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Name ↑ Class Rarity Useful? Notes

Hawk Industries Type-97

Hawk Industries Type-97
Shotgun ★★★★ Usable

CAPTAIN CHINNNAAAAA! Surprisingly good for a free unit. Has the lowest armor among the shotguns (tied with Super Shorty), but she will get you started considering how easy it is to get her. Aura optimized for 1SG/1HG/3MG setups, and works well with Mk23 and M2HB (which are both given for free to new players too). Has a very tiny 3-shot magazine compared to the usual 4 most SGs get which limits her firepower somewhat, but her skill offsets this a bit. A flawed unit and not a first pick for many lineups, but most SGs are interchangeable as far as front-row tanks go anyway, even if she's not as good at it as the other ones you'll get eventually. Her main merits are a decent aura shape and being free.

She does have a mod which...kinda makes her better? Will add that article soon...probably.

Heckler & Koch YEET KANONE 45

Heckler & Koch  YEET KANONE 45
Handgun ★★★★ Usable buffer

Formerly known as Mk23 SOCOM

Highest damage buff among 4* handguns for awhile. Very good for Bamboo Spears too. KR calls her Champy because of weird meme reasons involving weird manhwa.

Heckler & Koch G11

Heckler & Koch G11
Assault Rifle ★★★★★ Good, but has godlike mod

The most German unit in the game, in that she is both exceptionally lazy and surprisingly good at her job whenever she can be bothered. The source of 90% of HK416's misfortune. Zombie movie afficionado, and owns all 26 seasons of The Flying Dead (Im not making this up.) Originally one of the most broken ARs in the game until digimind evolution and team DEFY showed up. First member of Club "MGs who pretend to be ARs." Max out her skill, point and laugh as she destroys everything. Skill has poor uptime which makes her worse than AN94 in 90% of situations (and arguably worse than STAR Mod3), but still pretty good.

Her skill is completely useless against armoured enemies, which will become an issue later, when more and more armoured enemies appear.

And then her mod comes and she is a fucking god because it solves basically everything.

Heckler & Koch G28

Heckler & Koch G28
Rifle ★★★★ Usable

Aka M110A1. The military variant of the HK MR308, which is the civilian variant of the HK417, and not parts compatible with either, and needs special 7.62 NATO ammunition, because regular is too mainstream. Thanks a lot, HK.

…ingame, she's a DMG-buffing rifle like Lee-Enfield and M14, with stats somewhere between the two. Harder to get than M14, easier to get than Lee, that's perfectly reasonable and you can put her in a hydra bullying echelon with either.

However, with the multitude of rifles available now, she's definitely outclassed by a lot of them, most notably FN-49 mod and M14 mod. Raise her if you want, since she's not bad but it's a questionable investment with so many other options.

Heckler & Koch G3

Heckler & Koch G3
Assault Rifle ★★ Enhancement fodder

Trash, just as all other 2* ARs. Don't bother going for her Mod3, it's still terrible, effectively giving you what amounts to a slightly better HK416, but with a lot more effort involved.

If you REALLY want to have more info about her mod 3, look at her mod article.

Heckler & Koch G3 Mod

Heckler & Koch G3 Mod
Assault Rifle ★★★★ Technically better than HK416, but manages to be even MORE expensive.

Is it just me, or are her tits getting bigger with every new incarnation of her art?

There was a time when there was interest because her stun grenade was buggy as fuck and froze (not stunned, FROZE) bosses. This was a bug, and fixed. There was a time when there was interest because she had one of the strongest grenades between her new multipliers and equipment. SOPMOD3 came out on EN before she did, so this isn't relevant on the EN server.

Her stun is basically useless. Even at max level, it's shorter than the level 1 stun grenades of the flashbang smgs, but her grenade damage is fine. TOO BAD IT NEEDS THEM TO BE BELOW 50% HP, at which point you probably could have killed them with a different unit.

Basically she's a not-awful Grenadier if you need one for a specific task (like say, corpse dragging), but she's got that H&K price tag (too expensive for what she does) and SOPMOD3 exists as a much better choice to pour fragments into.

Heckler & Koch G36

Heckler & Koch G36
Assault Rifle ★★★★ Usable

Her 4 star rarity is a lie. She's rarer than most of the 5 stars and is surprisingly good for her rarity. MAID POWER. While she performs alright as a 4 star, her mod makes her potentially quite good if you don't mind the expense.

Does not overheat, unlike the real one. Also Imoko art.

Technically has a combo thingy with Springfield, but it falls under "I guess it exists?" Yeah, I dunno what they were thinking.

Heckler & Koch G36 Mod

Heckler & Koch G36 Mod
Assault Rifle ★★★★★ Good

Modded version of G36

Distraught by the loss of her braid, she gets over it and discovers the TRUE maid was inside her all along. Or something like that.

Her stats are boosted a fair bit and the %s on her skill get a boost to 5 star levels. At mod 2, she gets a rider on her skill that boosts the Evade of stuff in her tiles, and also boosts her own RoF by 10% for every unit standing in her tiles (Max 2, yes it stacks multiplicatively). Yes, tile fuckery applies.

She does have the problem though that to fully make use of this skill, she needs units standing in the tiles, which weakens her flexibility a bit. Totally still fine for going gung ho and just blazing away in a static formation or if you can keep the formation such that stuff remains standing in the tiles though. Her performance is generally a bee's dick below that of AN94 (and makes a good match for AK12) in general use, but beats the Russians vs armored enemies.

Like any good HK product though, she's pretty expensive, so make sure you're sure about the investment and you have nothing else more important to work on (like AR team). Still, if you like the maid, definitely a thing to look at.

Technically has a combo thingy with Springfield, but it falls under "I guess it exists?" Yeah, I dunno what they were thinking.

Heckler & Koch G36C

Heckler & Koch G36C
Submachine Gun ★★★★★ Good. Get her mod.

Younger sister of the Ultimate Maid, G36. Classed as an SMG for balance reasons, she's a fairly good tank with alright dodge, very high HP pool, and with an invul skill. A very good all-around tank with better buff tiles than Thompson. As far as general use shield tanks go (like say, dealing with dragoons later), she's actually pretty alright, but some future enemies will make Thompson's HP matter a bit more.

Get her mod. Please. It's broken. More info here

Heckler & Koch G41

Heckler & Koch G41
Assault Rifle ★★★★★ Good if you have her special equipment

Kind of fetishized and sort of jailbait, but she's still a very solid option if you have her special equipment. Outside of that, she's pretty mid. She used to be the standard ARs were judged by, but now she's pretty irrelevant.

Heckler & Koch HK23

Heckler & Koch HK23
Machine Gun ★★★ She shares a skill with MG4, what do you think?

Yet another poor doll whose only notable trait is "lewd art." So forgotten that the most common reason she comes up is "mistaken for HK21."

Pretty much useless aside from her tilebuff, except even that is questionable since other MGs can fill that role. There's simply not much to say about her besides that not even most HK fanboys care about her very much.

Heckler & Koch HK33

Heckler & Koch HK33
Assault Rifle ★★★ Core

Actually hits RoF cap at SL10 without external buffs, but she's a 3* and we're drowning in 4 and 5* RoF-selfbuffing ARs that do the same much better (AR-15 even unmodded and all the 5* ones) or just bypass RoF cap altogether (SAR-21, AUG).

FWIW, better than OTs-12 even if the latter has her unique equip, but we have so many RoF ARs that even nodupers shouldn't have to bother with either.

Heckler & Koch HK416

Heckler & Koch HK416
Assault Rifle ★★★★★ Need investment. Becomes the only grenadier you need.

Has daddy issues with M16 and the grump of Squad 404. She says she's the only one you need. What she doesn't say you need to mod her to do so because she's garbage before the mod.

Her mod article can be found here

Heckler & Koch HK416 Mod

Heckler & Koch HK416 Mod
Assault Rifle ★★★★★★ She's still insufferable but she's actually good now

It's a shame she has voice lines now, since the best part about her mod was shutting up her annoying voice. But alas, you'll probably be hearing it, because unlike her basically not-worth-the-effort base form, this one is actually decent. The big change is the six second ICD, which lets her fire grenades within the lifetime of many fights in a meaningful way, unlike most other grenadiers.

This ironically makes her useless for Chapter 11 farming, but thankfully she's good for Chapter 12 farming.

The grenade itself is buffed somewhat, and the ICD also makes her a bit more stable than SOP for some fights (SOP retains the problem of "You need the enemy to still be worth hitting with grenades 8 seconds in"). Overall, decent grenadier that you'll likely use a fair bit for farming and events, helped by 416 playing a big role in a lot of event maps and thus getting stat buffed.

Oh, and get her equip when you can. it isn't stellar, but it beats the hell out of a frame that doesn't contribute to DPS.

i can't believe her fucking name is clukay

Her previous iteration can be found at this page

Heckler & Koch HK45

Heckler & Koch HK45
Handgun ★★★ Niche uses

Her damage buff is respectable for a 3* handgun, her tile layout… not so much. The X layout will typically make her excel in a 2SG2MG1HG setup. That setup is very niche and won't come up often. Outside of that, her buff tiles force her into a forward position as main or off tank. She's absolutely not suited for this with her poor HP and evade, and her buffs aren't good enough to really justify it mostly. If youre running and RF HG, you want Calico there usually.

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