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Name ↓ Class Rarity Useful? Notes

United States Rifle, Caliber .30, M1 Garand

United States Rifle, Caliber .30, M1 Garand
Rifle ★★★ Core fodder

PING! Not to be confused with the M1 Carbine. …See also: SV-98 wrt usage.

Also uniquely autotargets the rear at all times even when its target isn't dead.

United States Rifle, 7.62 mm, Sniper, M21

United States Rifle, 7.62 mm, Sniper, M21
Rifle ★★★ Trophy Raifu

4-6 and 4-4E exclusive drop. Despite being an improved version of M14, is actually shittier than M14 in every way. Not to be mistaken for Zas M21, who is actually more useful. +9 firepower from her exclusive doesn't change her up much either.

United States Raifu, Caliber .30, Automatic, Bunny, M1918

United States Raifu, Caliber .30, Automatic, Bunny, M1918
Machine Gun ★★★★ Usable, gets better

The famous Browning Automatic Rifle. BAR-chan, Auntie, etc. The initial reward for starting the game early. Until then, kinda sadly, not as good. However, she will suffice in a pinch compared to other MGs due to her damage buff being unconditional (and better than M60's by default...).

See her mod entry here for info about her mod. At this point, she needs it to be relevant. More info about her in that entry.

United States Pistol, Semiautomatic, 9mm, M9

United States Pistol, Semiautomatic, 9mm, M9
Handgun ★★★ Niche uses

AKA Beretta 92FS. Stun Grenade Option in HG, low priority but still good to have an option of stun grenade. Not actually important to keep since lolsupercommon, but sometimes, you just need a handgun and a stun grenade and only have 1 free spot open. Her exclusive doesn't change this, she's still in the same utility spot.

Also sends you to jail.

United States Pistol, Caliber .45, M1911 MOD

United States Pistol, Caliber .45, M1911 MOD
Handgun ★★★★ Early Trash Cleaner

Modded version of M1911

A really expensive trash cleaner.

Basically when she pops smoke, she then goes Alvin York and blasts away 7 times for extra damage, hitting the farthest enemy and working her way closer to the front with every shot. If there are no closer enemies, she just keeps shooting that one until someone else has gotten closer (either because its dead and thus a new thing is closer, or something ran ahead of it).

Note that while the skill has an ICD of 1 second, she doesn't actually start blasting away until 3 seconds in due to the throw animation.

United States Pistol, Caliber .45, M1911

United States Pistol, Caliber .45, M1911
Handgun ★★ Usable

MURRICA. Usable but not as good as Nagant. Has a smoke bomb (unique among handguns) but the %s arent as high due to 2 star.

Her mod has a completely separate entry.

United States Machine Gun, Caliber 7.62 mm, M60, Garbage

United States Machine Gun, Caliber 7.62 mm, M60, Garbage
Machine Gun ★★★★ Core fodder

At day, she's worse than LWMMG. At night, she worse than LWMMG on her first magazine. On fights that want more than one mag, well, if you're that far into the game you likely have better options. Like Lewis Gun. Which you can get from clearing an event map. So....yeah.

In protracted fights that need exactly two magazines, at night, against armoured enemies, she can shine, if her skill is maxed out… we'll let you know if such a fight will ever happen.

United States Light Machine Gun, 5.56 mm, M249

United States Light Machine Gun, 5.56 mm, M249
Machine Gun ★★★ Trophy Raifu

Also known as the FN Minimi or M249SAW. Stats are mediocre and her skill frankly sucks. Only comes as a drop from 5-6 or 5-4E, so more of a trophy for completionists who collect rarer t-dolls than an actually good unit.

United States Gun, Machine, Caliber .30, Browning, M1919A4

United States Gun, Machine, Caliber .30, Browning, M1919A4
Machine Gun ★★★ If desperate, mod is interesting

She's basically LWMMG, except a 3 star and slightly more annoying to build up. She's like seriously, not even a performance benefit. Their stats are almost identical and they have the same number of shots so you... might as well just raise LWMMG.

Once you start considering mods, it does become a bit more interesting. Her mod gives her a good advantage towards the current (as of late 2023) meta set of enemies. So she can be worth raising for her mod.

United States Carbine, Caliber 5.56 mm, M4A1

United States Carbine, Caliber 5.56 mm, M4A1
Assault Rifle ★★★★ Recommended

The cinnamon roll heroine. One of three ARs that buffs other ARs. A decent DPS who buffs other DPS. Later upgrades into a fucking metal gear. Which you should 150% get. So regardless of how good she is now, raise her anyways.

You can find her mod here

United States Carbine, Caliber 5.56 mm, M4, SOPMOD II

United States Carbine, Caliber 5.56 mm, M4, SOPMOD II
Assault Rifle ★★★★ Usable

If it's not clear by now, AR team is pretty good. has the weakest grenade of the 3 major grenadier ARs (FAL/416/Herself), except she's the best actual AR and will outDPS FAL and 416 in direct fire due to good stats and having the same accessory/stat layout as AR15. Less desirable now that G11 and such are out, but still definitely not terrible as far as grenadiers go. Will not perform to the level of a proper direct fire AR though.

Problem is, grenadiers aren't terribly useful currently outside of some gigabrain ranking echelons. I say that because I'm covering my bases here. Never count grenades out.

You can find her mod here

United States Carbine, Caliber .30, M1A1

United States Carbine, Caliber .30, M1A1
Rifle ★★★ Trophy Raifu

Does not go ping. Not to be confused with the M1 Garand.

She's a RoF rifle, but her stats are even worse than the only borderline useful G43's. Don't bother.

United States Browning Machine Gun, Cal. .50, M2HB

United States Browning Machine Gun, Cal. .50, M2HB
Machine Gun ★★★ Usable early

The Ma-deuce. One of the best early MGs, but its gotten long in the tooth and changes to the game have make it less important. Still usable if you desperately need an early MG.

UMP45 Mod

UMP45 Mod
Submachine Gun ★★★★★ Mod1 is an insane bang for your buck The others YMMV.

So if it hasn't been said enough, absolutely get the Mod1 the very second you can. It's 200 fragments and some cores for a fair boost in performance. Extra stats, a bit more FP buff on her tiles, a little extra HP, and an improvement to the slowdown effect on the smoke.

The real problem is her 2nd skill is janky and not extremely practical. It's a little bit of a bonus, but not likely to make or break a fight. So yeah, the Mod2 isn't great. The mod 3 however, gives her a unique equipment that goes in the suppressor slot and is basically a suppressor with better stats (+5 EVA over normal) which helps her tanking ability somewhat. Whether this is worth it up to you, but definitely get the Mod1 at least.

The rest of this is basically the same song and dance where she has top class offensive buffs that continue to remain unmatched among SMGs, so you WILL likely continue to use her.

UKM-2000

UKM-2000
Machine Gun ★★★★ Literally who

Stop letting the Polish design T-dolls, thanks. She has a night skill as an MG and it isn't even a good one.

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