Notes/Advice for Arctic Ranking
Author: Kazuki
So, here we are. First ranking event for EN GFL. Arctic's ranking event is probably the easiest and most boring of the ranking events. The goal for these ranking events is to get a high score on the hidden map of the event. Points are gained by defeating various enemies that spawn in the map, however, you lose points for repairing or losing any units. Thus, to put it simply, to get a high rank you need to kill as much as you can without any losses or repairs.
Tile-Based Active Skills and Interactions
Author: Katyusha
With EN now having been introduced to the concept of Tile-based active skills, it's time to review these and how they actually work. Also how they're horribly coded and abusable as hell.
Operation Rabbit Hunt 1-4
Author: Kazuki
The last map of the operation, with a decently difficult boss for newer players or players not used to micro. You'll want to have two combat echelons for this, and ideally three dummy echelons. You can easily do it with two dummies, but I feel like it's best to do with three. Do note the echelon defending your base can be weaker, since you easily can quick repair there.
Operation Rabbit Hunt 1-3
Author: Kazuki
This is where the difficulty starts getting increased. You'll definitely want to use two echelons here, as well as a dummy echelon. This is also the first map that can drop Noel. Farming this map, in my opinion, would be a better option than farming the last map. As she's a reward for 99 Seithr box openings, you really only need to grind for her if you want multiple copies.
Operation Rabbit Hunt 1-2
Author: Kazuki
It's recommended that you pack a second echelon for this map. Otherwise it's just a slight step up from map 1's difficulty.
Operation Rabbit Hunt 1-1
Author: Kazuki
So, Operation Rabbit Hunt is here, our first collab event. It's not a particularly hard event, most collabs aren't. It's intended for players starting because of the event to finish it, so don't expect this to be complicated like some of the major operations. I'd place the difficulty of the enemies and such to be at around Chapter 4 or 5's level. Going in with an echelon at around that power may prove to be a little difficult with the last map's boss, but it's very doable, especially if you use quick repairs.
Zas Dragging
Author: Kazuki
There's been a lot of requests for "How to do zas runs?!". You may say that it's for the cheap runs resource wise, but haha. No. This, like heavy construction, is a path to poverty. The run may be cheap, but it'll get you in other ways. Namely, disposing all of the garbage equipment you'll get during your runs.
Assault Rifles And You
Author: Chiaki Matsuda
Assault rifle/SMG formations aren't just your bread and butter, but also half the toppings. You're going to use them a lot.
Fairy Guide
Author: Kazuki
Fairies are a type of equipment only made through heavy equipment production. Like equipment, they can enhance your T-Doll's performance, but they also have unique skills and benefits depending on the fairy you're using.
Chapter 5 Night
Author: Kazuki
Chapter 5 is where things start picking up in difficulty for night battles. In light of EN getting this soon, I thought it'd be a good idea to go over the maps quickly to give people an idea of what they'll be facing.