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Dolls
BEER FAIRY
Fairies
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grizzly
GUIDES

Combat
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Comics
Name Class Rarity Useful? Notes

SL8

SL8
Rifle ★★★★★ Good RoF rifle. Demands more representation for other dolls.

Why does she have Shark teeth? Dammit Imoookoooo

Despite the teeth, she's somehow the nice HK girl. And somehow, she's the smart one. Look, HK is weird ok?

Anyway, she packs as much as 84% damage increase with her skill going at full power, but you're more likely to get a 76% boost in a typical RF/HG formation. Still, she's not bad. In practice she's slightly worse than R93 in most cases, but not usually enough to matter.

Note her buff tiles are funny and affect everything, so this makes her secondary ability a little easier to use. That said, she does NOT give HGs the usual cooldown boost most other RFs do.

AK-Alfa

AK-Alfa
Assault Rifle ★★★★★ Acceptable if you still need more ARs for bog knows why

She has a very weird and complicated set of skill interactions for a role that really just wants good, consistent dakka. Has a funny combo skill with M82 (the bullpup AR, not the RF) eventually that EN doesn't have yet. In terms of performance she's actually not awful, but she doesn't stand out, and there are enough good ARs to use other than her.

Agent 416

Agent 416
Assault Rifle Special KindamaybesortaIguess (Niche Use)

Proof that the universe contractually requires 416 to be a bitch, given trying to fix her shitty personality is what caused the problem in the first place. More hilarious is she's not even an HK416, but the Patriot Arms clone.

Instead of being a grenadier, she's basically a mine layer, planting mines that seem grenade-like, but the big thing is that THEY DO NOT IGNORE ARMOR. They do still do full damage to all units caught in the blast though.

She is however, pretty fast, taking only four seconds to use her skill for the first time, and having all three of her special gear means you start the battle with some mines in place already. This is potentially useful for something.

INSAS

INSAS
Assault Rifle ★★★ Cores!

She's every bit as good as the real thing. By which I mean India went back to using AKs shortly after.

Schmeisser Maschinenpistole 41 (MP41)

Schmeisser Maschinenpistole 41 (MP41)
Submachine Gun ★★★ The smuggest cores you'll ever feed to better dolls

Combine an MP40 with an MP28 lower and you get a gun that's more expensive to build than an MP40 without being any better. Thanks Schmeisser, real good use of limited wartime production capacity.

…in-game, she's a 3* smoke grenade main tank and at best a sidegrade to MAC-10 with worse tiles and roughly equal tanking capabilities (less evasion, more HP).

Both are worse than UMP45, and Ingram is cheaper to raise, so there's no point in bothering with MP41.

Heckler & Koch HK33

Heckler & Koch HK33
Assault Rifle ★★★ Core

Actually hits RoF cap at SL10 without external buffs, but she's a 3* and we're drowning in 4 and 5* RoF-selfbuffing ARs that do the same much better (AR-15 even unmodded and all the 5* ones) or just bypass RoF cap altogether (SAR-21, AUG).

FWIW, better than OTs-12 even if the latter has her unique equip, but we have so many RoF ARs that even nodupers shouldn't have to bother with either.

A-91

A-91
Assault Rifle ★★★★ Interesting, but not very likely to be used

The best dorm doll with how fucking out of it she is, and with some absolutely amazing dialogue both as general lines and in her appearance in the CT story, and a great design. Her damaged art being fuckin' bonkers is great.

And that's where most of the praise is going because her performance is... well it's not dismal, but it suffers from the same 8-second ICD issue grenadiers have in general. Should that not be an issue though, her self buffs at night are actually alright, since it gives her more mileage than other grenadiers. You aren't very likely to use her though, simply because things like SOP still exist and will likely have better performance.

Beretta Cx4 Storm

Beretta Cx4 Storm
Submachine Gun ★★★★ Not to be confused with her actually useful relative

She seems to have forgotten her skirt or pants, and has a very interesting discussion with SOPMOD about the nature of dolls. She also likes collecting cigarette packs.

There is a reason I'd rather be talking about her setting details than her performance. In the story, she mentions she's actually part of a logistics unit instead of a combat unit, and you can see why.

Her stats are middle of the road, and the skill is actually fairly unremarkable. Uptime is worse than than Suomi or MP7, while also giving worse final numbers. Combine with not impressive HP, middling tiles and the fairly easy availability of better SMGs, and you can see why keeping her in your own logi teams is probably doing her a favour.


Extra Notes Available

QBZ Type-03

QBZ Type-03
Assault Rifle ★★★ Trophy Raifu

Another 90 gems entry. Her most notable trait is "looks kinda like Python in a Qi Pao."

She's not completely awful, but her performance isn't amazing enough to really recommend raising her compared to the glut of other ARs we already have, and that's a really competitive market. She's also harder to get than FNC.

Cz-52

Cz-52
Handgun ★★★ Budget FP buff if you ran out somehow

Not much to say. If you somehow dont have enough FP buffing handguns (unlikely unless you're noduping handguns and deploying lots of units in ranking) then she's a budget pick. Not bad for a 3 star HG but she won't see use very often simply because you're likely to have better ones lying around.

MP-443 Grach

MP-443 Grach
Handgun ★★★ Decent enough

Basically Glock 17 but with different tile buffs (and personally less goofy). Often compared to Nz75, but reduces damage outright instead of RoF so I personally find it better. Tiles are ok, and more importantly, unlike Nagant, she works the same day or night

She's not actually bad, but you won't usually need the exact combination of what she offers. She's there if you need her though.

Also she appears to have gacha currency on hand.

Sei Asagiri

Sei Asagiri
Handgun Special DPS Buffs, Shield Projector, More Useful Later

Everyone's favourite White Knight! (Unless you like Tim better, you weirdo.) Same tiles as Grizzly (literally the same), but with a defensive skill instead of an offensive one. She only shields Shotgun, SMG and HG dolls so it isn't full coverage (unless you're an all HG team anyway), but the ability to shield something like KSG is nice. Her shield actually scales based on how damaged a unit she's shielding is, but the exact formula remains a mystery (less HP = more shield though).

Frankly, this isn't very handy on EN as of yet, but it does have its uses down the line when barrage attacks become more common on enemies (or you just want to shield something like KSG and M590).


Extra Notes Available

Beretta M12

Beretta M12
Submachine Gun ★★★ I guess if you have nothing better

Lower Evade and Higher HP (funnily, the same HP as Beretta 38) than Skorpion or Z62. Italian MGs seem to have a habit of that for some reason.

Has more firepower than Skorpion but less than Z62. Tiles are not the worst, but not great either. The most interesting bit about her is the hilarious controversy when her damage art first came out and was quickly pulled and retouched within about 3 minutes, rather than actual performance.

Would not recommend as a first choice, but if you're scraping the barrel for Molotov chuckers for some reason.


Extra Notes Available

Howa Type-64 Battle Rifle

Howa Type-64 Battle Rifle
Assault Rifle ★★★★★ Good, if you know how

Aka 64 Shiki if you're a weeb.

She's a bit of a complicated unit in that certain enemy thresholds alter what her skill does, thus making her work better vs bosses (with her colossal 90% FP boost for a few seconds) than for regular encounters. However, the timings are awkwardly short for the big boost, and the 2nd half reduces her firepower a bunch but also buffs the hell out of the stuff in front (which, if it's SR3, means more damage for her.) Note that the skill is less awkward than it seems, as it counts doll groups, rather than individuals, so 5x 5-linked enemies is totally fine, and so on.

Also, like all units with tilescan buffs, you can futz with getting the buff multiple times by having units at the right spots at the right time (though its a little harder to use as it checks 3s into the skill rather than on skill use). This produces a +140% buff that, while hard to use, a creative commander might find some purpose for. YMMV with that.


Extra Notes Available

S&T Daewoo K11

S&T Daewoo K11
Assault Rifle ★★★★★ Good

Totally not Architect in disguise. We think. Probably. A grenadier that's actually pretty ok at general use simple because she fires the grenades within a time frame where everything isn't fucking dead yet, and she fires a huge volley (1 per link) that finishes off targets if the first grenade doesn't kill them. On the flipside, firing 1 grenade per link ALSO means she doesn't reach full power until 5x linked, and also means every dummy lost is a loss in grenade power, unlike literally every other grenadier.

Her main problem is literally random targeting, so the grenades may or may not land in the ideal pattern, but they're at least hitting things and you get lots of grenades, so at worst the spread is not ideal rather than wasted


Extra Notes Available
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