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Name Class ↑ Rarity Useful? Notes

Beretta Cx4 Storm

Beretta Cx4 Storm
Submachine Gun ★★★★ Not to be confused with her actually useful relative

She seems to have forgotten her skirt or pants, and has a very interesting discussion with SOPMOD about the nature of dolls. She also likes collecting cigarette packs.

There is a reason I'd rather be talking about her setting details than her performance. In the story, she mentions she's actually part of a logistics unit instead of a combat unit, and you can see why.

Her stats are middle of the road, and the skill is actually fairly unremarkable. Uptime is worse than than Suomi or MP7, while also giving worse final numbers. Combine with not impressive HP, middling tiles and the fairly easy availability of better SMGs, and you can see why keeping her in your own logi teams is probably doing her a favour.

UMP45 Mod

UMP45 Mod
Submachine Gun ★★★★★ Mod1 is an insane bang for your buck The others YMMV.

So if it hasn't been said enough, absolutely get the Mod1 the very second you can. It's 200 fragments and some cores for a fair boost in performance. Extra stats, a bit more FP buff on her tiles, a little extra HP, and an improvement to the slowdown effect on the smoke.

The real problem is her 2nd skill is janky and not extremely practical. It's a little bit of a bonus, but not likely to make or break a fight. So yeah, the Mod2 isn't great. The mod 3 however, gives her a unique equipment that goes in the suppressor slot and is basically a suppressor with better stats (+5 EVA over normal) which helps her tanking ability somewhat. Whether this is worth it up to you, but definitely get the Mod1 at least.

The rest of this is basically the same song and dance where she has top class offensive buffs that continue to remain unmatched among SMGs, so you WILL likely continue to use her.

T77 Submachine Gun

T77 Submachine Gun
Submachine Gun ★★★ Hahahaha, no

3-star PP-90. An evasion tank with too little evasion to tank and meh tiles, so a core. Her main plus is she has lots of uptime. ...Which doesnt improve her lot any because its still not great, just like PP90.

JS 9

JS 9
Submachine Gun ★★★★★ Pretty good. DPS or Eva tank flex is nice

kazuki wrote this because xecty is a lazy fuck, it'll probably get rewritten

On skill activation, gain stacks of EVA or FP. The caveat for this is the amount of enemies on the field, the more enemies on the field, the less stacks of FP (base of 3) you get and in exchange, you get more stacks of EVA(max of 6). So what this means is, versus a boss she'll be a DPS SMG with her three stacks of FP, and versus swarms of enemies, she's an evade tank. So be sure to think about how you'll be deploying her.

One particular area she excels in, and probably the most useful, is during night battles. Her tiles allows for you to run her with Mk23 on 5 so you don't need to drop an AR for a HG.

Micro Uzi Mod

Micro Uzi Mod
Submachine Gun ★★★★ THE IDIOT ASCENDED (actually good)

Uh.... we came upon a weird timeline wherein frankly, if she had a +FP special item? She'd beat out Vector in a lot of cases. Now she only beats her in many cases and honestly might have more utility.

She learned to be less dumb with her tiles and actually they go BACKWARDS now. Wow. The buff percentages still aren't super impressive but she's no longer a dead slot for buffs. The damage she causes with that second skill? Surprisingly really high, especially in clusters. If lots of enemies are on fire next to each other, then they all affect each other with the burn, which can be really nasty vs some of the later ultra-dense enemy packs.

Aside from that, she's just a Molotov off-tank with an extra nice skill. She doesn't bring anything super new to the table as much as she's the pretty nice version of a dish you thought you'd never like.

IWI X95 Micro Tavor

IWI X95 Micro Tavor
Submachine Gun ★★★★★ Good stats. Has funky specialist targeting that can be good or bad.

From the same artist that brought you Negev and IWS 2000. She's a funny SR-3MP with arguably better tiles and, more importantly, has funny targeting mechanics when her skill is active. She weeds out the weak, taking out the trash in enemy lineups. This is actually useful as fuck in boss fights with infinite trash spawns (you'll see an especially annoying case she can help with in Shattered Connexion), or if you specifically need the trash taken out for some reason. Aside from that, she's a normal direct fire DPS off-tank.

Type 64 Mod

Type 64 Mod
Submachine Gun ★★★★ Expensive for what she is but not the worst thing if you really want to use her

She gets debuffs that work even if the flashbang part of her skill doesn't, which makes her slightly more useful than a normal flashbang SMG. On the other hand, she's still a modded doll and thus expensive to build. She isn't useless, but justifying her cost when so many good mods exist that you'd want to get before her means that by the time you get her, she's probably not going to be your number one pick anyway.

Schmeisser Maschinenpistole 41 (MP41)

Schmeisser Maschinenpistole 41 (MP41)
Submachine Gun ★★★ The smuggest cores you'll ever feed to better dolls

Combine an MP40 with an MP28 lower and you get a gun that's more expensive to build than an MP40 without being any better. Thanks Schmeisser, real good use of limited wartime production capacity.

…in-game, she's a 3* smoke grenade main tank and at best a sidegrade to MAC-10 with worse tiles and roughly equal tanking capabilities (less evasion, more HP).

Both are worse than UMP45, and Ingram is cheaper to raise, so there's no point in bothering with MP41.

KAC-PDW

KAC-PDW
Submachine Gun ★★★★ Janky and niche

I'm not sure what's more impressive, how fuckin' badly her skill is coded, or how she manages to not wear clothes in any of her outfits despite technically wearing clothes.

So the funny thing is, she doesn't get rid of all debuffs in the traditional sense of purging all debuffs. Instead, there is a list of skill effects the game considers debuffs and she removes THOSE. So, if the debuff isn't on her list? Sucks. Also, if a skill causes multiple debuffs but some aren't on the list, she won't remove the ones not on the list. So, she actually removes MOST of the Parachute Fairy debuffs but not the critical rate debuff because that isn't on the list, lmao. The only good news is as an SMG, her critical rate is shit anyway, so you shouldn't care. She also doesn't stop some boss debuffs, though at the moment the only one I recall off-hand she doesn't is Fail's. Yeah, she's janky. Hope MICA updates her as bosses get more debuff attacks.

Besides that, the one-second shield can be handy for, say, stopping an unavoidable attack under manual control or for tanking enemies under Parachute Fairy debuffs.

FB Glauberyt PM-06

FB Glauberyt PM-06
Submachine Gun ★★★★★ Occasionally

Very handy if you need an evasive SMG at night, kinda crap at day.

Henrietta

Henrietta
Submachine Gun Special Decent SMG that is also very memeable

The meme potential of a girl with a camera and a smiling face is good enough reason to have her (now that we have multiple secretaries), but she's also not half bad as a combat unit. She gets a shield, and having the shield gives her FP buffs, while losing the shield means she's getting EVA buffs. The uptime is quite good, so she's not a bad side DPS (she has a 69% damage buff at 2 stacks and 119.7% at three stacks) that can sub-in for off-tanking and can even work as a main tank (44% eva at two stacks and 72.8% at 3). The problem is the optimal timing can be a little iffy, but she's alright for AFK fighting since it'll generally be good enough, just not fully optimized. The tradeoff between her and SR-3MP is just uptime vs power.

As expected of the main girl I guess.

Oh, and her tiles are weirdly shaped, but this is not uncommon for off-tank dolls anyway.

Heckler & Koch UMP9 Mod

Heckler & Koch UMP9 Mod
Submachine Gun ★★★★★ Not bad, but also really expensive for what she does

On one hand, she's actually not bad, being a flashbang unit with a solid backup skill (If it's vs. a boss, she becomes a shielder tank instead with some minor evasion buffs) that also helps kill mooks faster. On the other hand, she has a mod3's price tag and opportunity cost, at a time when there's lots of nice mods running around.

If you already have a nice set of mod3 dolls, go ahead. If not, consider saving it for later.

...Oh, and you can save yourself the trouble of getting her mod equip. It's kinda pointless on a tank.

Her previous iteration can be found here

Heckler & Koch MP5 Mod

Heckler & Koch MP5 Mod
Submachine Gun ★★★★★ The Milk Tin's power grows

With the advent of her mod, she goes from being Thompson's kouhai to the strongest force shielder available. Through the power of milk, when she lowers her force shield, she gains a decent evasion buff to turn her into a mixed force shield and evasion tank. While the buff requires there to be multiple enemy packs, any amount of evasion to go along with the force shield is welcomed. Oh, did I mention she also buffs rifles with her tiles now? That's a thing. The buffs she does provide aren't particularly useful for rifles, but it may come in handy.

She DOES require her unique equipment from the night map to function effectively, for the milk tin is all powerful. The mod equipment, however, is pretty garbage.

Her previous iteration can be found here

Agent Vector

Agent Vector
Submachine Gun Special Must have all her special gear or she's basically useless

She's not the worst tank, but she's expensive to raise, and she needs her ability active to really tank. Unfortunately her base ability is meh, meaning she needs all three of her special gear equipped to be actually any fucking good. With her gear, she's acceptable, with alright uptime, but her barriers are inevitably going to fail and while the evasion boost is nice, the game has other tanks that are just as good. Still, if you must use her for some reason, there are worse tanks... provided you have the gear for her, anyway.

So make sure you have her gear equipped and leveled, or don't even bother.

Pistolet-Mitrailleur de 9 mm modèle 1949 (MAT-49)

Pistolet-Mitrailleur de 9 mm modèle 1949 (MAT-49)
Submachine Gun ★★★★ She Does It For Free

4* version of JS 9 with slightly different stat spread (worse eva, basically) and awkward tiles. Can be used similarly to her, if you don't mind kiting her more to make up for the goofy positioning.

Her biggest advantage is that you will be farming 12-4E enough to get sufficient copies of her to x5 link her for free, but by the time you can reach 12-4E you should have better SMGs.

So overall… meh. Does the job, but so will others.

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