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Dolls
BEER FAIRY
Fairies
Glasses optional
HOCs
grizzly
GUIDES

Combat
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Comics
Name Class Rarity Useful? Notes

Steyr SSG 69

Steyr SSG 69
Rifle ★★★ Trophy Raifu

Unfortunately for her, M14 exists and fills the same niche, but better and cheaper.

United States Carbine, Caliber .30, M1A1

United States Carbine, Caliber .30, M1A1
Rifle ★★★ Trophy Raifu

Does not go ping. Not to be confused with the M1 Garand.

She's a RoF rifle, but her stats are even worse than the only borderline useful G43's. Don't bother.


Extra Notes Available

Beretta AR70

Beretta AR70
Assault Rifle ★★★ Trophy Raifu

A product of old design from before the devs really understood what they had going. Mostly notable for her odd aura which gives colossal accuracy boost, but her stats are kinda eh and you end up with an overall DPS loss still. A fairly meh grenade and basically the sort of sort of thing that would be useful for an early player, except at 21 days in at least, you probably have better already (Hint; You do, you should have AR team by then).


Extra Notes Available

CETME Ameli

CETME Ameli
Machine Gun ★★★★ Core fodder

A Christmas tree! Will be her primary job at your base probably. Suffers from the curse of an MG that lacks a passive, a first burst-active like hunting impulse, or usefulness during the day. She has a unique that makes her better than MG4, which is... not saying much. Unfortunately that unique is also no longer available.

Arsenal Shipka

Arsenal Shipka
Submachine Gun ★★★★ Core fodder

She's... not great. Basically a worse Suomi with slightly better base evade, a rather worse multiplier, and considerably worse HP. Her tiles aren't great either. Actually worse than MP5 once MP5's milk tin is taken into account. Buffs aren't anything to write home about either. Given you should be trying to get the UMP sisters early on anyway, you're better off with cheaper tanks until you get those.

T91 Assault Rifle

T91 Assault Rifle
Assault Rifle ★★★★★ Usable, if you ignore the core cost.

Known on other servers as 5 cores .

She has marginally stronger performance to 9A-91 despite her significantly higher bases due to her considerably lower FP buff. You're honestly better off using daylight ARs at night rather than working on her due to cost.

Crit buff generally doesn't help much at night for ARs not named STAR15 or SOPMOD (unless you're doing something weird), and her FP boost isn't enough improvement over a day AR to make it worth your trouble. Even worse, Crit is calculated AFTER armor, so that makes her double sad.


Extra Notes Available

Kel-Tec RFB

Kel-Tec RFB
Assault Rifle ★★★★★ Good

Her skill consists of two parts:

  • Make her use rifle targeting (backline priority): Not all that useful – if the backline really is dangerous, you want it killed now, not after six seconds, and better bring actual rifles or fairies to deal with it.
  • Buff herself: Her stats are good to begin with, and the buff is beefy – this makes her an excellent AR for all purposes.

She's stronger than most 5* ARs (including G41), but doesn't quite make the cut to AUG/AR-15/G11 levels of damage output; at night she's one of the more useful daylight ARs due to her high firepower and accuracy self-buff. (But, again, outclassed by the night royalty.)

Overall solid, but not amazing, with a mostly useless gimmick. Her biggest problem is AR power creep, she'll be outclassed further down the line, which makes her not much of a priority now.


Extra Notes Available

Orsis T-5000

Orsis T-5000
Rifle ★★★★ Good

Like SVD but with +Acc and lower +RoF. Really wants to be used in the 7 position. You might find a use if you still lack either SVD or WA2000 or if you really hate high EVA targets.

This goes in particular for gundams, who have armour and evasion, at night. Grape, M200 or even Kar98k are vastly preferred, but T5000 is much easier to get, so YMMV.

Elphelt

Elphelt
Shotgun Special Recommended

She has good stats. Like... seriously, some of the best raw stats on an SG. Since most SGs get by on stats alone instead of their skill, this gives her a nice leg up.

On top of that she has a nuke skill that... honestly doesnt usually come up, but when it does, it's pretty much the biggest nuke on a shotgun you get (2 hits for 8x vs primary, 12x area around primary). As a bonus, if the first shot kills the primary, the secondary BOOM changes targets (uses standard grenade targeting). Note that due to her ammo and reload speeds, if you want to fire the first nuke immediately, you will likely need to reload cancel her.


Extra Notes Available

Noel

Noel
Handgun Special Trophy Raifu

Imagine how bad Noel was at her lowest point in her own series. ...Now imagine its worse.

Somehow arguably less useful than P7 who has similar tiles, and her skill is kind of awful. She's a perfect storm of not being particularly good at any 1 thing while also not being really acceptable at any of them. Also she jumps forward during her skill.

This can have unexpectedly bad effects on enemy positioning sometimes, including units... uh.. simply walking past her, to the map edge, which makes you lose. There are arguably some scenarios where she's useful, but those are... niche to the extreme and honestly if you're one of the people who CAN pull those off, you dont need me to explain anything to you.

Norinco NZ75

Norinco NZ75
Handgun ★★★★★ Niche uses

Another fucking CZ-75 clone, this time from China. Unfortunately for her, her buffs and skill are all over the place, and most of the time you're better off with a more focused HG – Type-92 gives you a lot more dodge and not significantly lower DPS, Grizzly gives you a whole fucking lot more DPS, Welrod is a better debuffer, etc.

She has some uses but generally, you have a specific idea in mind where you need everything she offers at the same time, and will probably not need me to explain what your exact need is in such a case.


Extra Notes Available

Ribeyrolles Fusil Automatique 1918

Ribeyrolles Fusil Automatique 1918
Assault Rifle ★★★★ Recommended

When her artist read up on her, she was kind of horrified and drew a weak-bodied hospital patient who hates her defective form. In the actual game, she is a stupidly good performance AR-buffer. Her skill is somewhat peculiar, because she does not buff herself, but she more than makes up for it by turning the other two ARs into veritable murder machines. Presumably because the other ARs are horrified at the thought of her dying out with them and wanting to kill the enemy as soon as possible.


Extra Notes Available

JSL Spitfire

JSL Spitfire
Handgun ★★★★ Niche uses

A Britbong copy of Cz-75! ...And kinda weird. She's sort of setup for the 2MG 2SG 1HG thing that doesn't come up much and is defensively oriented, but sometimes it comes up. Just... not on any content currently on EN. Does occasionally see actual use as a result, but she's not going to be your first pick for most jobs.

The problem is that RoF reduction is kinda meh, as while it does reduce enemy DPS, it merely slows down the rate of being shot, as opposed to making shots worse (good for SGs as their armour can more readily absorb it) or less accurate (which helps Eva tanks just not be damaged entirely), making it the weakest of the enemy attack stat debuffs.


Extra Notes Available

Thompson/Center Contender

Thompson/Center Contender
Handgun ★★★★★ Recommended

She has some of the highest damage and crit buffs in the game, with the best possible tiles ("All around her"), and her skill allows her to override the targeting logic of most other dolls¹, making them focus their fire some, very unlucky fucker (boss if present, otherwise furthest/highest HP/nearest enemy, depending on whether Contender is back/middle/front row). Oh and the skill doesn't wait until impact - the bonuses kicks in as soon as the shot leaves the muzzle. She also can equip AP ammo, which doesn't come up much, but there's a few fights later where this is immensely valuable and if you're using a HG vs armour at night, well... you know. Did I mention she has 40% base crit? She does.


Extra Notes Available

Zastava M21

Zastava M21
Assault Rifle ★★★★★ Good

Another grenadier that's not useless. Her grenade fires after just 4 seconds, making it actually matter, and either makes hit enemies take 115% damage for 3 seconds (3 or more hits) or buff her own damage by 60% for 8 seconds.

The self-buff is not too useful, giving her damage output comparable to G41/FNC, but since she hits with a wide blanket, it's fairly likely she will instead trigger the debuff which, while not particularly useful on EN RIGHT NOW (due to weaker enemies), becomes increasingly valuable later on when enemies gain ever more health, and letting your other units deal bonus damage ends up being really useful.

Additionally she shines at corpse dragging, allowing you to corpse drag four units for the cost of supplying one unlinked(!) AR on certain maps. For that alone, you'll want to keep two of them with lvl60 stats, preferably at 1 link.


Extra Notes Available
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