Name ↑ | Class | Rarity | Useful? | Notes |
---|---|---|---|---|
SL8 |
Rifle | ★★★★★ | Good RoF rifle. Demands more representation for other dolls. | Why does she have Shark teeth? Dammit Imoookoooo Despite the teeth, she's somehow the nice HK girl. And somehow, she's the smart one. Look, HK is weird ok? Anyway, she packs as much as 84% damage increase with her skill going at full power, but you're more likely to get a 76% boost in a typical RF/HG formation. Still, she's not bad. In practice she's slightly worse than R93 in most cases, but not usually enough to matter. Note her buff tiles are funny and affect everything, so this makes her secondary ability a little easier to use. That said, she does NOT give HGs the usual cooldown boost most other RFs do. |
SP9 |
Submachine Gun | ★★★★★ | G36Cmod's best friend when she comes out. Useful otherwise. | Alright as an HP tank SMG, but her big thing is when G36C Mod comes into play, she stops the self-damage effect, which makes G36C even better. |
SPP-1 |
Handgun | ★★★★ | Niche uses | +90% Acc Buff aura at 5-links. Also has a +damage up but that's just icing on the weird, underwater-themed cake. With NV equipment, allows you to completely destroy scouts in night battles if you're actually desperate for that. Normally not a buff I recommend, but she actually gives a lot of it so if you're wanting an actual acc buffer, she'll be 1 of the ones you want. Not as important anymore since there will be other sources of acc boost, but... sometimes you might want something? |
SR-2 |
Submachine Gun | ★★★★★ | Anti-Elite SMG. Usable. | Off-tank DPS that hates Elite units and provides various benefits. Her damage increase isn't stellar, but she has enough rider effects that you can probably find some use for her. Like C-MS, she can equip AP rounds. YMMV with regard to how useful that is. |
SR-3MP |
Submachine Gun | ★★★★★ | Good | AKA Shrimp A strong direct damage SMG that badly needs an ACOG sight to boost her acc above the standard abysmal rating that SMGs normally get. She's basically an AR that can take the front row rather than an actual tank, since her idea of tanking is "If enemies are dead, I don't have to dodge right?" Very good for raw firepower type SMG/AR echelons, not so good if the fight(s) drag on and she takes damage. If you have enough acc boost (which will need fairies, unless you're up against 0 evasion armoured enemies), you can use a critscope too, which makes her even dumber. Warning though that she relies VERY HEAVILY on gear, so be prepared to shell out for sweet sweet +10 Max Calib Bling Gear to truly make her shine. Also trips lolicon radars and may land you in jail. I sincerely hope that everyone at this point has stopped trying to build echelons around her. Stop. It's ((current year)) just don't. Get help. |
SSAU Vepr |
Assault Rifle | ★★★ | Not really | 3* Ribey. The problem is Ribey herself is only borderline viable to begin with; she has some of the lowest DPS of any AR herself and almost completely relies on her buffs to make up for it, which usually works out to a net positive, but not always. Vepr has both weaker stats and weaker buffs (both skill and tiles), and you won't get dupes of her. Really no point in bothering with her, the free SAA you get from career quests or any 4+ star AR will give better results. |
SSG 3000 |
Rifle | ★★★★ | It's literally M200 but worse | There's not really much to say about SSG...She's literally a 4 star version of M200. What do you want from me? The main use she has is for no-dupe players or using her in SC ranking where she has a map bonus. |
ST Kinetics SAR-21 |
Assault Rifle | ★★★★ | If want can | Wife of everyone from National Service according to your encik. Terras make her cute, but how come like Airline waitress instead of battle standard leh? Wish they make her look more garang. Someone at Mica damn siao and give her same skill as Aug. Slowest rof service rifle become machinegun wat. She think she ultimax lor. Osso make her manmode, debuff self acc and target become random every shot. At lvl10 no more acc debuff but still say she have (because coding is liddat), but is ok since it actually 0. (still look damn stupid sia). Like AUG but with 4 star stat, and tile buff for smg only (though is not bad). If Aug already have, is not as important unless want more of her skill leh. Look at detailed entry on AUG for more info. |
SUB2000 |
Submachine Gun | ★★★ | Meme login doll | Her skill is kinda neat, but ultimately, you're not going to get much mileage out of making 2~3* dolls better. Cool tiles though, I guess. |
SVCh |
Rifle | ★★★★★ | Paratrooper-ready Anti-trash Rifle | With her skill kicking, she deals a fixed amount of bonus damage based on how many enemies show up, and deals bonus damage when she changes targets. The good part is that since it's a fixed amount based on enemy count, the rest of her stats don't matter. Doubly so because it ignores Armor, Evasion, Shields, etc., so she can still be useful while suffering from the stat penalties of using Parachute Fairy. |
SVD |
Rifle | ★★★★ | Usable | Actually good for the same reason WA-2000 and M14 are. Sheer RoF with decent damage. The only 4 star rifle worth using by default who does not require you to jump through hoops to even matter. |
Saab Bofors CBJ-MS (C-MS) |
Submachine Gun | ★★★★★ | Good |
UPDATE: This is fixed everywhere now so you can ignore that bit. That out of the way, she's a pretty decent SMG with your choice of permanent passive buff. She renders most of the long-duration-but-average-buff Evade type SMGs completely pointless, having more HP than most, and basically infinite duration buffs you can choose. Your choice of permanent 65% Evade buff (default), 85% Firepower Buff (2nd choice) or 200% Acc buff (3rd choice). Using her skill cycles between all 3 of them (if you cant tell, they're color coded. Evade is blue, FP is red, hit is orange. If you're colorblind... sucks to be you I guess.) Noone actually uses the Acc buff though. Also if you leave her autoskill on, it constantly cycles between these 3 and it gets annoying. In a friend echelon, you cant turn it off ever so it forever spams it and annoys people. Oh, and she can load AP ammo, if you for some reason need an SMG that can do that. This does come up sometimes. Honestly, she's not bad, but there's just...nicer SMGs now. |
Saiga-12 |
Shotgun | ★★★★★ | Solid General use 5 star Shotgun | Basically the world's most widely available magazine-fed self-loading Shotgun that actually works. Packing 23 base armour (2nd highest on an SG), a 3-tile FP buff, and a generous HP pool (1320 at 5 links), 5 shot mag (very high baseline for SGs), her base stats alone make her a pretty solid SG doll to take along. That's good, since her skill is actually a little awkward. First off, the 8s ICD actually puts it in the middle of a reload animation, so she doesn't actually fire it off at 8s unless you manually handle movement so she can fire at that point or you adjust her RoF (usually by giving her a scope with badly calibrated -RoF). Next, it's actually a skillshot, so it doesn't benefit from things like crits. On the otherhand it also means it can hit scouts at night, so hah. It's basically pretty goofily coded. However a side effect of the goofy code is once the skill is triggered, she can actually continue to fire it while moving so lol? Also it actually does a pretty chunky amount of damage if it does work. Anyway it doesn't super matter, since most MG fights are over before the skill will matter anyway, so her really good base stats will carry the day. |
Samozaryadny Karabin sistemy Simonova, 1945 |
Rifle | ★★ | Enhancement fodder | Or SKS for short. Self-buffs RoF, but with too weak stats. Between G43 and M14 you have enough good low-rarity rifles to keep you supplied while you work on better ones. |
Savage Model 99 |
Rifle | ★★★★★ | Awkward and sometimes self-sabotaging. Very Inconsistent | This doll is EXTREMELY inconsistent due to the way she works. Sometimes she's really powerful, sometimes she sucks. If she kills at least two things, her performance is quite excellent. If she can't, she wallows until she does. If the fight has only one powerful enemy, don't even bother. Her active making her go after the strongest enemies seems good, but in practice it often delays getting her buff, though it can be powerful if you kill things before it triggers. With manual control, this is somewhat less of an issue, but then you can't just AFK with it. She has potential, but goddamn, sometimes it just isn't worth the hassle. |
Class:
Misc:
Role:
Skill:
Ar Bamboo
Big Bamboo
Broken As Shit
Buff Acc
Buff Armour
Buff Crit
Buff Dr
Buff Eva
Buff Fp
Buff Fucking Everything
Buff Movement Speed
Buff Rof
Buffs Anti Rain Mod
Bullshit Hax Bamboo
Cdr
Damage Amplification
Damage Reduction
Debuff Acc
Debuff Armour
Debuff Dmg
Debuff Eva
Debuff Fp
Debuff Movespeed
Debuff Rof
Double Edged Sword
Forceshield
Garbage
Grenade
Hand Grenade
Has A Passive
Hg Bamboo
Hp Damage
Hp Shield
Hunting Impulse
Increase Rounds
Infinite Ammo
Knockback
Molotov
Multishot
Perfect Accuracy
Pierce
Self Debuff Acc
Self Debuff Eva
Self Debuff Fp
Self Debuff Msd
Self Debuff Rof
Selfbuff Acc
Selfbuff Armour
Selfbuff Crit
Selfbuff Crit Damage
Selfbuff Damage
Selfbuff Eva
Selfbuff Fp
Selfbuff Fucking Everything
Selfbuff Movement Speed
Selfbuff Rof
Small Bamboo
Smoke
Stun Grenade
Stun Not A Grenade
Taunt
Terminating Barrage
Unique