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Name ↑ Class Rarity Useful? Notes

High Standard Model 10 (HS10/HSM10)

High Standard Model 10 (HS10/HSM10)
Shotgun ★★★ It's a shotgun

3* Super Shorty. Better tiles and more HP, one more point of base armour but less evasion and lower skill multiplier kinda comes out to about equal tanking capability. Which isn't all that great, but at least she's free.

Howa Type-64 Battle Rifle

Howa Type-64 Battle Rifle
Assault Rifle ★★★★★ Weird niche uses

Aka 64 Shiki if you're a weeb.

She's a bit of a complicated unit in that certain enemy thresholds alter what her skill does, thus making her work better vs bosses (with her colossal 90% FP boost for a few seconds) than for regular encounters. However, the timings are awkwardly short for the big boost, and the 2nd half reduces her firepower a bunch but also buffs the hell out of the stuff in front (which, if it's SR3, means more damage for her.) Note that the skill is less awkward than it seems, as it counts doll groups, rather than individuals, so 5x 5-linked enemies is totally fine, and so on.

Unfortunately, they removed cool tile buff tricks so her potential of giving insane buffs is a lot more limited than before

Howa Type89

Howa Type89
Assault Rifle ★★★★★ Tries very hard to cater to the Japanese market. Actually isn't bad.

Ok, so she isn't actually bad. She does, however, have a stupidly long skill like a JK cramming for an entrance exam, most of which is largely irrelevant because all you care about is her damage output.

Which I guess is kind of alright.

Her skill has a good initial cooldown, and she's actually better than most ARs, but she won't usurp the position of the top ARs. A good pick for your B-team.

IMI Galil

IMI Galil
Assault Rifle ★★ Enhancement fodder

Actually has more DPS than G3. Still not great.

INSAS

INSAS
Assault Rifle ★★★ Cores!

She's every bit as good as the real thing. By which I mean India went back to using AKs shortly after.

IWI Jericho 941

IWI Jericho 941
Handgun ★★★★ Niche uses

Another CZ-75 clone, this time an Israeli one! The doll that Negev got her funny ideas from. Also Spike Spiegel's gun. If you don't know who Spike Spiegel is, you really should. Look it up, watch the show, I'll wait.

Her passive boosts dolls when they reload which... basically gives other MGs and SGs Negev-like buffs, except weaker. Unfortunately this is not helpful at all for general use because you don't want to be reloading in the first place. She also sucks for judge because judge also hits the back row and so she also eats damage. Does much better for other multimag fights but YMMV with that.

The active is ok but the %s are lower than other 4 star dolls are more 3 star territory, and require being in her tiles, which makes your formation kind of cramped, unlike what you can do with K5. It also doesn't help MGs much because... well, the startup CD.

IWI NEGEV

IWI NEGEV
Machine Gun ★★★★★ Niche uses

The cursed MG that eats your ammo and calls you a Nazi for having pathetic logistics.

Fixes to the game have not been kind. She used to be pretty good back in the days of Reload Cancel, tearing apart armored bosses and enjoying high bonuses on reload. Those things are gone and there are now MGs that do her job better. Maybe she'll get a mod one day that'll actually help.

IWI X95 Micro Tavor

IWI X95 Micro Tavor
Submachine Gun ★★★★★ Good stats. Has funky specialist targeting that can be good or bad.

From the same artist that brought you Negev and IWS 2000. She's a funny SR-3MP with arguably better tiles and, more importantly, has funny targeting mechanics when her skill is active. She weeds out the weak, taking out the trash in enemy lineups. This is actually useful as fuck in boss fights with infinite trash spawns (you'll see an especially annoying case she can help with in Shattered Connexion), or if you specifically need the trash taken out for some reason. Aside from that, she's a normal direct fire DPS off-tank.

Ingram MAC-10

Ingram MAC-10
Submachine Gun ★★★ If desperate

Good buff, but honestly kinda shit for most purposes (but her buff tiles are better than Sten's if you somehow happen into a pile of her early). You want a better SMG, honestly, but if you're desperate sure? Mostly cores though.

Her exclusive equipment is a silencer, and while it gives ten more evade over a regular silencer, is expensive as all hell and doesn't give her a significant boost. It does make her a bit more on par with UMP45's base stats, but with significantly worse tiles.

Iron Brigade Armory XM3 Rifle

Iron Brigade Armory XM3 Rifle
Rifle ★★★★ If you're STILL short of night rifles by the time you get her somehow I guess?

Let's be fair, you take 1 look at her design and you saw that gag coming.

Stats aside, she's basically an improved G43 statwise. Unfortunately unlike G43 she isnt available at the start, since you need to be at chapter 10 to ever get her, by which time you SHOULD have some leveled rifles (or else you would have suffered even getting into a position to farm her to begin with), She is also much more expensive.

Good at night (hampered primarily by her slow ICD, which can be a problem depending on enemies), but is weaker during the day. Due to a mix of being late to the party and not being a very good at general purpose use, YMMV. Saw some ranking use due to her really high acc at 1 point, but not exactly as famous for it as some other RFs were. You will however get so many of her during 10-4E farm that she's often seen as free cores for a reason.

Ithaca M37 Featherlight

Ithaca M37 Featherlight
Shotgun ★★★★ Usable

Called "The Northern Hemispheres" for fairly obvious reasons. Somehow, someone decided "Featherlight" clearly means "biggest tits on a t-doll possible." Her skill lets her do a bit of damage except you dont care about that sort of thing on a shotgun and its not like the skill has time to trigger on a typical fight (most SGs dont get to use their skills anyway). Still, well... she's a shotgun with 22 base armour. This puts her ahead of the lower end shotties like supershorty.

Izhevsk MP-446 Viking

Izhevsk MP-446 Viking
Handgun ★★ Usable

Honestly would be fodder but she has a decent enough tileset if you're lacking in HGs with FP boost. Gets considerably better in her mod form, which improves her tiles immensely.

Izhmash PP-19 Bizon

Izhmash PP-19 Bizon
Submachine Gun ★★★★ Usable

Not to be confused with PP-19-01. Decent stats, interesting buff tile, but like all grenade SMGs kinda superfluous.

Between Zas (same area, more damage, enemy debuff), molotovs (a lot more damage and damage over time, smaller area), and airstrikes (all the area, more damage) there's plenty of better options to sacrifice your enemies on the altar of Megumin. Can be pressed into service if you're really lacking off tank options, I guess.

Extra notes available.

Izhmash PP-19-01 Vityaz

Izhmash PP-19-01 Vityaz
Submachine Gun ★★★★ Usable

Not to be confused with PP-19. Like all smoke grenade SMGs not named UMP45, she suffers from the fact that UMP45 exists. Or more pertinently, now that RO mod exists. Basically a cross between UMP45 and UMP9, she uses the same smoke grenade stats and having slightly less evasion and slightly more HP she's about as good at tanking, but her buff tiles are awful compared to UMP45's.

In older times she was an alright choice back when there weren't as many SMGs, but these days you should have more choices and if you REALLY need a smoke, Ingram (especially now that you get a free one) can probably tide you over until you get UMP45.

Izhmash PP-9 KLIN

Izhmash PP-9 KLIN
Submachine Gun ★★★★ Usable

Quite literally a 4* Vector. Marginally better evasion and HP, marginally worse firepower and molotov multiplier, identical buff tile. But like Vector, she...is unfortunately not particularly relevant anymore.

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