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BEER FAIRY
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Name Class ↑ Rarity Useful? Notes

General Liu

General Liu
Rifle ★★★★★ Fairly useful and unique actually

Named after a Chinese rifle most of you have never heard of, because the dude who it's named after managed to die before he really got the rifle into mass production. Remember those old jokes about Chinese human wave attacks? For a rifle that's basically rarer than non-corrupt Chinese officials during its era, there are somehow enough of them to equip a human wave of dolls, since she can equip a bunch of extra dolls on top of her dummy links. She's actually interesting since her skill can let her swap between forward and back targeting priorities and the sheer number of links she has is useful in situations where you need a large number of hits to deal with enemies' mechanics. It got a lot of use in later rankings for good reason.

Super SASS Mod

Super SASS Mod
Rifle ★★★★ Very Specific Niche Shit

Her mod has changed her up from just a 1-shot-1-kill attempt like the other bamboo rifles and gone to... uhm.. she keeps trying to kill them if she fails. It's sort of funny thinking about it, with her going "WHY WONT YOU DIE, JUST DIE ALREADY" as she keeps unloading into the poor fucker who should have been killed.

It's not especially useful right now, but if there's a situation where you want an actual specific thing killed and need something that will keep targeting that thing, it has some potential use. It's very very niche and she's not an especially big priority right now, though.

HS.50

HS.50
Rifle ★★★★★ Hates Armor. Has use but YMMV

A pastiche of fetishes that the game somehow didn't cover before. Behold, armor-destroying big gun brown eyepatch girl. Fixed fire rate that's slightly jank due to how the game handles frame count (shouldn't matter though), and absolutely hates armor. Her skill is passive and her basically permanent 400% damage vs armored enemies lets her shred armored units fairly early on.

Her five second reload time may or may not matter very much, depending on circumstances.

Notably used in data sim setups.

Type-56R Carbine (SKS) Mod

Type-56R Carbine (SKS) Mod
Rifle ★★★★ As good now as she sucked before (1 of the best bangs for your buck given how shit she was)

Remember that reckoning I brought up in the original Type-56R entry? IT HAS COME.

Somehow the SKS they adopted in 56 is better than the AK they adopted, despite the AK basically being better in every way in real life. Instead, the dumb poster girl for Mao's messy leap gets both a massive art AND stat upgrade that frankly has no business being anywhere near as good as it is. If you don't have her, go farm AW or something. Having rejected the trappings of communism, she boosts herself into a ridiculous powerhouse of a rifle.

Her mod offers a massive jump in firepower from 103 to 111 (though the last point is at the very end because fuck you, but 7 points come from the Mod 1), an AP round with +10 more FP (effectively giving you +18 FP at max), bonus crit damage (sadly additive to itself instead of multiplicative) vs enemies with less than 5 dummy links AND she prioritizes the lower-link enemies, which means she tends to shoot elites and bosses first.

The biggest thing about her upgrade though, is that her crit damage boost is passive, meaning you get that damage from the get-go with no delay, making her immensely effective as an elite enemy eraser against units like Doppelsoldners, with her targeting priority making her much easier to use than most other options. Oh, and it's also fun for cheesing beginner and intermediate data sim.

As a bonus, she deals double damage after moving, which helps keep up DPS after moving from mechanics, but more importantly, you can literally wiggle her for free 2x damage shots (if your timing is good, you literally lose nothing from it due to game frames), and her active also boosts her movement speed to reduce downtime some more when she actually has to move for real.

Savage Model 99

Savage Model 99
Rifle ★★★★★ Awkward and sometimes self-sabotaging. Very Inconsistent

This doll is EXTREMELY inconsistent due to the way she works. Sometimes she's really powerful, sometimes she sucks. If she kills at least two things, her performance is quite excellent. If she can't, she wallows until she does. If the fight has only one powerful enemy, don't even bother. Her active making her go after the strongest enemies seems good, but in practice it often delays getting her buff, though it can be powerful if you kill things before it triggers. With manual control, this is somewhat less of an issue, but then you can't just AFK with it. She has potential, but goddamn, sometimes it just isn't worth the hassle.

Mondragon

Mondragon
Rifle ★★★★ Alright if no-duping, otherwise it probably wont come up

She's hot, and that's about all you can say for the most part. If you have a chronic shortage of HGs, she can buff your rifles. If you have lots of dupes, you won't care.

XM3 Mod

XM3 Mod
Rifle ★★★★★ Night Battle Trash Clear

Very good DPS and performance against trash enemies at night. You might think it doesn't come up much, but Mica has a bad habit of throwing night battles at you out of the blue (like the caving thing for a summer event has SUDDENLY COUNTS AS NIGHT if you go deep enough). It's very helpful to own one because her night battle performance IS very good right now. Her performance during the day still sucks though.

Kel-Tec KSG

Kel-Tec KSG
Shotgun ★★★★★ Good

If you want to stack armor, she's one of the best for it, with one of the highest base armor among shotguns. That combined with her skill, she can easily hit some insane armor thresholds, making her take 1 damage (zero with flash rounds) where other shotguns can struggle. This does come at a price of having her HP be on the lower end of shotguns.

However, there are now plenty of other options at this point in the game that can produce similar, but better results. That doesn't make her trash, but yeah. Still usable.

Mossberg M590

Mossberg M590
Shotgun ★★★★ Good

The other shotgun besides KSG that has +Armor skills. Has higher HP and really good armor, but has an offtank aura meant for 2-shotgun formations which means you'll either need to move her every fight or have another shotgun. The aura effect is less flexible than a firepower buff, but potentially useful buff to a lot of MGs like M2HB or PK who could really use an acc boost. Regardless, If the primary consideration is just sheer defensive power, she makes an decent pick.

Hawk Industries Type-97

Hawk Industries Type-97
Shotgun ★★★★ Usable

CAPTAIN CHINNNAAAAA! Surprisingly good for a free unit. Has the lowest armor among the shotguns (tied with Super Shorty), but she will get you started considering how easy it is to get her. Aura optimized for 1SG/1HG/3MG setups, and works well with Mk23 and M2HB (which are both given for free to new players too). Has a very tiny 3-shot magazine compared to the usual 4 most SGs get which limits her firepower somewhat, but her skill offsets this a bit. A flawed unit and not a first pick for many lineups, but most SGs are interchangeable as far as front-row tanks go anyway, even if she's not as good at it as the other ones you'll get eventually. Her main merits are a decent aura shape and being free.

She does have a mod which...kinda makes her better? Will add that article soon...probably.

Ithaca M37 Featherlight

Ithaca M37 Featherlight
Shotgun ★★★★ Usable

Called "The Northern Hemispheres" for fairly obvious reasons. Somehow, someone decided "Featherlight" clearly means "biggest tits on a t-doll possible." Her skill lets her do a bit of damage except you dont care about that sort of thing on a shotgun and its not like the skill has time to trigger on a typical fight (most SGs dont get to use their skills anyway). Still, well... she's a shotgun with 22 base armour. This puts her ahead of the lower end shotties like supershorty.

Serbu Super-Shorty

Serbu Super-Shorty
Shotgun ★★★★ Usable

Despite having the lowest armor among the shotguns (tied with Captain China), her skill offsets this a bit. Also has the lowest HP among the 4 star shotguns though, but whatever, she can still take hits. Her main downside is the shitty aura, but she can at least do the job of eating hits.

TsKIB RMB-93

TsKIB RMB-93
Shotgun ★★★ Usable has good mod.

A really shitty aura, average armor for a shotty. Prolly the worst shotgun currently available on EN except shotguns are wanted for their tanking ability or else you'd have picked literally anything else. With the release of SAT8 & company, she's even less useful, but hey, if you don't have anything else, she'll still do

Her mod, which makes her not dogshit, can be found in this article

KS-23

KS-23
Shotgun ★★★ Usable

AKA, SHARK-CHAN. Shitty aura shape, workable buff. Has surprisingly high HP for a 3 star shotty, and surprisingly ok damage, otherwise average tanking ability. With the release of better SGs, you'll want better if you can, but all shotguns are at least usable if you lack anything better.

Her unique makes her slightly better offensively, but still far away from being actually good at it, and 90% of the time you want your shotguns to tank.

Mossberg M500

Mossberg M500
Shotgun ★★★ Usable

MURRICAN SHOTGUN. The most usable aura of the 3 star shotguns currently on EN, though forcing her to be in an offtank position. 21 armor and a +armor skill. There's really not much to say about most of the shotguns besides "they'll do work if you really want them to."

Also a better catgun than IDW. IDWSG DA NYA.

She also has a mod, and the review for that can be found here.

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