Glasses optional
Name Class Rarity Useful? Notes


Submachine Gun ★★★ Forgotten Weapons Star

Is your name Ian McCollum? If not, you probably don't care.

She's Honeybadger, but 3 star, and the tiles are kinda upside down.

She's surprisingly alright for a 3 star, but she's not going to wow you.

Insert bad joke about 7mm French Long here.


Machine Gun ★★★★★ Useful Support MG

Quite useful, but not great on her own. Her own DPS isn't especially impressive for an MG, but she can give a decent amount of extra ammo to other MGs, which can be worth it or not depending on who you pair her with, in addition to giving shotguns extra armor.


Submachine Gun ★★★★★ Not-exceptional secondary SMG

She's basically a 5-star hybrid-type SMG, except she's not exceptional at either role she can do. She's meant to be a sub-tank, where she does not really excel. She's fine for generic use, but not great for high-end stuff.


Assault Rifle ★★★★★ Acceptable if you still need more ARs for bog knows why

She has a very weird and complicated set of skill interactions for a role that really just wants good, consistent dakka. Has a funny combo skill with M82 (the bullpup AR, not the RF). In terms of performance she's actually not awful, but she doesn't stand out, and there are enough good ARs to use other than her.

Avtomaticheskiy Pistolet Stechkina Mod

Avtomaticheskiy Pistolet Stechkina Mod
Handgun ★★★★★ Slight improvement, but not an especially large one

Stechkin's base version already got a pass for being usable.

Her mod gives a slight increase in her capabilities buff-wise. Her passive basically tries to turn her into a sorta-DPS to go with her buffs to allies, but TBH you'd be fine leaving it at the slight increase in power Mod 1 gives.

Mauser C96 Mod

Mauser C96 Mod
Handgun ★★★★ …Her art is nice I guess?

She still doesn't solve any of the previous issues you wished she did, and she tries to solve a problem no one actually has.

The only situation she'd be useful for is with Hunting Impulse MGs, except in most cases she isn't as big a DPS boost as other handguns that don't actually require a mod.

She has some theoretical niche cases where she might work, but you would need to go out of your way to find them.

Base version sucks even more.

Haenel Sturmgewehr 44 Mod

Haenel Sturmgewehr 44 Mod
Assault Rifle ★★★★ Doesn't actually solve any of her problems

Aka StG44… Mod.

Behold, the power of a mod that tries to power her up but leaves her suffering from the exact same problems she did to begin with. Her firepower isn't boosted enough, even with the special equipment. Her skill's initial cooldown is still eight seconds, and you still don't get much bang for your buck.

Base version has a separate entry if you're not depressed enough yet.

Sten Mark II Mod

Sten Mark II Mod
Submachine Gun ★★★★ Has no idea wtf she's doing

She's not sure if she wants to be offensive or defensive, and kinda sucks at both. Her only real purpose for existing is "the story is kinda cute."

Base version isn't great either.

Al-Qadissiya Tabuk

Al-Qadissiya Tabuk
Rifle ★★★★ Probably not

A Zastava AKM turned into a sniper rifle because Saddam is a genius… or… something.

+55% damage against regular enemies is 2* tier, close proximity brings it up to 70.5%, which is okay-ish and 4½* tier, but also means you have enemies closer than you probably want to have. Her stats are also only average for a 4*.

Might be useful if you literally don't have anything better and need to pad echelons, but might as well raise an M14 dupe instead.

Her skill also changes targeting, which can be useful sometimes… but we'll eventually be getting a much better rifle for that purpose with the Liu.

Pistolet-Mitrailleur de 9 mm modèle 1949 (MAT-49)

Pistolet-Mitrailleur de 9 mm modèle 1949 (MAT-49)
Submachine Gun ★★★★ She Does It For Free

4* version of JS 9 with slightly different stat spread (worse eva, basically) and awkward tiles. Can be used similarly to her, if you don't mind kiting her more to make up for the goofy positioning.

Her biggest advantage is that you will be farming 12-4E enough to get sufficient copies of her to x5 link her for free, but by the time you can reach 12-4E you should have better SMGs.

So overall… meh. Does the job, but so will others.


Assault Rifle ★★★ Not really

3* Ribey.

The problem is Ribey herself is only borderline viable to begin with; she has some of the lowest DPS of any AR herself and almost completely relies on her buffs to make up for it, which usually works out to a net positive, but not always.

Vepr has both weaker stats and weaker buffs (both skill and tiles), and you won't get dupes of her. Really no point in bothering with her, the free SAA you get from career quests or any 4+ star AR will give better results.

High Standard Model 10 (HS10/HSM10)

High Standard Model 10 (HS10/HSM10)
Shotgun ★★★ It's a shotgun

3* Super Shorty. Better tiles and more HP, one more point of base armour but less evasion and lower skill multiplier kinda comes out to about equal tanking capability. Which isn't all that great, but at least she's free.

Agent 416

Agent 416
Assault Rifle Special KindamaybesortaIguess (Niche Use)

Proof that the universe contractually requires 416 to be a bitch, given trying to fix her shitty personality is what caused the problem in the first place. More hilarious is she's not even an HK416, but the Patriot Arms clone.

Instead of being a grenadier, she's basically a mine layer, planting mines that seem grenade-like, but the big thing is that THEY DO NOT IGNORE ARMOR. They do still do full damage to all units caught in the blast though.

She is however, pretty fast, taking only four seconds to use her skill for the first time, and having all three of her special gear means you start the battle with some mines in place already. This is potentially useful for something.

Agent Vector

Agent Vector
Submachine Gun Special Must have all her special gear or she's basically useless

She's not the worst tank, but she's expensive to raise, and she needs her ability active to really tank. Unfortunately her base ability is meh, meaning she needs all three of her special gear equipped to be actually any fucking good. With her gear, she's acceptable, with alright uptime, but her barriers are inevitably going to fail and while the evasion boost is nice, the game has other tanks that are just as good. Still, if you must use her for some reason, there are worse tanks... provided you have the gear for her, anyway.

So make sure you have her gear equipped and leveled, or don't even bother.


Rifle ★★★★★ As good as a specialist as she was awful pre-mod (So, actually pretty good!)

Thanks Mica, for actually buffing someone with cool art for once.

In her pre-mod state, she's dire, not really worth using, and honestly a waste of really REALLY nice art (including porn by her original artist). With her mod, she has ridiculously high stats and a powerful skill at Mod 2. The big issue is she needs setup, and can't really be used on her own, but that's pretty much every funny specialist rifle anyway, so it's not really a downside.

What makes her stupidly good is that you get more damage if you have more debuffs from other sources, so go nuts.

She'll come in handy for Dual Randomness.

Her previous form is found here.

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