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Name ↓ Class Rarity Useful? Notes

Heckler & Koch G3 Mod

Heckler & Koch G3 Mod
Assault Rifle ★★★★ Technically better than HK416, but manages to be even MORE expensive.

Is it just me, or are her tits getting bigger with every new incarnation of her art?

There was a time when there was interest because her stun grenade was buggy as fuck and froze (not stunned, FROZE) bosses. This was a bug, and fixed. There was a time when there was interest because she had one of the strongest grenades between her new multipliers and equipment. SOPMOD3 came out on EN before she did, so this isn't relevant on the EN server.

Her stun is basically useless. Even at max level, it's shorter than the level 1 stun grenades of the flashbang smgs, but her grenade damage is fine. TOO BAD IT NEEDS THEM TO BE BELOW 50% HP, at which point you probably could have killed them with a different unit.

Basically she's a not-awful Grenadier if you need one for a specific task (like say, corpse dragging), but she's got that H&K price tag (too expensive for what she does) and SOPMOD3 exists as a much better choice to pour fragments into.

Heckler & Koch G3

Heckler & Koch G3
Assault Rifle ★★ Enhancement fodder

Trash, just as all other 2* ARs. Don't bother going for her Mod3, it's still terrible, effectively giving you what amounts to a slightly better HK416, but with a lot more effort involved.

If you REALLY want to have more info about her mod 3, look at her mod article.

Heckler & Koch G28

Heckler & Koch G28
Rifle ★★★★ Usable

Aka M110A1. The military variant of the HK MR308, which is the civilian variant of the HK417, and not parts compatible with either, and needs special 7.62 NATO ammunition, because regular is too mainstream. Thanks a lot, HK.

…ingame, she's a DMG-buffing rifle like Lee-Enfield and M14, with stats somewhere between the two. Harder to get than M14, easier to get than Lee, that's perfectly reasonable and you can put her in a hydra bullying echelon with either.

However, with the multitude of rifles available now, she's definitely outclassed by a lot of them, most notably FN-49 mod and M14 mod. Raise her if you want, since she's not bad but it's a questionable investment with so many other options.

Heckler & Koch G11

Heckler & Koch G11
Assault Rifle ★★★★★ Good, but has godlike mod

The most German unit in the game, in that she is both exceptionally lazy and surprisingly good at her job whenever she can be bothered. The source of 90% of HK416's misfortune. Zombie movie afficionado, and owns all 26 seasons of The Flying Dead (Im not making this up.) Originally one of the most broken ARs in the game until digimind evolution and team DEFY showed up. First member of Club "MGs who pretend to be ARs." Max out her skill, point and laugh as she destroys everything. Skill has poor uptime which makes her worse than AN94 in 90% of situations (and arguably worse than STAR Mod3), but still pretty good.

Her skill is completely useless against armoured enemies, which will become an issue later, when more and more armoured enemies appear.

And then her mod comes and she is a fucking god because it solves basically everything.

Heckler & Koch YEET KANONE 45

Heckler & Koch  YEET KANONE 45
Handgun ★★★★ Usable buffer

Formerly known as Mk23 SOCOM

Highest damage buff among 4* handguns for awhile. Very good for Bamboo Spears too. KR calls her Champy because of weird meme reasons involving weird manhwa.

Hawk Industries Type-97

Hawk Industries Type-97
Shotgun ★★★★ Usable

CAPTAIN CHINNNAAAAA! Surprisingly good for a free unit. Has the lowest armor among the shotguns (tied with Super Shorty), but she will get you started considering how easy it is to get her. Aura optimized for 1SG/1HG/3MG setups, and works well with Mk23 and M2HB (which are both given for free to new players too). Has a very tiny 3-shot magazine compared to the usual 4 most SGs get which limits her firepower somewhat, but her skill offsets this a bit. A flawed unit and not a first pick for many lineups, but most SGs are interchangeable as far as front-row tanks go anyway, even if she's not as good at it as the other ones you'll get eventually. Her main merits are a decent aura shape and being free.

She does have a mod which...kinda makes her better? Will add that article soon...probably.

Hanyang Type88

Hanyang Type88
Rifle ★★★ Niche uses

Good mostly for her live2d skin that is amazingly lewd and basically porn.

Her Mod is fucking weird and actually good whenever EN gets it, but it's probably a long way off. can be found here.

Hanyang Type 88 Mod

Hanyang Type 88 Mod
Rifle ★★★★ Wtf how can a shit gun be this good. Seriously, go get her already.

Every bit as good as she used to be awful; this is quite a feat, since she used to be IMMENSELY awful. You can make a fairly convincing argument she's a better value mod than AR team these days. She's that good. She's a little hard to use, sure, but she has piercing on a rifle and all sorts of minor extras.

She does have the issue of "can't equip PEQs" and thus suffers as much as any other rifle at night, but a rifle capable of dealing with enemy clusters a la M4 is very nice to have in general. She gets very heavy use in rankings for a reason.

Ironically for a rifle with a night-oriented skill, she works best during the day, because yeah, that issue about not being able to use PEQs.

Her original page can be found here.

Haenel Sturmgewehr 44 Mod

Haenel Sturmgewehr 44 Mod
Assault Rifle ★★★★ Doesn't actually solve any of her problems

Aka StG44… Mod.

Behold, the power of a mod that tries to power her up but leaves her suffering from the exact same problems she did to begin with. Her firepower isn't boosted enough, even with the special equipment. Her skill's initial cooldown is still eight seconds, and you still don't get much bang for your buck.

Base version has a separate entry if you're not depressed enough yet.

Haenel Sturmgewehr 44

Haenel Sturmgewehr 44
Assault Rifle ★★★ Core fodder

AKA StG44

Before: The source of the name Assault Rifle

Now: A source of cores

Mod isn't worth it either, but has its own entry.

HS2000

HS2000
Handgun ★★★★★ Shields are nice. She gives shields.

The weirdo, mildly creepy sweet potato. Honestly one of Waterkuma's better designs too. All sorts of adorable and frankly, the best shields you can get. Full party, 42-point shields, with stat buffs if the shield survives. The big thing is she can shield the whole echelon unconditionally, which helps massively for certain attacks like Doppel missile swarms, and can even negate them entirely with a bit of luck, or if you're using FP debuffers. As a result, she's a vital component of many weird teams purpose-built to kill some cheese enemies.

Farm your damned boxes and get her.

HS.50

HS.50
Rifle ★★★★★ Hates Armor. Has use but YMMV

A pastiche of fetishes that the game somehow didn't cover before. Behold, armor-destroying big gun brown eyepatch girl. Fixed fire rate that's slightly jank due to how the game handles frame count (shouldn't matter though), and absolutely hates armor. Her skill is passive and her basically permanent 400% damage vs armored enemies lets her shred armored units fairly early on.

Her five second reload time may or may not matter very much, depending on circumstances.

Notably used in data sim setups.

HP-35

HP-35
Handgun ★★★★★ John Browning's greatest creation. Good with the right synergies. Also KSVK mod's spotter.

After the Lord Browning made the 1911, he decided he could do better still. This is that better pistol. Suck it, fudds.

She has good performance at night, making enemies take more damage as long as they're debuffed (has good synergies with units that debuff) and she herself will inflict debuffs on enemies. She works nicely with KSVK mod, due to how KSVK mod's target priority works.

Even if you don't have her active going, her passive keeps at least some damage up at all times as long as you can keep debuffs up.

HK512

HK512
Shotgun ★★★★ Can buff other shotguns, but isn't great herself

OK, your mileage may vary a lot for this one. Her Armor isn't great and she herself isn't exactly super tanky without her skill up. On the other hand, her skill might buff your other shotgun(s), so it may be useful for that.

HK21

HK21
Machine Gun ★★★★★ Yet another Armor Buffer

She used to be useful because she had more true RoF than other MGs (9 frames vs 10) and was 1 of the faster reload cancels (with BAR). That was then.

Now type-88 MG and a certain titty hacker exist and her quirks dont apply anymore, and guess which EN got first.

Her skill is interesting but not exceptionally helpful. Also it actually slows down her movespeed, making anything involving walking take longer.

Basically, obsolescent before she was even released, just like the real gun. You can raise her if you want, though the big reason to raise her was she was an advantage doll in theatre mode 3 times in a row rather than combat effectiveness.

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