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Name ↓ Class Rarity Useful? Notes

Type81R Carbine

Type81R Carbine
Rifle ★★★ Trophy Raifu

A 3* G43, except DPS is abysmal during the day and she's not actually better than G43 at night. And is 3 star. ...And unlike 1919 and MGs, you dont have THAT big a shortage of rifles you can use early on.

Type59 Handgun

Type59 Handgun
Handgun ★★★ Niche uses

Chinese Makarov clone. Similar job to SPP-1, but less boosting your side's acc and more on lowering the enemy's evade. With fairies now existing she's kinda useless.

Type-97S Mod

Type-97S Mod
Shotgun ★★★★★ Hotter on the outside, mostly the same inside

The change of artist did her a world of good. She went from kind of cute to straight up hot. Too bad your waifu still sucks. She isn't the shittiest shotgun in the game, but her mod's not exactly groundbreaking. The decrease in enemy movement speed is almost an afterthought since it lasts one second and she has a very low rate of fire making the skill questionable at best. If the duration were longer and knockback didn't have such a low chance to go off maybe it'd be better, but alas.

Type-80 MG Mod

Type-80 MG Mod
Machine Gun ★★★★★ Usable, but not a priority

Capped out, her FP stat isnt bad for an MG, and her cooldown time was MASSIVELY cut down (12s instead of 18) making her way better in long fights, she just doesn't have the raw performance of a sheer damage MG compared to someone like Lewis. The passive is potentially useful and she's an alright supporter, but you're not going to be needing her all that much. YMMV.

Type-56R Carbine (SKS) Mod

Type-56R Carbine (SKS) Mod
Rifle ★★★★ As good now as she sucked before (1 of the best bangs for your buck given how shit she was)

Remember that reckoning I brought up in the original Type-56R entry? IT HAS COME.

Somehow the SKS they adopted in 56 is better than the AK they adopted, despite the AK basically being better in every way in real life. Instead, the dumb poster girl for Mao's messy leap gets both a massive art AND stat upgrade that frankly has no business being anywhere near as good as it is. If you don't have her, go farm AW or something. Having rejected the trappings of communism, she boosts herself into a ridiculous powerhouse of a rifle.

Her mod offers a massive jump in firepower from 103 to 111 (though the last point is at the very end because fuck you, but 7 points come from the Mod 1), an AP round with +10 more FP (effectively giving you +18 FP at max), bonus crit damage (sadly additive to itself instead of multiplicative) vs enemies with less than 5 dummy links AND she prioritizes the lower-link enemies, which means she tends to shoot elites and bosses first.

The biggest thing about her upgrade though, is that her crit damage boost is passive, meaning you get that damage from the get-go with no delay, making her immensely effective as an elite enemy eraser against units like Doppelsoldners, with her targeting priority making her much easier to use than most other options. Oh, and it's also fun for cheesing beginner and intermediate data sim.

As a bonus, she deals double damage after moving, which helps keep up DPS after moving from mechanics, but more importantly, you can literally wiggle her for free 2x damage shots (if your timing is good, you literally lose nothing from it due to game frames), and her active also boosts her movement speed to reduce downtime some more when she actually has to move for real.

Type-56 Carbine (SKS)

Type-56 Carbine (SKS)
Rifle ★★★ Currently garbage, way better in future

The Chinese copy of the SKS. Generic 3 star FP rifle that has nothing notable about her besides her somewhat lewd damaged art, and even that's not really much compared to some of the others. She's as boring as she looks, basically.

In a vacuum, she isn't the worst rifle in the game (that "honour" currently belongs to PzB and JS05). But she has less RoF than M14, less Firepower than M14, is harder to acquire than M14, and doesn't have a mod like M14.

...So really, the fact M14 exists basically completely invalidates her existence. MURRICA.

Well, that is for now. Once her mod comes out, there will be reckoning

Type-4 Self-Loading Rifle (4-Shiki)

Type-4 Self-Loading Rifle (4-Shiki)
Rifle ★★★★ Can shoot through enemies so kinda useful

Basically M1 Garand hit by a Japanizing beam courtesy of the IJN (which is why she has a sailor uniform). ...And then it changed her skill to something actually vaguely useful.

Every 3rd shot she fires is a line AoE that doesnt miss, but sadly cant crit. This is actually pretty cool at night vs evasive enemies, like Uhlan formations in a post CT-environment (Uhlan formations start having evade), though actually a bit of a DPS loss on nonevasive enemies.

Not exactly a normal use rifle, but the niche she has comes up fairly often so having 1 on hand is useful.

Type 80 GPMG

Type 80 GPMG
Machine Gun ★★★★ Core Fodder

The PLA didn't want to have her, and neither should you.

She has a mod now that moves her from largely useless to merely use impaired.

Type 64 Mod

Type 64 Mod
Submachine Gun ★★★★ Expensive for what she is but not the worst thing if you really want to use her

She gets debuffs that work even if the flashbang part of her skill doesn't, which makes her slightly more useful than a normal flashbang SMG. On the other hand, she's still a modded doll and thus expensive to build. She isn't useless, but justifying her cost when so many good mods exist that you'd want to get before her means that by the time you get her, she's probably not going to be your number one pick anyway.

Type 64

Type 64
Submachine Gun ★★ Enhancement fodder

Honestly, a generic 2 star SMG with meh stats. Her mod3 makes her better. Her base form is... I guess if you need a 2 star flash bang? Her buff tile is meh.

Her mod entry can be found here

Type 56-1

Type 56-1
Assault Rifle ★★★★ Core fodder (Until you mod her)

Grenadiers in this game suffer from being garbage unless they bring something special to the table. 416 has damage, SOPMOD has being a good AR, Zas has raw speed and area, and FAL has a triple blast. This pile of junk is a bad AK copy with a too-slow to do anything grenade. Her mod gives her actual consideration, but baseline is still cores.

Tula Tokarev TT-30

Tula Tokarev TT-30
Handgun ★★★ Core fodder

Has a kind of an unfocused buffs that... kinda sorta benefit things? She doesn't greatly benefit any lineups, really, and you can get more usable 2 star handguns honestly. Can maybe replace the cat nun in the meme Welrod/Makarov/P7 lineup, but people don't actually use that formation seriously for the most part. Really better off as cores.

Maybe one day she'll have a cool mod.

TsKIB RMB-93

TsKIB RMB-93
Shotgun ★★★ Usable has good mod.

A really shitty aura, average armor for a shotty. Prolly the worst shotgun currently available on EN except shotguns are wanted for their tanking ability or else you'd have picked literally anything else. With the release of SAT8 & company, she's even less useful, but hey, if you don't have anything else, she'll still do

Her mod, which makes her not dogshit, can be found in this article

TsKIB OTs-14 Groza

TsKIB OTs-14 Groza
Assault Rifle ★★★★★ Good at night

The Night Empress. Unfortunately, she's been going the way of many a monarch with the lower class overthrowing her. She used to be the last word for night battle ARs, but with AS VAL's mod, she has fallen behind. Turns out, being able to use a crit scope at night is very good. That being said, +200% damage at night is still decent and if you can't afford the mod, she's a good replacement.

Also, while enemy armor stacks superhard now, it's actually fine if you have sufficient +FP on your ARs to punch through. If you don't though, this still wont save you.

TsKIB OTs-12 Tiss

TsKIB OTs-12 Tiss
Assault Rifle ★★★ If desperate

"Are you THAT short on ARs or need cheap equipment that badly?"

You get much better ARs from story events, and there's only so much that you actually need. If you need a cheap AR and already have FNC though I guess she can be useful.

Her exclusive, while it does give her more strength, doesn't let her outperform many 4* ARs.

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