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Name Class Rarity Useful? Notes

Mauser C96

Mauser C96
Handgun ★★★ Core fodder

Some may claim her skill is useful (It pretends to be), except it applies after the penalty (and really, its' multiplication and isn't on the same modifier so its autoshit either way), so 100% - 90% = 10% x 2 = 20%! Congratulations, you've wasted 600 basic data, 1020 intermediate data, and 500 advanced data for less benefit than a 2* PEQ.


Extra Notes Available

NTW-20

NTW-20
Rifle ★★★★★ Niche uses

A very, very big gun. The African Goddess of Firepower. The big bamboo spear that makes Ouroboros tremble. Most raw ATK of any G&K weapon, and has a colossal damage skill best teamed up with 4 handguns to maximise it's potential. Can 1-shot bosses but IS basically useless for anything else because her RoF is bad and her skills are on a 16s cooldown. Proper use involves turning off autoskill while with 4 handguns until her shot is ready, and actively controlling your handguns to fight while the death star makes ready. Then, when the boss is in firing range hit Auto, watch as all your HGs pop buffs, and then the boss vanishes. ...Probably. Unless it hits some random mook because you misjudged timing/distance while mooks are alive. Try not to do that.

Re-evaluation pending depending on if EN gets her changes or not.

QBZ Type 97

QBZ Type 97
Assault Rifle ★★★★★ Good

RoF version of Type-95. Can be better than her sister depending on buffs. Keep away from armor units. Do be careful about overfeeding her RoF buffs as its easy to cap it. Feed her firepower instead - she does well with those.


Extra Notes Available

QBZ Type 95

QBZ Type 95
Assault Rifle ★★★★★ Good

Arguably worse G41. Earlier start and better uptime, but lower %s. Mainly useful for when you absolutely must begin bursting at 2s in and the fight isn't long enough for otherwise better ARs to get their skills in. For the most part, kinda eh, but its easier to buff her than her sister. Decent as a second-stringer for a backup AR squad, but will never really be 1 of the top stars outside her special circumstances.


Extra Notes Available

Heckler & Koch G41

Heckler & Koch G41
Assault Rifle ★★★★★ Good

Kind of fetishized and sort of jailbait, but the standard by which most day battle ARs are judged by, and thus literally average. She's pretty much pure vanilla and a decent direct fire AR. Worse than G11, but still decent. Potentially usable with SR-3 if you need to. Pretty much the core of many second string teams.

Heckler & Koch HK416

Heckler & Koch HK416
Assault Rifle ★★★★★ Usable

Has daddy issues with M16 and the grump of Squad 404. Also the most common 5* AR statistically and hailed by China and Korea as the 5* AR that you can 5x link without cores!


Extra Notes Available

FN Herstal FAL

FN Herstal FAL
Assault Rifle ★★★★★ Good

The Right Arm of the Free World

The most grenade focused of the 3 grenadiers. 6s to drop 3 intermediate grenades (ironically making her closer to the AR of the grenadier world, in a sense) which can cover a nice hefty area. Kind of shitty in day battles because frankly, shit won't (or shouldn't) live long enough to even fire a grenade, and she's meh as an actual AR.

At night however, the wide area, and the fact grenades ignore armor and evade make her a decent supplement for nuking scouts and the like, with limited anti-armor capability if you need it. Shines especially in floors 95-99 of Defence Drill for those reasons.


Extra Notes Available

Calico M950A

Calico M950A
Handgun ★★★★★ Recommended

Very good benefits for night battle albeit on a slightly odd shaped aura, but easily workable still. Paired with guns that need a lot of RoF boost like Lee-Enfield a lot. Also allows WA2k to max out her RoF immediately through just their 2 buffs + formation bufftiles. Though largely pointless for MGs, she enables 1 of the most stupidly powerful formations in the game, the IWS-DPS squad.

GREEN IS THE DANG—


Extra Notes Available

Welrod MkII

Welrod MkII
Handgun ★★★★★ Recommended

MANNERS MAKETH MAN. Very good aura for DPS, and very widely used. As a bonus, she has a very good skill for tanking, and can actually be used as a tank for bamboo spear formations or helping other tanks. She has 40% base crit unlike other handguns (a trait shared with other single-shot pistols like Contender and Thunder .50. Thunder isnt out yet on EN.) so a suppressor is actually pretty beneficial on her, not that you have other much choice in the matter. But yes, you will be finding use for her. Note that her -acc skill does stack MULTIPLICATIVELY with Makarov.


Extra Notes Available

LAR Grizzly MkV

LAR Grizzly MkV
Handgun ★★★★★ Recommended

Good overall damage buffer with bonus evade for the tank. Usable in lots of formations, and a component of bamboo spear teams.


Extra Notes Available

FN Herstal Five-seveN

FN Herstal Five-seveN
Handgun ★★★★★ Recommended

Decent Aura shape with very good benefits. 30% RoF/20% Crit is nothing to sneeze at, and even more from her skill. Used heavily in teams that benefit from RoF/Crit boosts (mostly general use Rifles). Be thankful EN got her with little effort. Also has a 97 dodge, if you need something to temporarily take the front. Also, the source of a lot of Korean memes because she was a total pain to get. Also wears a ferret costume sometimes.


Extra Notes Available

PK Light Machine Gun

PK Light Machine Gun
Machine Gun ★★★★ Recommended

Has the same skill as M2HB (but with slightly better numbers) on a 4 star platform and farmable (in theory) from 0-2. Has a less shitty acc stat (but not by by much so you'll still want a +ACC item) but more importantly she has a 11 base ammo, that means you get 16 max shots to proc that skill with instead of 15. Pretty much the 4 star MG you'll want as of now. Also, the gun is Gunjesus Approved.

United States Machine Gun, Caliber 7.62 mm, M60, Garbage

United States Machine Gun, Caliber 7.62 mm, M60, Garbage
Machine Gun ★★★★ Core fodder

At day, she's worse than LWMMG. At night, she worse than LWMMG on her first magazine, which is all you usually care about on an MG.

In protracted fights that need exactly two magazines, at night, against armoured enemies, she can shine, if her skill is maxed out… we'll let you know if such a fight will ever happen.

United States Raifu, Caliber .30, Automatic, Bunny, M1918

United States Raifu, Caliber .30, Automatic, Bunny, M1918
Machine Gun ★★★★ Usable, gets better

The famous Browning Automatic Rifle. BAR-chan, Auntie, etc. The initial reward for starting the game early. When her Digimind Evolution comes, she becomes mandatory for ranking in datafarm. Until then, kinda sadly, not as good. However, she will suffice in a pinch compared to other MGs due to her damage buff being unconditional (and better than M60's by default...). Of note, DON'T BOTHER WITH HER TITAN CHIP. it's super old content from an age long past and is strictly inferior to the new basic ammo boxes. Her rating will be significantly upgraded once digimind evolution is in.

Rheinmetall MG3

Rheinmetall MG3
Machine Gun ★★★★ Core fodder

Funny to look at if she has her unique equip, but worse than LWMMG with or without it.

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