wa2k
Dolls
BEER FAIRY
Fairies
Glasses optional
HOCs
desu
Coalition
Units
grizzly
GUIDES
madcore
Comics
Name Class Rarity Useful? Notes

Yurine

Yurine
Machine Gun Special Better than nothing, but if you have better MGs, use those

Suffers from not only being an MG, but an inconsistent one due to her passive. Her stats are alright, but her passive skill is unreliable, not that it matters much since it only activates on reload. The active suffers from the problem of activating slowly enough that you'd expect MGs to have already killed most of what you'd want to stun anyway.

Minos

Minos
Shotgun Special Overly slow with her shield, sadly, but the shield value is high

The beef-loving cowgirl from a very weird show. She has a shield, but it takes way too long to pop up before it's useful in most cases, as it only pops up with her reload cycle. On the other hand, it's a huge shield, but in many cases you're better off with other shield SGs. She's not the worst SG though I guess, so run her if you don't have anything better.

Medusa

Medusa
Assault Rifle Special Debuffer AR which is weird

On one hand, her passive debuffs the enemy quite nicely. On the other hand, her stats kinda suck, and her active is basically a glorified stun, and yes, anything immune to stun is immune to her, too.

Since EN lacks the chip, she actually has good DPS. Once EN gets the chip, her DPS is kinda meh.

Pekola

Pekola
Rifle Special Actually really good if you meet her skill's conditions

Yes, Pekola, as opposed to a certain dumb rabbit. The eternally-starving once-most-powerful angel. She actually won't attack at all until you meet her conditions of getting enough buffs. Thankfully, stuff like Python's FP buff stacks count as individual buffs. More hilariously, the fairy talent Fervor also counts as three buffs. This makes satisfying the conditions for her skill actually pretty easy.

What you get for doing so is a ridiculous RF that completely ignores enemy armor and shields. A major downside to this though is she wont deal as much damage as another RF if you don't need such capabilities, since she isn't affected by very many damage buffs due to how she works.

This should be obvious, but you should pick up her unique gear if you plan on using her.

Jashin-Chan

Jashin-Chan
Submachine Gun Special Off-tank with more focus on DPS

Kinda lewd. Her side DPS actually isn't awful, but her ability to tank sucks. Also it's called Jashin-chan Dropkick because she... dropkicks things.

SUB2000

SUB2000
Submachine Gun ★★★ Meme login doll

Her skill is kinda neat, but ultimately, you're not going to get much mileage out of making 2~3* dolls better. Cool tiles though, I guess.

De Lisle

De Lisle
Rifle ★★★★★ Assistant Gunner type

Falls into the same niche as Strawberrycano where she sucks on her own, but is excellent for supporting others who are actually good. Often paired with the Cano sisters or M200 in 3RF-type setups. A Grape/M200/Nagant Revolver/DeLisle/tank-of-some-sort-type echelon was used in ranking map reruns to kill death stacks.

SVCh

SVCh
Rifle ★★★★★ Paratrooper-ready Anti-trash Rifle

With her skill kicking, she deals a fixed amount of bonus damage based on how many enemies show up, and deals bonus damage when she changes targets. The good part is that since it's a fixed amount based on enemy count, the rest of her stats don't matter. Doubly so because it ignores Armor, Evasion, Shields, etc., so she can still be useful while suffering from the stat penalties of using Parachute Fairy.

TKB408

TKB408
Assault Rifle ★★★★★ Night-Focused AR

Can she dethrone AS Val's ridiculously solidified position as a top-tier damage dealer? ...Not really. She suffers from wanting some base crit rate, but making use of her crit rate requires either targets with shit evasion to begin with, a ridiculously high hit rate modifier somehow, or some other means of hitting targets at night. She might have some uses, but she's harder to use than AS Val, and you don't get much in exchange for it.

QSB-91

QSB-91
Handgun ★★★ A knife you tried to bring to a gun fight

The damage from her skill isn't horrible, but let's be frank, 99% of you won't have reason to use her, and she's more of a meme than a real combatant.

V-PM5

V-PM5
Shotgun ★★★★ ...I dunno.

I struggle to find something nice to say because I legitimately forgot she existed. She has one of those experimental skills that might have some value, but isn't enough of a game-changer to really displace current normal tactics and strategies.

M6 ASW

M6 ASW
Shotgun ★★★★★ A damage dealing shotgun that's actually not a complete meme (YMMV still)

Another one of those funny two-mode dolls. She's actually not an awful damage dealer, but her damage is still less than other dolls that are pure damage dealers. Also, despite having a rifle mode, she can't equip AP rounds so you're stuck with only the AP stats you get from her skill.

She might have use in some formations (mostly shenanigans), but most people probably won't use her.

LTLX7000

LTLX7000
Shotgun ★★★★★ Competes with SAT8 for the best shotgun to use your True Core Mask on

OBEY. Made from a less-lethal shotgun meant to give police forces more options to put down people without killing them. In G&K's case, however, she certainly helps with takedowns.

Incredibly good stats for a shotgun, good formation buffs, and her skill has the unique ability to cancel enemy buffs. These buffs include ENEMY SHIELDS (including Patroller shields) and stat buffs (including bullshit enemy evasion buffs). Her mechanics are unique, so she actually ignores normal knockback immunity. Oh, and her armor buff stacks are multiplicative. Unfortunately, the Minotaur's damage reduction is a weird thing that can't be removed, but regardless, you get so much utility from her. Even if you don't need her skill, her stats are just that good.

If you don't have her, get her from a True Core Mask or something. She's just too useful in things like later Theater events.

HK512

HK512
Shotgun ★★★★ Can buff other shotguns, but isn't great herself

OK, your mileage may vary a lot for this one. Her Armor isn't great and she herself isn't exactly super tanky without her skill up. On the other hand, her skill might buff your other shotgun(s), so it may be useful for that.

Beretta M38 Mod

Beretta M38 Mod
Submachine Gun ★★★★ Did you run out of other Mods to work on? Honestly even then

For the massive expense of bothering to Mod her and get the second skill to lvl10, you get... a weaker molotov skill than Skorpion's at lvl1. Great?

On one hand, it has the same range as the flashbang grenade. On the other hand you paid the data, exp, and core costs for a Mod. Also, the firebomb goes off the same time as a flashbang, so it's slower than normal molotovs.

Yeah, honestly I forget she even existed.

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