, they maintain 100% crit rate through all this. For ARs, you need to worry about the math a bit more, but it is generally an overall increase unless your critscopes suck. Works with TAC-50, which is part of why she was so hideously overpowered. |
Serdyukov SPS |
Handgun | ★★★ | Usable | 3* equivalent of Colt SAA. Useful if you're short on REAL AMERICAN GUNS, but given that SAA is easier to get, probably more a trophy raifu. |
IWI Jericho 941 |
Handgun | ★★★★ | Niche uses | Another CZ-75 clone, this time an Israeli one! The doll that Negev got her funny ideas from. Also Spike Spiegel's gun. If you don't know who Spike Spiegel is, you really should. Look it up, watch the show, I'll wait. Her passive boosts dolls when they reload which... basically gives other MGs and SGs Negev-like buffs, except weaker. Unfortunately this is not helpful at all for general use because you don't want to be reloading in the first place. She also sucks for judge because judge also hits the back row and so she also eats damage. Does much better for other multimag fights but YMMV with that. The active is ok but the %s are lower than other 4 star dolls are more 3 star territory, and require being in her tiles, which makes your formation kind of cramped, unlike what you can do with K5. It also doesn't help MGs much because... well, the startup CD. |
Deutsche Waffen- und Munitionsfabriken AG Parabellumpistole 08 |
Handgun | ★★★ | Core fodder | Aka P08, the Luger, the... it has a lot of names. Also 1 of the world's most collectible pistols. One of the earliest automatic pistols ever adopted by anyone, and a whole bunch of other honours. It was however, not exactly a great battlefield weapon (in fairness, pistols in general were not), and the doll is... mostly that. Has FP and Acc tiles. Not as good as the Chinese Mak Clone or SPP1 for those. Unlike those, has a +eva skill instead of a +fp/acc/somethingoffensive skill. Unfortunately this makes her less consistent than defensive pistols like Nagant, but it has the odd meme use. It is definitely not a practical standard use gun though, and more something you pull out because you for some reason need its weird mix of features (not likely, but it might happen) or are somehow very desperate (much more likely). If you need a night pistol on the cheap though, you're probably better off with... Nagant, Bren Ten, or 1911. |
Daewoo Precision Industries K5 |
Handgun | ★★★★ | Good | Her basic tile buff is excellent, which instantly makes her the best handgun to use with MG echelons at day. It's also good for AR echelons at night, if you don't have 5* PEQs on your ARs, similar to SAA. The combination of a significant HG evasive buff plus very decent rifle damage buff also makes her a solid alternative to Grizzly for RFHG echelons. So far, so good. She used to have some tile fuckery, but they have since fixed having fun. At least she has a mod now. |
Carcano Modello 1891 |
Rifle | ★★★★★ | Niche uses | Aka M1891/Strawberrycano. The rifle you'd expect from the nation that fought 12 battles on the same spot in a row only to lose them all, and then went on to lose mountaineers to frostbite two years in a row in summer. Just look at that smug grin. "Tehee, guess we lost to Ethiopians again!" …ingame, she has a weird skill that buffs dolls in her column slightly, which will later feature in a few specialized formations that include Python and is sometimes used to buff M82, Kar98k, or her sister, to the point she's been called "Python's Exclusive Equipment" and "Grape's Exclusive Equipment." There's a couple of other niche uses as well (M200), but mostly, she looks like she needs to be supervised outdoors. |
Heckler & Koch HK45 |
Handgun | ★★★ | Niche uses | Her damage buff is respectable for a 3* handgun, her tile layout… not so much. The X layout will typically make her excel in a 2SG2MG1HG setup. That setup is very niche and won't come up often. Outside of that, her buff tiles force her into a forward position as main or off tank. She's absolutely not suited for this with her poor HP and evade, and her buffs aren't good enough to really justify it mostly. If youre running and RF HG, you want Calico there usually. |
Norinco NZ75 |
Handgun | ★★★★★ | Core fodder | Another fucking CZ-75 clone, this time from China. Unfortunately for her, her buffs and skill are all over the place, and most of the time you're better off with a more focused HG – Type-92 gives you a lot more dodge and not significantly lower DPS, Grizzly gives you a whole fucking lot more DPS, Welrod is a better debuffer, etc. |
JSL Spitfire |
Handgun | ★★★★ | Niche uses | A Britbong copy of Cz-75! ...And kinda weird. She's sort of setup for the 2MG 2SG 1HG thing that doesn't come up much and is defensively oriented, but sometimes it comes up. Just... not on any content currently. Does occasionally see actual use as a result, but she's not going to be your first pick for most jobs. The problem is that RoF reduction is kinda meh, as while it does reduce enemy DPS, it merely slows down the rate of being shot, as opposed to making shots worse (good for SGs as their armour can more readily absorb it) or less accurate (which helps Eva tanks just not be damaged entirely), making it the weakest of the enemy attack stat debuffs. |
Thompson/Center Contender |
Handgun | ★★★★★ | Recommended | She has some of the highest damage and crit buffs in the game, with the best possible tiles ("All around her"), and her skill allows her to override the targeting logic of most other dolls¹, making them focus their fire some, very unlucky fucker (boss if present, otherwise furthest/highest HP/nearest enemy, depending on whether Contender is back/middle/front row). Oh and the skill doesn't wait until impact - the bonuses kicks in as soon as the shot leaves the muzzle. She also can equip AP ammo, which doesn't come up much, but there's a few fights later where this is immensely valuable and if you're using a HG vs armour at night, well... you know. Did I mention she has 40% base crit? She does. |
Type59 Handgun |
Handgun | ★★★ | Niche uses | Chinese Makarov clone. Similar job to SPP-1, but less boosting your side's acc and more on lowering the enemy's evade. With fairies now existing she's kinda useless. |
Dornaus & Dixon Bren Ten |
Handgun | ★★ | Enhancement fodder | Yet another CZ75 clone. Mostly just fodder, but she has a +firepower buff skill that isn't super horrible and a +firepower buff-tile that make her usable in an emergency where you somehow need firepower buffers but lack any. %s are passable but not great. |
Heckler & Koch USP Compact |
Handgun | ★★ | Enhancement fodder | A 2 star RoF buffer, but nowhere as good as PPK. Her skill is a version of flare that works in daylight, effectively making the flare guns even MORE useless than they already were. |
SPP-1 |
Handgun | ★★★★ | Niche uses | +90% Acc Buff aura at 5-links. Also has a +damage up but that's just icing on the weird, underwater-themed cake. With NV equipment, allows you to completely destroy scouts in night battles if you're actually desperate for that. Normally not a buff I recommend, but she actually gives a lot of it so if you're wanting an actual acc buffer, she'll be 1 of the ones you want. Not as important anymore since there will be other sources of acc boost, but... sometimes you might want something? |
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